represents an Object
Initialize the Object class instance >>> object = Object()
Sample implementations: objects.py Tests: tests/test_objects.py
set up the object attributes
update permissions for a list of objects
This will update a specific bit to a specific value.
is an Object Manager
Initialize the event queue client class >>> objects = Objects()
Sample implementations: region.py Tests: tests/test_objects.py
set up the inventory manager
searches the store for known objects by name
returns a list of all such known objects
ObjectAdd - create new object in the world Simulator will assign ID and send message back to signal object actually created.
AddFlags (see also ObjectUpdate) 0x01 - use physics 0x02 - create selected
GroupID defaults to (No group active)
requests object updates from the simulator
accepts a tuple of (ID, CacheMissType), or a list of such tuples
update the attributes of an object
If the object is known, we update the properties. If not, we create a new object