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220 Commits 1 Branch 48 Tags
0d6e32d2dfdb5dccfdedf69400a865bdccc36872
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7 Commits

Author SHA1 Message Date
enus.linden
0d6e32d2df got ObjectProperties parsing done properly, and now seem to bt storing objects nicely. creating new ones as needed, updating exising ones (did need to change the management schema around a bit. One thing I have noticed, is that Tracebacks that one normally would see appear hidden when going through a callback. this is not cool. we need to get to the bottom of this and fix it. debugging code that doesn't complain when it breaks sucks 2009-03-22 05:37:11 +00:00
enus.linden
b5d61c1fed starting to unpack ObjectUpdateCompressed 2009-03-19 18:26:31 +00:00
enus.linden
f583a875b5 adding datatypes, unpacking ObjectUpdate.ObjectData.ObjectData into distinct fields, and some other things 2009-03-18 21:32:21 +00:00
enus.linden
c909610f9c adding rezzing of inventory, update inventory item, search local inventory, and various object operations 2009-03-17 04:24:08 +00:00
enus.linden
82a7df8c04 fixing the sample_object_creation script wrt to agent.Position, fixed a bug in request_multiple_objects, and modified some logging 2009-03-14 00:09:15 +00:00
enus.linden
659e2347e4 adding groups, some default camera settings, and the ability to monitor outgoing packets by adding HANDLE_PACKETS to udp_dispatcher().send.... 2009-03-13 22:09:43 +00:00
enus.linden
16beb81c96 the simple object creation entry point 2009-03-11 03:57:42 +00:00
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