Salad Dais
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4b963f96d2
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Add TextureEntry.realize() to ease indexing into specific faces
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2022-07-14 03:10:11 +00:00 |
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Salad Dais
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58db8f66de
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Correct type signatures for TextureEntriy
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2022-07-10 17:58:13 +00:00 |
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Salad Dais
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80745cfd1c
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Add TextureEntry.unwrap() to ease working with potentially lazy TEs
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2022-07-05 03:08:52 +00:00 |
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Salad Dais
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92a06bccaf
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Dequantize OffsetS and OffsetT in TextureEntrys
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2022-07-05 02:08:53 +00:00 |
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Salad Dais
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82ff6d9c64
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Add more TeleportFlags
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2022-02-28 07:32:22 +00:00 |
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Salad Dais
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235bc8e09e
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Change TextureEntry type signatures to play nicer with type checker
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2021-06-12 15:15:03 +00:00 |
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Salad Dais
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8347b341f5
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Give default values for TextureEntry fields
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2021-06-12 10:26:52 +00:00 |
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Salad Dais
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9d5599939e
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Add MCode enum definition
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2021-06-12 08:54:34 +00:00 |
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Salad Dais
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24abc36df2
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Correct AgentState enum definition
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2021-06-07 12:56:39 +00:00 |
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Salad Dais
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69dd1ca9ce
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Unpack fixed point coords in particles as vectors
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2021-06-01 01:39:42 +00:00 |
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Salad Dais
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9dbb719d52
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Add fast path for ObjectUpdateCompressed decoding
Speeds up ObjectUpdateCompressed handling by 25%
Resolves #9
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2021-05-28 02:19:51 +00:00 |
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Salad Dais
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237a409ee0
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Move serialization templates and VFS code to lib.base
Not being able to use common enums in code in lib.base was
getting to be really annoying. It always should have been in
base anyways.
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2021-05-23 10:44:18 +00:00 |
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