Fix range of mesh normals
This commit is contained in:
@@ -270,8 +270,8 @@ LOD_SEGMENT_SERIALIZER = SegmentSerializer({
|
||||
# Each position represents a single vert.
|
||||
"Position": se.Collection(None, se.Vector3U16(0.0, 1.0)),
|
||||
"TexCoord0": se.Collection(None, se.Vector2U16(0.0, 1.0)),
|
||||
# Normals have a static domain between -1 and 1
|
||||
"Normal": se.Collection(None, se.Vector3U16(0.0, 1.0)),
|
||||
# Normals have a static domain between -1 and 1, so just use that.
|
||||
"Normal": se.Collection(None, se.Vector3U16(-1.0, 1.0)),
|
||||
"Weights": se.Collection(None, VertexWeights)
|
||||
})
|
||||
|
||||
|
||||
Reference in New Issue
Block a user