WIP LLMesh -> Collada
First half of the LLMesh -> Collada -> LLMesh transform for #24
This commit is contained in:
306
hippolyzer/lib/base/colladatools.py
Normal file
306
hippolyzer/lib/base/colladatools.py
Normal file
@@ -0,0 +1,306 @@
|
||||
# This currently implements basic LLMesh -> Collada.
|
||||
#
|
||||
# TODO:
|
||||
# * inverse, Collada -> LLMesh (for simple cases, maybe using impasse rather than pycollada)
|
||||
# * round-tripping tests, LLMesh->Collada->LLMesh
|
||||
# * * Can't really test using Collada->LLMesh->Collada because Collada->LLMesh is almost always
|
||||
# going to be lossy due to how SL represents vertex data and materials compared to what
|
||||
# Collada allows.
|
||||
# * Eventually scrap this and just use GLTF instead once we know we have the semantics correct
|
||||
# * * Collada was just easier to bootstrap given that it's the only officially supported input format
|
||||
# * * Collada tooling sucks and even LL is moving away from it
|
||||
# * * Ensuring LLMesh->Collada and LLMesh->GLTF conversion don't differ semantically is easy via assimp.
|
||||
|
||||
import collections
|
||||
import os.path
|
||||
import secrets
|
||||
import statistics
|
||||
import sys
|
||||
from typing import Dict, List, Iterable, Optional
|
||||
|
||||
import collada
|
||||
import collada.source
|
||||
from collada import E
|
||||
from lxml import etree
|
||||
import numpy as np
|
||||
import transformations
|
||||
|
||||
from hippolyzer.lib.base.helpers import get_resource_filename
|
||||
from hippolyzer.lib.base.serialization import BufferReader
|
||||
from hippolyzer.lib.base.mesh import LLMeshSerializer, MeshAsset, positions_from_domain, SkinSegmentDict
|
||||
|
||||
DIR = os.path.dirname(os.path.realpath(__file__))
|
||||
|
||||
|
||||
def mesh_to_collada(ll_mesh: MeshAsset, include_skin=True) -> collada.Collada:
|
||||
dae = collada.Collada()
|
||||
axis = collada.asset.UP_AXIS.Z_UP
|
||||
dae.assetInfo.upaxis = axis
|
||||
scene = collada.scene.Scene("scene", [llmesh_to_node(ll_mesh, dae, include_skin=include_skin)])
|
||||
|
||||
dae.scenes.append(scene)
|
||||
dae.scene = scene
|
||||
return dae
|
||||
|
||||
|
||||
def llmesh_to_node(ll_mesh: MeshAsset, dae: collada.Collada, uniq=None,
|
||||
include_skin=True, node_transform: Optional[np.ndarray] = None) -> collada.scene.Node:
|
||||
if node_transform is None:
|
||||
node_transform = np.identity(4)
|
||||
|
||||
should_skin = False
|
||||
skin_seg = ll_mesh.segments.get('skin')
|
||||
bind_shape_matrix = None
|
||||
if include_skin and skin_seg:
|
||||
bind_shape_matrix = np.array(skin_seg["bind_shape_matrix"]).reshape((4, 4))
|
||||
should_skin = True
|
||||
# Transform from the skin will be applied on the controller, not the node
|
||||
node_transform = np.identity(4)
|
||||
|
||||
if not uniq:
|
||||
uniq = secrets.token_urlsafe(4)
|
||||
|
||||
geom_nodes = []
|
||||
node_name = f"mainnode{uniq}"
|
||||
# TODO: do the other LODs?
|
||||
for submesh_num, submesh in enumerate(ll_mesh.segments["high_lod"]):
|
||||
# Make sure none of our IDs collide with those of other nodes
|
||||
sub_uniq = uniq + str(submesh_num)
|
||||
|
||||
range_xyz = positions_from_domain(submesh["Position"], submesh["PositionDomain"])
|
||||
xyz = np.array([x.data() for x in range_xyz])
|
||||
|
||||
range_uv = positions_from_domain(submesh['TexCoord0'], submesh['TexCoord0Domain'])
|
||||
uv = np.array([x.data() for x in range_uv]).flatten()
|
||||
|
||||
norms = np.array([x.data() for x in submesh["Normal"]])
|
||||
|
||||
effect = collada.material.Effect(
|
||||
id=f"effect{sub_uniq}",
|
||||
params=[],
|
||||
specular=(0.0, 0.0, 0.0, 0.0),
|
||||
reflectivity=(0.0, 0.0, 0.0, 0.0),
|
||||
emission=(0.0, 0.0, 0.0, 0.0),
|
||||
ambient=(0.0, 0.0, 0.0, 0.0),
|
||||
reflective=0.0,
|
||||
shadingtype="blinn",
|
||||
shininess=0.0,
|
||||
diffuse=(0.0, 0.0, 0.0),
|
||||
)
|
||||
mat = collada.material.Material(f"material{sub_uniq}", f"material{sub_uniq}", effect)
|
||||
|
||||
dae.materials.append(mat)
|
||||
dae.effects.append(effect)
|
||||
|
||||
vert_src = collada.source.FloatSource(f"verts-array{sub_uniq}", xyz.flatten(), ("X", "Y", "Z"))
|
||||
norm_src = collada.source.FloatSource(f"norms-array{sub_uniq}", norms.flatten(), ("X", "Y", "Z"))
|
||||
# UV maps have to have the same name or they'll behave weirdly when objects are merged.
|
||||
uv_src = collada.source.FloatSource("uvs-array", np.array(uv), ("U", "V"))
|
||||
|
||||
geom = collada.geometry.Geometry(dae, f"geometry{sub_uniq}", "geometry", [vert_src, norm_src, uv_src])
|
||||
|
||||
input_list = collada.source.InputList()
|
||||
input_list.addInput(0, 'VERTEX', f'#verts-array{sub_uniq}', set="0")
|
||||
input_list.addInput(0, 'NORMAL', f'#norms-array{sub_uniq}', set="0")
|
||||
input_list.addInput(0, 'TEXCOORD', '#uvs-array', set="0")
|
||||
|
||||
tri_idxs = np.array(submesh["TriangleList"]).flatten()
|
||||
matnode = collada.scene.MaterialNode(f"materialref{sub_uniq}", mat, inputs=[])
|
||||
tri_set = geom.createTriangleSet(tri_idxs, input_list, f'materialref{sub_uniq}')
|
||||
geom.primitives.append(tri_set)
|
||||
dae.geometries.append(geom)
|
||||
|
||||
if should_skin:
|
||||
joint_names = np.array(skin_seg['joint_names'], dtype=object)
|
||||
joints_source = collada.source.NameSource(f"joint-names{sub_uniq}", joint_names, ("JOINT",))
|
||||
# PyCollada has a bug where it doesn't set the source URI correctly. Fix it.
|
||||
accessor = joints_source.xmlnode.find(f"{dae.tag('technique_common')}/{dae.tag('accessor')}")
|
||||
if not accessor.get('source').startswith('#'):
|
||||
accessor.set('source', f"#{accessor.get('source')}")
|
||||
|
||||
flattened_bind_poses = []
|
||||
# LLMesh matrices are row-major, convert to col-major for Collada.
|
||||
for bind_pose in skin_seg['inverse_bind_matrix']:
|
||||
flattened_bind_poses.append(np.array(bind_pose).reshape((4, 4)).flatten('F'))
|
||||
flattened_bind_poses = np.array(flattened_bind_poses)
|
||||
inv_bind_source = _create_mat4_source(f"bind-poses{sub_uniq}", flattened_bind_poses, "TRANSFORM")
|
||||
|
||||
weight_joint_idxs = []
|
||||
weights = []
|
||||
vert_weight_counts = []
|
||||
cur_weight_idx = 0
|
||||
for vert_weights in submesh['Weights']:
|
||||
vert_weight_counts.append(len(vert_weights))
|
||||
for vert_weight in vert_weights:
|
||||
weights.append(vert_weight.weight)
|
||||
weight_joint_idxs.append(vert_weight.joint_idx)
|
||||
weight_joint_idxs.append(cur_weight_idx)
|
||||
cur_weight_idx += 1
|
||||
|
||||
weights_source = collada.source.FloatSource(f"skin-weights{sub_uniq}", np.array(weights), ("WEIGHT",))
|
||||
# We need to make a controller for each material since materials are essentially distinct meshes
|
||||
# in SL, with their own distinct sets of weights and vertex data.
|
||||
controller_node = E.controller(
|
||||
E.skin(
|
||||
E.bind_shape_matrix(' '.join(str(x) for x in bind_shape_matrix.flatten('F'))),
|
||||
joints_source.xmlnode,
|
||||
inv_bind_source.xmlnode,
|
||||
weights_source.xmlnode,
|
||||
E.joints(
|
||||
E.input(semantic="JOINT", source=f"#joint-names{sub_uniq}"),
|
||||
E.input(semantic="INV_BIND_MATRIX", source=f"#bind-poses{sub_uniq}")
|
||||
),
|
||||
E.vertex_weights(
|
||||
E.input(semantic="JOINT", source=f"#joint-names{sub_uniq}", offset="0"),
|
||||
E.input(semantic="WEIGHT", source=f"#skin-weights{sub_uniq}", offset="1"),
|
||||
E.vcount(' '.join(str(x) for x in vert_weight_counts)),
|
||||
E.v(' '.join(str(x) for x in weight_joint_idxs)),
|
||||
count=str(len(submesh['Weights']))
|
||||
),
|
||||
source=f"#geometry{sub_uniq}"
|
||||
),
|
||||
id=f"Armature-{sub_uniq}",
|
||||
name=node_name
|
||||
)
|
||||
controller = collada.controller.Controller.load(dae, {}, controller_node)
|
||||
dae.controllers.append(controller)
|
||||
geom_node = collada.scene.ControllerNode(controller, [matnode])
|
||||
else:
|
||||
geom_node = collada.scene.GeometryNode(geom, [matnode])
|
||||
|
||||
geom_nodes.append(geom_node)
|
||||
|
||||
node = collada.scene.Node(
|
||||
node_name,
|
||||
children=geom_nodes,
|
||||
transforms=[collada.scene.MatrixTransform(np.array(node_transform.flatten('F')))],
|
||||
)
|
||||
if should_skin:
|
||||
# We need a skeleton per _mesh asset_ because you could have incongruous skeletons
|
||||
# within the same linkset.
|
||||
skel_root = load_skeleton_nodes()
|
||||
transform_skeleton(skel_root, dae, skin_seg)
|
||||
skel = collada.scene.Node.load(dae, skel_root, {})
|
||||
skel.children.append(node)
|
||||
skel.id = f"Skel-{uniq}"
|
||||
skel.save()
|
||||
node = skel
|
||||
return node
|
||||
|
||||
|
||||
def load_skeleton_nodes() -> etree.ElementBase:
|
||||
# TODO: this sucks. Can't we construct nodes with the appropriate transformation
|
||||
# matrices from the data in `avatar_skeleton.xml`?
|
||||
skel_path = get_resource_filename("lib/base/data/male_collada_joints.xml")
|
||||
with open(skel_path, 'r') as f:
|
||||
return etree.fromstring(f.read())
|
||||
|
||||
|
||||
def transform_skeleton(skel_root: etree.ElementBase, dae: collada.Collada, skin_seg: SkinSegmentDict,
|
||||
include_unreferenced_bones=False):
|
||||
"""Update skeleton XML nodes to account for joint translations in the mesh"""
|
||||
# TODO: Use translation component only.
|
||||
joint_nodes: Dict[str, collada.scene.Node] = {}
|
||||
for skel_node in skel_root.iter():
|
||||
# xpath is loathsome so this is easier.
|
||||
if skel_node.tag != dae.tag('node') or skel_node.get('type') != 'JOINT':
|
||||
continue
|
||||
joint_nodes[skel_node.get('name')] = collada.scene.Node.load(dae, skel_node, {})
|
||||
for joint_name, matrix in zip(skin_seg['joint_names'], skin_seg.get('alt_inverse_bind_matrix', [])):
|
||||
joint_node = joint_nodes[joint_name]
|
||||
joint_node.matrix = np.array(matrix).reshape((4, 4)).flatten('F')
|
||||
# Update the underlying XML element with the new transform matrix
|
||||
joint_node.save()
|
||||
|
||||
if not include_unreferenced_bones:
|
||||
needed_heirarchy = set()
|
||||
for skel_node in joint_nodes.values():
|
||||
skel_node = skel_node.xmlnode
|
||||
if skel_node.get('name') in skin_seg['joint_names']:
|
||||
# Add this joint and any ancestors the list of needed joints
|
||||
while skel_node is not None:
|
||||
needed_heirarchy.add(skel_node.get('name'))
|
||||
skel_node = skel_node.getparent()
|
||||
|
||||
for skel_node in joint_nodes.values():
|
||||
skel_node = skel_node.xmlnode
|
||||
if skel_node.get('name') not in needed_heirarchy:
|
||||
skel_node.getparent().remove(skel_node)
|
||||
|
||||
pelvis_offset = skin_seg.get('pelvis_offset')
|
||||
|
||||
# TODO: should we even do this here? It's not present in the collada, just
|
||||
# something that's specified in the uploader before conversion to LLMesh.
|
||||
if pelvis_offset and 'mPelvis' in joint_nodes:
|
||||
pelvis_node = joint_nodes['mPelvis']
|
||||
# Column-major!
|
||||
pelvis_node.matrix[3][2] += pelvis_offset
|
||||
pelvis_node.save()
|
||||
|
||||
|
||||
def _create_mat4_source(name: str, data: np.ndarray, semantic: str):
|
||||
# PyCollada has no way to make a source with a float4x4 semantic. Do it a bad way.
|
||||
# Note that collada demands column-major matrices whereas LLSD mesh has them row-major!
|
||||
source = collada.source.FloatSource(name, data, tuple(f"M{x}" for x in range(16)))
|
||||
accessor = source.xmlnode[1][0]
|
||||
for child in list(accessor):
|
||||
accessor.remove(child)
|
||||
accessor.append(E.param(name=semantic, type="float4x4"))
|
||||
return source
|
||||
|
||||
|
||||
def fix_weird_bind_matrices(skin_seg: SkinSegmentDict):
|
||||
"""
|
||||
Fix weird-looking bind matrices to have normal scaling
|
||||
|
||||
Not sure why these even happen (weird mesh authoring programs?)
|
||||
Sometimes get enormous inverse bind matrices (each component 10k+) and tiny
|
||||
bind shape matrix components. This detects inverse bind shape matrices
|
||||
with weird scales and tries to set them to what they "should" be without
|
||||
the weird inverted scaling.
|
||||
"""
|
||||
axis_counters = [collections.Counter() for _ in range(3)]
|
||||
for joint_inv in skin_seg['inverse_bind_matrix']:
|
||||
joint_mat = np.array(joint_inv).reshape((4, 4))
|
||||
joint_scale = transformations.decompose_matrix(joint_mat)[0]
|
||||
for axis_counter, axis_val in zip(axis_counters, joint_scale):
|
||||
axis_counter[axis_val] += 1
|
||||
most_common_inv_scale = []
|
||||
for axis_counter in axis_counters:
|
||||
most_common_inv_scale.append(axis_counter.most_common(1)[0][0])
|
||||
|
||||
if abs(1.0 - statistics.fmean(most_common_inv_scale)) > 1.0:
|
||||
# The magnitude of the scales in the inverse bind matrices look very strange.
|
||||
# The bind matrix itself is probably messed up as well, try to fix it.
|
||||
skin_seg['bind_shape_matrix'] = fix_llsd_matrix_scale(skin_seg['bind_shape_matrix'], most_common_inv_scale)
|
||||
if joint_positions := skin_seg.get('alt_inverse_bind_matrix', None):
|
||||
fix_matrix_list_scale(joint_positions, most_common_inv_scale)
|
||||
rev_scale = tuple(1.0 / x for x in most_common_inv_scale)
|
||||
fix_matrix_list_scale(skin_seg['inverse_bind_matrix'], rev_scale)
|
||||
|
||||
|
||||
def fix_matrix_list_scale(source: List[List[float]], scale_fixup: Iterable[float]):
|
||||
for i, alt_inv_matrix in enumerate(source):
|
||||
source[i] = fix_llsd_matrix_scale(alt_inv_matrix, scale_fixup)
|
||||
|
||||
|
||||
def fix_llsd_matrix_scale(source: List[float], scale_fixup: Iterable[float]):
|
||||
matrix = np.array(source).reshape((4, 4))
|
||||
decomposed = list(transformations.decompose_matrix(matrix))
|
||||
# Need to handle both the scale and translation matrices
|
||||
for idx in (0, 3):
|
||||
decomposed[idx] = tuple(x * y for x, y in zip(decomposed[idx], scale_fixup))
|
||||
return list(transformations.compose_matrix(*decomposed).flatten('C'))
|
||||
|
||||
|
||||
def main():
|
||||
# Take an llmesh file as an argument and spit out basename-converted.dae
|
||||
with open(sys.argv[1], "rb") as f:
|
||||
reader = BufferReader("<", f.read())
|
||||
|
||||
mesh = mesh_to_collada(reader.read(LLMeshSerializer(parse_segment_contents=True)))
|
||||
mesh.write(sys.argv[1].rsplit(".", 1)[0] + "-converted.dae")
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
main()
|
||||
485
hippolyzer/lib/base/data/male_collada_joints.xml
Normal file
485
hippolyzer/lib/base/data/male_collada_joints.xml
Normal file
@@ -0,0 +1,485 @@
|
||||
<!-- from http://wiki.secondlife.com/wiki/Project_Bento_Resources_and_Information collada -->
|
||||
<node id="Avatar" name="Avatar" type="NODE" xmlns="http://www.collada.org/2005/11/COLLADASchema">
|
||||
<translate sid="location">0 0 0</translate>
|
||||
<rotate sid="rotationZ">0 0 1 0</rotate>
|
||||
<rotate sid="rotationY">0 1 0 0</rotate>
|
||||
<rotate sid="rotationX">1 0 0 0</rotate>
|
||||
<scale sid="scale">1 1 1</scale>
|
||||
<node id="mPelvis" name="mPelvis" sid="mPelvis" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0 0 1 0 0 0 0 1 1.067 0 0 0 1</matrix>
|
||||
<node id="PELVIS" name="PELVIS" sid="PELVIS" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 -0.01 0 1 0 0 0 0 1 -0.02 0 0 0 1</matrix>
|
||||
</node>
|
||||
<node id="BUTT" name="BUTT" sid="BUTT" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 -0.06 0 1 0 0 0 0 1 -0.1 0 0 0 1</matrix>
|
||||
</node>
|
||||
<node id="mSpine1" name="mSpine1" sid="mSpine1" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0 0 1 0 0 0 0 1 0.084 0 0 0 1</matrix>
|
||||
<node id="mSpine2" name="mSpine2" sid="mSpine2" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0 0 1 0 0 0 0 1 -0.084 0 0 0 1</matrix>
|
||||
<node id="mTorso" name="mTorso" sid="mTorso" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0 0 1 0 0 0 0 1 0.084 0 0 0 1</matrix>
|
||||
<node id="BELLY" name="BELLY" sid="BELLY" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.028 0 1 0 0 0 0 1 0.04 0 0 0 1</matrix>
|
||||
</node>
|
||||
<node id="LEFT_HANDLE" name="LEFT_HANDLE" sid="LEFT_HANDLE" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0 0 1 0 0.1 0 0 1 0.058 0 0 0 1</matrix>
|
||||
</node>
|
||||
<node id="RIGHT_HANDLE" name="RIGHT_HANDLE" sid="RIGHT_HANDLE" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0 0 1 0 -0.1 0 0 1 0.058 0 0 0 1</matrix>
|
||||
</node>
|
||||
<node id="LOWER_BACK" name="LOWER_BACK" sid="LOWER_BACK" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0 0 1 0 0 0 0 1 0.023 0 0 0 1</matrix>
|
||||
</node>
|
||||
<node id="mSpine3" name="mSpine3" sid="mSpine3" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 -0.015 0 1 0 0 0 0 1 0.205 0 0 0 1</matrix>
|
||||
<node id="mSpine4" name="mSpine4" sid="mSpine4" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.015 0 1 0 0 0 0 1 -0.205 0 0 0 1</matrix>
|
||||
<node id="mChest" name="mChest" sid="mChest" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 -0.015 0 1 0 0 0 0 1 0.205 0 0 0 1</matrix>
|
||||
<node id="CHEST" name="CHEST" sid="CHEST" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.028 0 1 0 0 0 0 1 0.07 0 0 0 1</matrix>
|
||||
</node>
|
||||
<node id="LEFT_PEC" name="LEFT_PEC" sid="LEFT_PEC" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.119 0 1 0 0.082 0 0 1 0.042 0 0 0 1</matrix>
|
||||
</node>
|
||||
<node id="RIGHT_PEC" name="RIGHT_PEC" sid="RIGHT_PEC" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.119 0 1 0 -0.082 0 0 1 0.042 0 0 0 1</matrix>
|
||||
</node>
|
||||
<node id="UPPER_BACK" name="UPPER_BACK" sid="UPPER_BACK" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0 0 1 0 0 0 0 1 0.017 0 0 0 1</matrix>
|
||||
</node>
|
||||
<node id="mNeck" name="mNeck" sid="mNeck" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 -0.01 0 1 0 0 0 0 1 0.251 0 0 0 1</matrix>
|
||||
<node id="NECK" name="NECK" sid="NECK" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0 0 1 0 0 0 0 1 0.02 0 0 0 1</matrix>
|
||||
</node>
|
||||
<node id="mHead" name="mHead" sid="mHead" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0 0 1 0 0 0 0 1 0.076 0 0 0 1</matrix>
|
||||
<node id="HEAD" name="HEAD" sid="HEAD" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.02 0 1 0 0 0 0 1 0.07 0 0 0 1</matrix>
|
||||
</node>
|
||||
<node id="mSkull" name="mSkull" sid="mSkull" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0 0 1 0 0 0 0 1 0.079 0 0 0 1</matrix>
|
||||
</node>
|
||||
<node id="mEyeRight" name="mEyeRight" sid="mEyeRight" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.098 0 1 0 -0.036 0 0 1 0.079 0 0 0 1</matrix>
|
||||
</node>
|
||||
<node id="mEyeLeft" name="mEyeLeft" sid="mEyeLeft" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.098 0 1 0 0.036 0 0 1 0.079 0 0 0 1</matrix>
|
||||
</node>
|
||||
<node id="mFaceRoot" name="mFaceRoot" sid="mFaceRoot" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.025 0 1 0 0 0 0 1 0.045 0 0 0 1</matrix>
|
||||
<node id="mFaceEyeAltRight" name="mFaceEyeAltRight" sid="mFaceEyeAltRight" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.073 0 1 0 -0.036 0 0 1 0.034 0 0 0 1</matrix>
|
||||
</node>
|
||||
<node id="mFaceEyeAltLeft" name="mFaceEyeAltLeft" sid="mFaceEyeAltLeft" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.073 0 1 0 0.036 0 0 1 0.034 0 0 0 1</matrix>
|
||||
</node>
|
||||
<node id="mFaceForeheadLeft" name="mFaceForeheadLeft" sid="mFaceForeheadLeft" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.061 0 1 0 0.035 0 0 1 0.083 0 0 0 1</matrix>
|
||||
</node>
|
||||
<node id="mFaceForeheadRight" name="mFaceForeheadRight" sid="mFaceForeheadRight" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.061 0 1 0 -0.035 0 0 1 0.083 0 0 0 1</matrix>
|
||||
</node>
|
||||
<node id="mFaceEyebrowOuterLeft" name="mFaceEyebrowOuterLeft" sid="mFaceEyebrowOuterLeft" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.064 0 1 0 0.051 0 0 1 0.048 0 0 0 1</matrix>
|
||||
</node>
|
||||
<node id="mFaceEyebrowCenterLeft" name="mFaceEyebrowCenterLeft" sid="mFaceEyebrowCenterLeft" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.07 0 1 0 0.043 0 0 1 0.056 0 0 0 1</matrix>
|
||||
</node>
|
||||
<node id="mFaceEyebrowInnerLeft" name="mFaceEyebrowInnerLeft" sid="mFaceEyebrowInnerLeft" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.075 0 1 0 0.022 0 0 1 0.051 0 0 0 1</matrix>
|
||||
</node>
|
||||
<node id="mFaceEyebrowOuterRight" name="mFaceEyebrowOuterRight" sid="mFaceEyebrowOuterRight" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.064 0 1 0 -0.051 0 0 1 0.048 0 0 0 1</matrix>
|
||||
</node>
|
||||
<node id="mFaceEyebrowCenterRight" name="mFaceEyebrowCenterRight" sid="mFaceEyebrowCenterRight" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.07 0 1 0 -0.043 0 0 1 0.056 0 0 0 1</matrix>
|
||||
</node>
|
||||
<node id="mFaceEyebrowInnerRight" name="mFaceEyebrowInnerRight" sid="mFaceEyebrowInnerRight" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.075 0 1 0 -0.022 0 0 1 0.051 0 0 0 1</matrix>
|
||||
</node>
|
||||
<node id="mFaceEyeLidUpperLeft" name="mFaceEyeLidUpperLeft" sid="mFaceEyeLidUpperLeft" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.073 0 1 0 0.036 0 0 1 0.034 0 0 0 1</matrix>
|
||||
</node>
|
||||
<node id="mFaceEyeLidLowerLeft" name="mFaceEyeLidLowerLeft" sid="mFaceEyeLidLowerLeft" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.073 0 1 0 0.036 0 0 1 0.034 0 0 0 1</matrix>
|
||||
</node>
|
||||
<node id="mFaceEyeLidUpperRight" name="mFaceEyeLidUpperRight" sid="mFaceEyeLidUpperRight" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.073 0 1 0 -0.036 0 0 1 0.034 0 0 0 1</matrix>
|
||||
</node>
|
||||
<node id="mFaceEyeLidLowerRight" name="mFaceEyeLidLowerRight" sid="mFaceEyeLidLowerRight" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.073 0 1 0 -0.036 0 0 1 0.034 0 0 0 1</matrix>
|
||||
</node>
|
||||
<node id="mFaceEar1Left" name="mFaceEar1Left" sid="mFaceEar1Left" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0 0 1 0 0.08 0 0 1 0.002 0 0 0 1</matrix>
|
||||
<node id="mFaceEar2Left" name="mFaceEar2Left" sid="mFaceEar2Left" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 -0.019 0 1 0 0.018 0 0 1 0.025 0 0 0 1</matrix>
|
||||
</node>
|
||||
</node>
|
||||
<node id="mFaceEar1Right" name="mFaceEar1Right" sid="mFaceEar1Right" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0 0 1 0 -0.08 0 0 1 0.002 0 0 0 1</matrix>
|
||||
<node id="mFaceEar2Right" name="mFaceEar2Right" sid="mFaceEar2Right" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 -0.019 0 1 0 -0.018 0 0 1 0.025 0 0 0 1</matrix>
|
||||
</node>
|
||||
</node>
|
||||
<node id="mFaceNoseLeft" name="mFaceNoseLeft" sid="mFaceNoseLeft" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.086 0 1 0 0.015 0 0 1 -0.004 0 0 0 1</matrix>
|
||||
</node>
|
||||
<node id="mFaceNoseCenter" name="mFaceNoseCenter" sid="mFaceNoseCenter" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.102 0 1 0 0 0 0 1 0 0 0 0 1</matrix>
|
||||
</node>
|
||||
<node id="mFaceNoseRight" name="mFaceNoseRight" sid="mFaceNoseRight" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.086 0 1 0 -0.015 0 0 1 -0.004 0 0 0 1</matrix>
|
||||
</node>
|
||||
<node id="mFaceCheekLowerLeft" name="mFaceCheekLowerLeft" sid="mFaceCheekLowerLeft" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.05 0 1 0 0.034 0 0 1 -0.031 0 0 0 1</matrix>
|
||||
</node>
|
||||
<node id="mFaceCheekUpperLeft" name="mFaceCheekUpperLeft" sid="mFaceCheekUpperLeft" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.07 0 1 0 0.034 0 0 1 -0.005 0 0 0 1</matrix>
|
||||
</node>
|
||||
<node id="mFaceCheekLowerRight" name="mFaceCheekLowerRight" sid="mFaceCheekLowerRight" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.05 0 1 0 -0.034 0 0 1 -0.031 0 0 0 1</matrix>
|
||||
</node>
|
||||
<node id="mFaceCheekUpperRight" name="mFaceCheekUpperRight" sid="mFaceCheekUpperRight" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.07 0 1 0 -0.034 0 0 1 -0.005 0 0 0 1</matrix>
|
||||
</node>
|
||||
<node id="mFaceJaw" name="mFaceJaw" sid="mFaceJaw" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 -0.001 0 1 0 0 0 0 1 -0.015 0 0 0 1</matrix>
|
||||
<node id="mFaceChin" name="mFaceChin" sid="mFaceChin" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.074 0 1 0 0 0 0 1 -0.054 0 0 0 1</matrix>
|
||||
</node>
|
||||
<node id="mFaceTeethLower" name="mFaceTeethLower" sid="mFaceTeethLower" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.021 0 1 0 0 0 0 1 -0.039 0 0 0 1</matrix>
|
||||
<node id="mFaceLipLowerLeft" name="mFaceLipLowerLeft" sid="mFaceLipLowerLeft" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.045 0 1 0 0 0 0 1 0 0 0 0 1</matrix>
|
||||
</node>
|
||||
<node id="mFaceLipLowerRight" name="mFaceLipLowerRight" sid="mFaceLipLowerRight" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.045 0 1 0 0 0 0 1 0 0 0 0 1</matrix>
|
||||
</node>
|
||||
<node id="mFaceLipLowerCenter" name="mFaceLipLowerCenter" sid="mFaceLipLowerCenter" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.045 0 1 0 0 0 0 1 0 0 0 0 1</matrix>
|
||||
</node>
|
||||
<node id="mFaceTongueBase" name="mFaceTongueBase" sid="mFaceTongueBase" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.039 0 1 0 0 0 0 1 0.005 0 0 0 1</matrix>
|
||||
<node id="mFaceTongueTip" name="mFaceTongueTip" sid="mFaceTongueTip" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.022 0 1 0 0 0 0 1 0.007 0 0 0 1</matrix>
|
||||
</node>
|
||||
</node>
|
||||
</node>
|
||||
</node>
|
||||
<node id="mFaceJawShaper" name="mFaceJawShaper" sid="mFaceJawShaper" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1</matrix>
|
||||
</node>
|
||||
<node id="mFaceForeheadCenter" name="mFaceForeheadCenter" sid="mFaceForeheadCenter" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.069 0 1 0 0 0 0 1 0.065 0 0 0 1</matrix>
|
||||
</node>
|
||||
<node id="mFaceNoseBase" name="mFaceNoseBase" sid="mFaceNoseBase" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.094 0 1 0 0 0 0 1 -0.016 0 0 0 1</matrix>
|
||||
</node>
|
||||
<node id="mFaceTeethUpper" name="mFaceTeethUpper" sid="mFaceTeethUpper" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.02 0 1 0 0 0 0 1 -0.03 0 0 0 1</matrix>
|
||||
<node id="mFaceLipUpperLeft" name="mFaceLipUpperLeft" sid="mFaceLipUpperLeft" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.045 0 1 0 0 0 0 1 -0.003 0 0 0 1</matrix>
|
||||
</node>
|
||||
<node id="mFaceLipUpperRight" name="mFaceLipUpperRight" sid="mFaceLipUpperRight" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.045 0 1 0 0 0 0 1 -0.003 0 0 0 1</matrix>
|
||||
</node>
|
||||
<node id="mFaceLipCornerLeft" name="mFaceLipCornerLeft" sid="mFaceLipCornerLeft" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.028 0 1 0 -0.019 0 0 1 -0.01 0 0 0 1</matrix>
|
||||
</node>
|
||||
<node id="mFaceLipCornerRight" name="mFaceLipCornerRight" sid="mFaceLipCornerRight" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.028 0 1 0 0.019 0 0 1 -0.01 0 0 0 1</matrix>
|
||||
</node>
|
||||
<node id="mFaceLipUpperCenter" name="mFaceLipUpperCenter" sid="mFaceLipUpperCenter" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.045 0 1 0 0 0 0 1 -0.003 0 0 0 1</matrix>
|
||||
</node>
|
||||
</node>
|
||||
<node id="mFaceEyecornerInnerLeft" name="mFaceEyecornerInnerLeft" sid="mFaceEyecornerInnerLeft" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.075 0 1 0 0.017 0 0 1 0.032 0 0 0 1</matrix>
|
||||
</node>
|
||||
<node id="mFaceEyecornerInnerRight" name="mFaceEyecornerInnerRight" sid="mFaceEyecornerInnerRight" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.075 0 1 0 -0.017 0 0 1 0.032 0 0 0 1</matrix>
|
||||
</node>
|
||||
<node id="mFaceNoseBridge" name="mFaceNoseBridge" sid="mFaceNoseBridge" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.091 0 1 0 0 0 0 1 0.02 0 0 0 1</matrix>
|
||||
</node>
|
||||
</node>
|
||||
</node>
|
||||
</node>
|
||||
<node id="mCollarLeft" name="mCollarLeft" sid="mCollarLeft" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 -0.021 0 1 0 0.085 0 0 1 0.165 0 0 0 1</matrix>
|
||||
<node id="L_CLAVICLE" name="L_CLAVICLE" sid="L_CLAVICLE" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.02 0 1 0 0 0 0 1 0.02 0 0 0 1</matrix>
|
||||
</node>
|
||||
<node id="mShoulderLeft" name="mShoulderLeft" sid="mShoulderLeft" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0 0 1 0 0.079 0 0 1 0 0 0 0 1</matrix>
|
||||
<node id="L_UPPER_ARM" name="L_UPPER_ARM" sid="L_UPPER_ARM" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0 0 1 0 0.12 0 0 1 0.01 0 0 0 1</matrix>
|
||||
</node>
|
||||
<node id="mElbowLeft" name="mElbowLeft" sid="mElbowLeft" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0 0 1 0 0.248 0 0 1 0 0 0 0 1</matrix>
|
||||
<node id="L_LOWER_ARM" name="L_LOWER_ARM" sid="L_LOWER_ARM" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0 0 1 0 0.1 0 0 1 0 0 0 0 1</matrix>
|
||||
</node>
|
||||
<node id="mWristLeft" name="mWristLeft" sid="mWristLeft" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0 0 1 0 0.205 0 0 1 0 0 0 0 1</matrix>
|
||||
<node id="L_HAND" name="L_HAND" sid="L_HAND" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.01 0 1 0 0.05 0 0 1 0 0 0 0 1</matrix>
|
||||
</node>
|
||||
<node id="mHandMiddle1Left" name="mHandMiddle1Left" sid="mHandMiddle1Left" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.013 0 1 0 0.101 0 0 1 0.015 0 0 0 1</matrix>
|
||||
<node id="mHandMiddle2Left" name="mHandMiddle2Left" sid="mHandMiddle2Left" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 -0.001 0 1 0 0.04 0 0 1 -0.006 0 0 0 1</matrix>
|
||||
<node id="mHandMiddle3Left" name="mHandMiddle3Left" sid="mHandMiddle3Left" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 -0.001 0 1 0 0.049 0 0 1 -0.008 0 0 0 1</matrix>
|
||||
</node>
|
||||
</node>
|
||||
</node>
|
||||
<node id="mHandIndex1Left" name="mHandIndex1Left" sid="mHandIndex1Left" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.038 0 1 0 0.097 0 0 1 0.015 0 0 0 1</matrix>
|
||||
<node id="mHandIndex2Left" name="mHandIndex2Left" sid="mHandIndex2Left" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.017 0 1 0 0.036 0 0 1 -0.006 0 0 0 1</matrix>
|
||||
<node id="mHandIndex3Left" name="mHandIndex3Left" sid="mHandIndex3Left" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.014 0 1 0 0.032 0 0 1 -0.006 0 0 0 1</matrix>
|
||||
</node>
|
||||
</node>
|
||||
</node>
|
||||
<node id="mHandRing1Left" name="mHandRing1Left" sid="mHandRing1Left" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 -0.01 0 1 0 0.099 0 0 1 0.009 0 0 0 1</matrix>
|
||||
<node id="mHandRing2Left" name="mHandRing2Left" sid="mHandRing2Left" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 -0.013 0 1 0 0.038 0 0 1 -0.008 0 0 0 1</matrix>
|
||||
<node id="mHandRing3Left" name="mHandRing3Left" sid="mHandRing3Left" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 -0.013 0 1 0 0.04 0 0 1 -0.009 0 0 0 1</matrix>
|
||||
</node>
|
||||
</node>
|
||||
</node>
|
||||
<node id="mHandPinky1Left" name="mHandPinky1Left" sid="mHandPinky1Left" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 -0.031 0 1 0 0.095 0 0 1 0.003 0 0 0 1</matrix>
|
||||
<node id="mHandPinky2Left" name="mHandPinky2Left" sid="mHandPinky2Left" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 -0.024 0 1 0 0.025 0 0 1 -0.006 0 0 0 1</matrix>
|
||||
<node id="mHandPinky3Left" name="mHandPinky3Left" sid="mHandPinky3Left" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 -0.015 0 1 0 0.018 0 0 1 -0.004 0 0 0 1</matrix>
|
||||
</node>
|
||||
</node>
|
||||
</node>
|
||||
<node id="mHandThumb1Left" name="mHandThumb1Left" sid="mHandThumb1Left" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.031 0 1 0 0.026 0 0 1 0.004 0 0 0 1</matrix>
|
||||
<node id="mHandThumb2Left" name="mHandThumb2Left" sid="mHandThumb2Left" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.028 0 1 0 0.032 0 0 1 -0.001 0 0 0 1</matrix>
|
||||
<node id="mHandThumb3Left" name="mHandThumb3Left" sid="mHandThumb3Left" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.023 0 1 0 0.031 0 0 1 -0.001 0 0 0 1</matrix>
|
||||
</node>
|
||||
</node>
|
||||
</node>
|
||||
</node>
|
||||
</node>
|
||||
</node>
|
||||
</node>
|
||||
<node id="mCollarRight" name="mCollarRight" sid="mCollarRight" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 -0.021 0 1 0 -0.085 0 0 1 0.165 0 0 0 1</matrix>
|
||||
<node id="R_CLAVICLE" name="R_CLAVICLE" sid="R_CLAVICLE" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.02 0 1 0 0 0 0 1 0.02 0 0 0 1</matrix>
|
||||
</node>
|
||||
<node id="mShoulderRight" name="mShoulderRight" sid="mShoulderRight" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0 0 1 0 -0.079 0 0 1 0 0 0 0 1</matrix>
|
||||
<node id="R_UPPER_ARM" name="R_UPPER_ARM" sid="R_UPPER_ARM" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0 0 1 0 -0.12 0 0 1 0.01 0 0 0 1</matrix>
|
||||
</node>
|
||||
<node id="mElbowRight" name="mElbowRight" sid="mElbowRight" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0 0 1 0 -0.248 0 0 1 0 0 0 0 1</matrix>
|
||||
<node id="R_LOWER_ARM" name="R_LOWER_ARM" sid="R_LOWER_ARM" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0 0 1 0 -0.1 0 0 1 0 0 0 0 1</matrix>
|
||||
</node>
|
||||
<node id="mWristRight" name="mWristRight" sid="mWristRight" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0 0 1 0 -0.205 0 0 1 0 0 0 0 1</matrix>
|
||||
<node id="R_HAND" name="R_HAND" sid="R_HAND" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.01 0 1 0 -0.05 0 0 1 0 0 0 0 1</matrix>
|
||||
</node>
|
||||
<node id="mHandMiddle1Right" name="mHandMiddle1Right" sid="mHandMiddle1Right" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.013 0 1 0 -0.101 0 0 1 0.015 0 0 0 1</matrix>
|
||||
<node id="mHandMiddle2Right" name="mHandMiddle2Right" sid="mHandMiddle2Right" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 -0.001 0 1 0 -0.04 0 0 1 -0.006 0 0 0 1</matrix>
|
||||
<node id="mHandMiddle3Right" name="mHandMiddle3Right" sid="mHandMiddle3Right" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 -0.001 0 1 0 -0.049 0 0 1 -0.008 0 0 0 1</matrix>
|
||||
</node>
|
||||
</node>
|
||||
</node>
|
||||
<node id="mHandIndex1Right" name="mHandIndex1Right" sid="mHandIndex1Right" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.038 0 1 0 -0.097 0 0 1 0.015 0 0 0 1</matrix>
|
||||
<node id="mHandIndex2Right" name="mHandIndex2Right" sid="mHandIndex2Right" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.017 0 1 0 -0.036 0 0 1 -0.006 0 0 0 1</matrix>
|
||||
<node id="mHandIndex3Right" name="mHandIndex3Right" sid="mHandIndex3Right" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.014 0 1 0 -0.032 0 0 1 -0.006 0 0 0 1</matrix>
|
||||
</node>
|
||||
</node>
|
||||
</node>
|
||||
<node id="mHandRing1Right" name="mHandRing1Right" sid="mHandRing1Right" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 -0.01 0 1 0 -0.099 0 0 1 0.009 0 0 0 1</matrix>
|
||||
<node id="mHandRing2Right" name="mHandRing2Right" sid="mHandRing2Right" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 -0.013 0 1 0 -0.038 0 0 1 -0.008 0 0 0 1</matrix>
|
||||
<node id="mHandRing3Right" name="mHandRing3Right" sid="mHandRing3Right" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 -0.013 0 1 0 -0.04 0 0 1 -0.009 0 0 0 1</matrix>
|
||||
</node>
|
||||
</node>
|
||||
</node>
|
||||
<node id="mHandPinky1Right" name="mHandPinky1Right" sid="mHandPinky1Right" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 -0.031 0 1 0 -0.095 0 0 1 0.003 0 0 0 1</matrix>
|
||||
<node id="mHandPinky2Right" name="mHandPinky2Right" sid="mHandPinky2Right" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 -0.024 0 1 0 -0.025 0 0 1 -0.006 0 0 0 1</matrix>
|
||||
<node id="mHandPinky3Right" name="mHandPinky3Right" sid="mHandPinky3Right" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 -0.015 0 1 0 -0.018 0 0 1 -0.004 0 0 0 1</matrix>
|
||||
</node>
|
||||
</node>
|
||||
</node>
|
||||
<node id="mHandThumb1Right" name="mHandThumb1Right" sid="mHandThumb1Right" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.031 0 1 0 -0.026 0 0 1 0.004 0 0 0 1</matrix>
|
||||
<node id="mHandThumb2Right" name="mHandThumb2Right" sid="mHandThumb2Right" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.028 0 1 0 -0.032 0 0 1 -0.001 0 0 0 1</matrix>
|
||||
<node id="mHandThumb3Right" name="mHandThumb3Right" sid="mHandThumb3Right" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.023 0 1 0 -0.031 0 0 1 -0.001 0 0 0 1</matrix>
|
||||
</node>
|
||||
</node>
|
||||
</node>
|
||||
</node>
|
||||
</node>
|
||||
</node>
|
||||
</node>
|
||||
<node id="mWingsRoot" name="mWingsRoot" sid="mWingsRoot" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 -0.014 0 1 0 0 0 0 1 0 0 0 0 1</matrix>
|
||||
<node id="mWing1Left" name="mWing1Left" sid="mWing1Left" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 -0.099 0 1 0 0.105 0 0 1 0.181 0 0 0 1</matrix>
|
||||
<node id="mWing2Left" name="mWing2Left" sid="mWing2Left" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 -0.168 0 1 0 0.169 0 0 1 0.067 0 0 0 1</matrix>
|
||||
<node id="mWing3Left" name="mWing3Left" sid="mWing3Left" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 -0.181 0 1 0 0.183 0 0 1 0 0 0 0 1</matrix>
|
||||
<node id="mWing4Left" name="mWing4Left" sid="mWing4Left" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 -0.171 0 1 0 0.173 0 0 1 0 0 0 0 1</matrix>
|
||||
</node>
|
||||
<node id="mWing4FanLeft" name="mWing4FanLeft" sid="mWing4FanLeft" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 -0.171 0 1 0 0.173 0 0 1 0 0 0 0 1</matrix>
|
||||
</node>
|
||||
</node>
|
||||
</node>
|
||||
</node>
|
||||
<node id="mWing1Right" name="mWing1Right" sid="mWing1Right" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 -0.099 0 1 0 -0.105 0 0 1 0.181 0 0 0 1</matrix>
|
||||
<node id="mWing2Right" name="mWing2Right" sid="mWing2Right" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 -0.168 0 1 0 -0.169 0 0 1 0.067 0 0 0 1</matrix>
|
||||
<node id="mWing3Right" name="mWing3Right" sid="mWing3Right" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 -0.181 0 1 0 -0.183 0 0 1 0 0 0 0 1</matrix>
|
||||
<node id="mWing4Right" name="mWing4Right" sid="mWing4Right" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 -0.171 0 1 0 -0.173 0 0 1 0 0 0 0 1</matrix>
|
||||
</node>
|
||||
<node id="mWing4FanRight" name="mWing4FanRight" sid="mWing4FanRight" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 -0.171 0 1 0 -0.173 0 0 1 0 0 0 0 1</matrix>
|
||||
</node>
|
||||
</node>
|
||||
</node>
|
||||
</node>
|
||||
</node>
|
||||
</node>
|
||||
</node>
|
||||
</node>
|
||||
</node>
|
||||
</node>
|
||||
</node>
|
||||
<node id="mHipRight" name="mHipRight" sid="mHipRight" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.034 0 1 0 -0.129 0 0 1 -0.041 0 0 0 1</matrix>
|
||||
<node id="R_UPPER_LEG" name="R_UPPER_LEG" sid="R_UPPER_LEG" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 -0.02 0 1 0 0.05 0 0 1 -0.22 0 0 0 1</matrix>
|
||||
</node>
|
||||
<node id="mKneeRight" name="mKneeRight" sid="mKneeRight" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 -0.001 0 1 0 0.049 0 0 1 -0.491 0 0 0 1</matrix>
|
||||
<node id="R_LOWER_LEG" name="R_LOWER_LEG" sid="R_LOWER_LEG" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 -0.02 0 1 0 0 0 0 1 -0.2 0 0 0 1</matrix>
|
||||
</node>
|
||||
<node id="mAnkleRight" name="mAnkleRight" sid="mAnkleRight" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 -0.029 0 1 0 0 0 0 1 -0.468 0 0 0 1</matrix>
|
||||
<node id="R_FOOT" name="R_FOOT" sid="R_FOOT" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.077 0 1 0 0 0 0 1 -0.041 0 0 0 1</matrix>
|
||||
</node>
|
||||
<node id="mFootRight" name="mFootRight" sid="mFootRight" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.112 0 1 0 0 0 0 1 -0.061 0 0 0 1</matrix>
|
||||
<node id="mToeRight" name="mToeRight" sid="mToeRight" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.109 0 1 0 0 0 0 1 0 0 0 0 1</matrix>
|
||||
</node>
|
||||
</node>
|
||||
</node>
|
||||
</node>
|
||||
</node>
|
||||
<node id="mHipLeft" name="mHipLeft" sid="mHipLeft" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.034 0 1 0 0.127 0 0 1 -0.041 0 0 0 1</matrix>
|
||||
<node id="L_UPPER_LEG" name="L_UPPER_LEG" sid="L_UPPER_LEG" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 -0.02 0 1 0 -0.05 0 0 1 -0.22 0 0 0 1</matrix>
|
||||
</node>
|
||||
<node id="mKneeLeft" name="mKneeLeft" sid="mKneeLeft" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 -0.001 0 1 0 -0.046 0 0 1 -0.491 0 0 0 1</matrix>
|
||||
<node id="L_LOWER_LEG" name="L_LOWER_LEG" sid="L_LOWER_LEG" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 -0.02 0 1 0 0 0 0 1 -0.2 0 0 0 1</matrix>
|
||||
</node>
|
||||
<node id="mAnkleLeft" name="mAnkleLeft" sid="mAnkleLeft" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 -0.029 0 1 0 0.001 0 0 1 -0.468 0 0 0 1</matrix>
|
||||
<node id="L_FOOT" name="L_FOOT" sid="L_FOOT" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.077 0 1 0 0 0 0 1 -0.041 0 0 0 1</matrix>
|
||||
</node>
|
||||
<node id="mFootLeft" name="mFootLeft" sid="mFootLeft" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.112 0 1 0 0 0 0 1 -0.061 0 0 0 1</matrix>
|
||||
<node id="mToeLeft" name="mToeLeft" sid="mToeLeft" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.109 0 1 0 0 0 0 1 0 0 0 0 1</matrix>
|
||||
</node>
|
||||
</node>
|
||||
</node>
|
||||
</node>
|
||||
</node>
|
||||
<node id="mTail1" name="mTail1" sid="mTail1" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 -0.116 0 1 0 0 0 0 1 0.047 0 0 0 1</matrix>
|
||||
<node id="mTail2" name="mTail2" sid="mTail2" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 -0.197 0 1 0 0 0 0 1 0 0 0 0 1</matrix>
|
||||
<node id="mTail3" name="mTail3" sid="mTail3" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 -0.168 0 1 0 0 0 0 1 0 0 0 0 1</matrix>
|
||||
<node id="mTail4" name="mTail4" sid="mTail4" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 -0.142 0 1 0 0 0 0 1 0 0 0 0 1</matrix>
|
||||
<node id="mTail5" name="mTail5" sid="mTail5" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 -0.112 0 1 0 0 0 0 1 0 0 0 0 1</matrix>
|
||||
<node id="mTail6" name="mTail6" sid="mTail6" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 -0.094 0 1 0 0 0 0 1 0 0 0 0 1</matrix>
|
||||
</node>
|
||||
</node>
|
||||
</node>
|
||||
</node>
|
||||
</node>
|
||||
</node>
|
||||
<node id="mGroin" name="mGroin" sid="mGroin" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.064 0 1 0 0 0 0 1 -0.097 0 0 0 1</matrix>
|
||||
</node>
|
||||
<node id="mHindLimbsRoot" name="mHindLimbsRoot" sid="mHindLimbsRoot" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 -0.2 0 1 0 0 0 0 1 0.084 0 0 0 1</matrix>
|
||||
<node id="mHindLimb1Left" name="mHindLimb1Left" sid="mHindLimb1Left" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 -0.204 0 1 0 0.129 0 0 1 -0.125 0 0 0 1</matrix>
|
||||
<node id="mHindLimb2Left" name="mHindLimb2Left" sid="mHindLimb2Left" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.002 0 1 0 -0.046 0 0 1 -0.491 0 0 0 1</matrix>
|
||||
<node id="mHindLimb3Left" name="mHindLimb3Left" sid="mHindLimb3Left" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 -0.03 0 1 0 -0.003 0 0 1 -0.468 0 0 0 1</matrix>
|
||||
<node id="mHindLimb4Left" name="mHindLimb4Left" sid="mHindLimb4Left" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.112 0 1 0 0 0 0 1 -0.061 0 0 0 1</matrix>
|
||||
</node>
|
||||
</node>
|
||||
</node>
|
||||
</node>
|
||||
<node id="mHindLimb1Right" name="mHindLimb1Right" sid="mHindLimb1Right" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 -0.204 0 1 0 -0.129 0 0 1 -0.125 0 0 0 1</matrix>
|
||||
<node id="mHindLimb2Right" name="mHindLimb2Right" sid="mHindLimb2Right" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.002 0 1 0 0.046 0 0 1 -0.491 0 0 0 1</matrix>
|
||||
<node id="mHindLimb3Right" name="mHindLimb3Right" sid="mHindLimb3Right" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 -0.03 0 1 0 0.003 0 0 1 -0.468 0 0 0 1</matrix>
|
||||
<node id="mHindLimb4Right" name="mHindLimb4Right" sid="mHindLimb4Right" type="JOINT">
|
||||
<matrix sid="transform">1 0 0 0.112 0 1 0 0 0 0 1 -0.061 0 0 0 1</matrix>
|
||||
</node>
|
||||
</node>
|
||||
</node>
|
||||
</node>
|
||||
</node>
|
||||
</node>
|
||||
</node>
|
||||
@@ -42,6 +42,7 @@ ptpython==3.0.20
|
||||
publicsuffix2==2.20191221
|
||||
pyasn1==0.4.8
|
||||
pycparser==2.21
|
||||
pycollada==0.7.2
|
||||
Pygments==2.10.0
|
||||
pyOpenSSL==22.0.0
|
||||
pyparsing==2.4.7
|
||||
@@ -56,6 +57,7 @@ shiboken6==6.2.2
|
||||
six==1.16.0
|
||||
sortedcontainers==2.4.0
|
||||
tornado==6.1
|
||||
transformations==2021.6.6
|
||||
typing-extensions==4.0.1
|
||||
urllib3==1.26.7
|
||||
urwid==2.1.2
|
||||
|
||||
4
setup.py
4
setup.py
@@ -67,6 +67,7 @@ setup(
|
||||
'lib/base/data/static_data.db2',
|
||||
'lib/base/data/static_index.db2',
|
||||
'lib/base/data/avatar_lad.xml',
|
||||
'lib/base/data/male_collada_joints.xml',
|
||||
'lib/base/data/avatar_skeleton.xml',
|
||||
'lib/base/data/LICENSE-artwork.txt',
|
||||
],
|
||||
@@ -98,6 +99,9 @@ setup(
|
||||
# These could be in extras_require if you don't want a GUI.
|
||||
'pyside6',
|
||||
'qasync',
|
||||
# Needed for mesh format conversion tooling
|
||||
'pycollada',
|
||||
'transformations',
|
||||
],
|
||||
tests_require=[
|
||||
"pytest",
|
||||
|
||||
Reference in New Issue
Block a user