enus.linden
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0d6e32d2df
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got ObjectProperties parsing done properly, and now seem to bt storing objects nicely. creating new ones as needed, updating exising ones (did need to change the management schema around a bit. One thing I have noticed, is that Tracebacks that one normally would see appear hidden when going through a callback. this is not cool. we need to get to the bottom of this and fix it. debugging code that doesn't complain when it breaks sucks
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2009-03-22 05:37:11 +00:00 |
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enus.linden
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b5d61c1fed
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starting to unpack ObjectUpdateCompressed
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2009-03-19 18:26:31 +00:00 |
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enus.linden
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f583a875b5
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adding datatypes, unpacking ObjectUpdate.ObjectData.ObjectData into distinct fields, and some other things
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2009-03-18 21:32:21 +00:00 |
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enus.linden
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c909610f9c
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adding rezzing of inventory, update inventory item, search local inventory, and various object operations
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2009-03-17 04:24:08 +00:00 |
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enus.linden
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82a7df8c04
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fixing the sample_object_creation script wrt to agent.Position, fixed a bug in request_multiple_objects, and modified some logging
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2009-03-14 00:09:15 +00:00 |
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enus.linden
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659e2347e4
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adding groups, some default camera settings, and the ability to monitor outgoing packets by adding HANDLE_PACKETS to udp_dispatcher().send....
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2009-03-13 22:09:43 +00:00 |
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enus.linden
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16beb81c96
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the simple object creation entry point
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2009-03-11 03:57:42 +00:00 |
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