enus.linden
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0d6e32d2df
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got ObjectProperties parsing done properly, and now seem to bt storing objects nicely. creating new ones as needed, updating exising ones (did need to change the management schema around a bit. One thing I have noticed, is that Tracebacks that one normally would see appear hidden when going through a callback. this is not cool. we need to get to the bottom of this and fix it. debugging code that doesn't complain when it breaks sucks
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2009-03-22 05:37:11 +00:00 |
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enus.linden
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458db864f8
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looks like parsing of ObjectUpdateCompressed is complete-ish, need to step through against source code that packs the data once more, and then pass the data as an Object() instance to process_object_update
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2009-03-19 22:16:15 +00:00 |
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enus.linden
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b5d61c1fed
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starting to unpack ObjectUpdateCompressed
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2009-03-19 18:26:31 +00:00 |
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whump.linden
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fd61652262
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adding slurl style parsing to login start location
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2009-03-19 18:00:37 +00:00 |
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enus.linden
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f583a875b5
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adding datatypes, unpacking ObjectUpdate.ObjectData.ObjectData into distinct fields, and some other things
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2009-03-18 21:32:21 +00:00 |
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enus.linden
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6b03afe63c
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working on ObjectUpdate.ObjectData.ObjectData
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2009-03-17 20:45:07 +00:00 |
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enus.linden
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c909610f9c
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adding rezzing of inventory, update inventory item, search local inventory, and various object operations
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2009-03-17 04:24:08 +00:00 |
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enus.linden
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82a7df8c04
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fixing the sample_object_creation script wrt to agent.Position, fixed a bug in request_multiple_objects, and modified some logging
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2009-03-14 00:09:15 +00:00 |
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enus.linden
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659e2347e4
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adding groups, some default camera settings, and the ability to monitor outgoing packets by adding HANDLE_PACKETS to udp_dispatcher().send....
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2009-03-13 22:09:43 +00:00 |
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enus.linden
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776db124f3
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adding deferred packet parsing (not parsing fully packets we aren't handling, plus some chat type stuff, and stubbing out EnableSimulator handling
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2009-03-12 20:48:26 +00:00 |
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enus.linden
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be6e393210
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adding a variety of functionality around chat/instant message, objects. some kinks to work out, e.g., why do we get ChatFromSimulator packets twice? aren't we acking them as needed? also, there is severe time lapse between a user in a viewer sending a chat/instant message and having the pyogp client receive it. what's up with that?
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2009-03-11 22:52:07 +00:00 |
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enus.linden
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e33a7f6d94
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adding more functionality to objects, fixing a broken test or so in test_region
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2009-03-11 04:57:22 +00:00 |
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enus.linden
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16beb81c96
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the simple object creation entry point
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2009-03-11 03:57:42 +00:00 |
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enus.linden
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8dba90336c
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starting to work with objects. ObjectUpdate and ObjectUpdateCached handled, RequestMultipleObjects enabled
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2009-03-05 21:50:23 +00:00 |
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enus.linden
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cefc20ef91
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adding inventory item handling, populating a folders contents with inventory items returned in InventoryDescendents packets
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2009-03-05 01:26:43 +00:00 |
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enus.linden
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0a046c9fa4
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fixing up eventlet 'thread' handling, working on inventory still
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2009-03-04 21:33:01 +00:00 |
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enus.linden
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f52798c42c
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starting inventory management, noticed an issue with application level control, need to consult with an eventlet wiz to rectify a client application being denied control of the application after simply logging in
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2009-03-04 07:27:56 +00:00 |
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enus.linden
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f0ddf774f6
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merging the enus-refactor branch into the trunk
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2009-03-03 01:40:52 +00:00 |
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