Files
Hippolyzer/hippolyzer/lib/base/objects.py
2025-06-18 20:44:11 +00:00

482 lines
19 KiB
Python

"""
Copyright 2009, Linden Research, Inc.
See NOTICE.md for previous contributors
Copyright 2021, Salad Dais
All Rights Reserved.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program; if not, write to the Free Software Foundation,
Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
"""
from __future__ import annotations
import dataclasses
import logging
import struct
from typing import *
import lazy_object_proxy
import recordclass
from hippolyzer.lib.base.datatypes import Vector3, Quaternion, Vector4, UUID, TaggedUnion
from hippolyzer.lib.base.message.message import Block
from hippolyzer.lib.base.namevalue import NameValueCollection
import hippolyzer.lib.base.serialization as se
import hippolyzer.lib.base.templates as tmpls
class Object(recordclass.RecordClass, use_weakref=True): # type: ignore
LocalID: Optional[int] = None
State: Optional[int] = None
FullID: Optional[UUID] = None
CRC: Optional[int] = None
PCode: Optional[tmpls.PCode] = None
Material: Optional[tmpls.MCode] = None
ClickAction: Optional[tmpls.ClickAction] = None
Scale: Optional[Vector3] = None
ParentID: Optional[int] = None
# Actually contains a weakref proxy
Parent: Optional[Object] = None
UpdateFlags: Optional[int] = None
PathCurve: Optional[int] = None
ProfileCurve: Optional[int] = None
PathBegin: Optional[int] = None
PathEnd: Optional[int] = None
PathScaleX: Optional[int] = None
PathScaleY: Optional[int] = None
PathShearX: Optional[int] = None
PathShearY: Optional[int] = None
PathTwist: Optional[int] = None
PathTwistBegin: Optional[int] = None
PathRadiusOffset: Optional[int] = None
PathTaperX: Optional[int] = None
PathTaperY: Optional[int] = None
PathRevolutions: Optional[int] = None
PathSkew: Optional[int] = None
ProfileBegin: Optional[int] = None
ProfileEnd: Optional[int] = None
ProfileHollow: Optional[int] = None
TextureEntry: Optional[tmpls.TextureEntryCollection] = None
TextureAnim: Optional[tmpls.TextureAnim] = None
NameValue: Optional[Any] = None
Data: Optional[Any] = None
Text: Optional[str] = None
TextColor: Optional[bytes] = None
MediaURL: Optional[str] = None
PSBlock: Optional[Dict] = None
ExtraParams: Optional[Dict[tmpls.ExtraParamType, Any]] = None
Sound: Optional[UUID] = None
OwnerID: Optional[UUID] = None
SoundGain: Optional[float] = None
SoundFlags: Optional[int] = None
SoundRadius: Optional[float] = None
JointType: Optional[int] = None
JointPivot: Optional[int] = None
JointAxisOrAnchor: Optional[int] = None
TreeSpecies: Optional[int] = None
ScratchPad: Optional[bytes] = None
ObjectCosts: Optional[Dict] = None
ChildIDs: Optional[List[int]] = None
# Same as parent, contains weakref proxies.
Children: Optional[List[Object]] = None
FootCollisionPlane: Optional[Vector4] = None
Position: Optional[Vector3] = None
Velocity: Optional[Vector3] = None
Acceleration: Optional[Vector3] = None
Rotation: Optional[Quaternion] = None
AngularVelocity: Optional[Vector3] = None
# from ObjectProperties
CreatorID: Optional[UUID] = None
GroupID: Optional[UUID] = None
CreationDate: Optional[int] = None
BaseMask: Optional[int] = None
OwnerMask: Optional[int] = None
GroupMask: Optional[int] = None
EveryoneMask: Optional[int] = None
NextOwnerMask: Optional[int] = None
OwnershipCost: Optional[int] = None
# TaxRate
SaleType: Optional[int] = None
SalePrice: Optional[int] = None
AggregatePerms: Optional[int] = None
AggregatePermTextures: Optional[int] = None
AggregatePermTexturesOwner: Optional[int] = None
Category: Optional[int] = None
InventorySerial: Optional[int] = None
ItemID: Optional[UUID] = None
FolderID: Optional[UUID] = None
FromTaskID: Optional[UUID] = None
LastOwnerID: Optional[UUID] = None
Name: Optional[str] = None
Description: Optional[str] = None
TouchName: Optional[str] = None
SitName: Optional[str] = None
TextureID: Optional[List[UUID]] = None
RegionHandle: Optional[int] = None
Animations: Optional[List[UUID]] = None
def __init__(self, **_kwargs):
""" set up the object attributes """
self.ExtraParams = self.ExtraParams or {} # Variable 1
self.ObjectCosts = self.ObjectCosts or {}
self.ChildIDs = []
self.Animations = self.Animations or []
# Same as parent, contains weakref proxies.
self.Children: List[Object] = []
@property
def GlobalPosition(self) -> Vector3:
return handle_to_global_pos(self.RegionHandle) + self.RegionPosition
@property
def RegionPosition(self) -> Vector3:
if not self.ParentID:
return self.Position
if not self.Parent:
raise ValueError("Can't calculate an orphan's RegionPosition")
# TODO: Cache this and dirty cache if ancestor updates pos?
return self.Parent.RegionPosition + (self.Position.rotated(self.Parent.RegionRotation))
@property
def RegionRotation(self) -> Quaternion:
if not self.ParentID:
return self.Rotation
if not self.Parent:
raise ValueError("Can't calculate an orphan's RegionRotation")
# TODO: Cache this and dirty cache if ancestor updates rot?
return self.Rotation * self.Parent.RegionRotation
@property
def AncestorsKnown(self) -> bool:
obj = self
while obj.ParentID:
if not obj.Parent:
return False
obj = obj.Parent
return True
def update_properties(self, properties: Dict[str, Any]) -> Set[str]:
""" takes a dictionary of attribute:value and makes it so """
updated_properties = set()
for key, val in properties.items():
if hasattr(self, key):
old_val = getattr(self, key, dataclasses.MISSING)
# Don't check equality if we're using a lazy proxy,
# parsing is deferred until we actually use it.
if any(isinstance(x, lazy_object_proxy.Proxy) for x in (old_val, val)):
# TODO: be smarter about this. Can we store the raw bytes and
# compare those if it's an unparsed object?
is_updated = old_val is not val
else:
is_updated = old_val != val
if is_updated:
updated_properties.add(key)
setattr(self, key, val)
return updated_properties
def to_dict(self):
val = recordclass.asdict(self)
del val["Children"]
del val["Parent"]
return val
@property
def Ancestors(self) -> List[Object]:
obj = self
ancestors = []
while obj.Parent:
obj = obj.Parent
ancestors.append(obj)
return ancestors
@property
def Descendents(self) -> List[Object]:
new_children = [self]
descendents = []
while new_children:
to_check = new_children[:]
new_children.clear()
for obj in to_check:
for child in obj.Children:
new_children.append(child)
descendents.append(child)
return descendents
def handle_to_gridxy(handle: int) -> Tuple[int, int]:
return (handle >> 32) // 256, (handle & 0xFFffFFff) // 256
def gridxy_to_handle(x: int, y: int):
return ((x * 256) << 32) | (y * 256)
def handle_to_global_pos(handle: int) -> Vector3:
return Vector3(handle >> 32, handle & 0xFFffFFff)
def normalize_object_update(block: Block, handle: int):
object_data = {
"RegionHandle": handle,
"FootCollisionPlane": None,
"SoundFlags": block["Flags"],
"SoundGain": block["Gain"],
"SoundRadius": block["Radius"],
**dict(block.items()),
"TextureEntry": block.deserialize_var("TextureEntry", make_copy=False),
"NameValue": block.deserialize_var("NameValue", make_copy=False),
"TextureAnim": block.deserialize_var("TextureAnim", make_copy=False),
"ExtraParams": block.deserialize_var("ExtraParams", make_copy=False) or {},
"ClickAction": block.deserialize_var("ClickAction", make_copy=False),
"PSBlock": block.deserialize_var("PSBlock", make_copy=False).value,
"UpdateFlags": block.deserialize_var("UpdateFlags", make_copy=False),
"State": block.deserialize_var("State", make_copy=False),
**block.deserialize_var("ObjectData", make_copy=False).value,
}
object_data["LocalID"] = object_data.pop("ID")
# Empty == not updated
if not object_data["TextureEntry"]:
object_data.pop("TextureEntry")
# OwnerID is only set in this packet if a sound is playing. Don't allow
# ObjectUpdates to clobber _real_ OwnerIDs we had from ObjectProperties
# with a null UUID.
if object_data["OwnerID"] == UUID.ZERO:
del object_data["OwnerID"]
del object_data["Flags"]
del object_data["Gain"]
del object_data["Radius"]
del object_data["ObjectData"]
return object_data
def normalize_terse_object_update(block: Block, handle: int):
object_data = {
**block.deserialize_var("Data", make_copy=False),
**dict(block.items()),
"TextureEntry": block.deserialize_var("TextureEntry", make_copy=False),
"RegionHandle": handle,
}
object_data["LocalID"] = object_data.pop("ID")
object_data.pop("Data")
# Empty == not updated
if object_data["TextureEntry"] is None:
object_data.pop("TextureEntry")
return object_data
def normalize_object_update_compressed_data(data: bytes):
# Shared by ObjectUpdateCompressed and VOCache case
compressed = FastObjectUpdateCompressedDataDeserializer.read(data)
# TODO: ObjectUpdateCompressed doesn't provide a default value for unused
# fields, whereas ObjectUpdate and friends do (TextColor, etc.)
# need some way to normalize ObjectUpdates so they won't appear to have
# changed just because an ObjectUpdate got sent with a default value
# Only used for determining which sections are present
del compressed["Flags"]
# Unlike other ObjectUpdate types, a null value in an ObjectUpdateCompressed
# always means that there is no value, not that the value hasn't changed
# from the client's view. Use the default value when that happens.
ps_block = compressed.pop("PSBlockNew", None)
if ps_block is None:
ps_block = compressed.pop("PSBlock", None)
if ps_block is None:
ps_block = TaggedUnion(0, None)
compressed.pop("PSBlock", None)
if compressed["NameValue"] is None:
compressed["NameValue"] = NameValueCollection()
if compressed["Text"] is None:
compressed["Text"] = b""
compressed["TextColor"] = b""
if compressed["MediaURL"] is None:
compressed["MediaURL"] = b""
if compressed["AngularVelocity"] is None:
compressed["AngularVelocity"] = Vector3()
if compressed["SoundFlags"] is None:
compressed["SoundFlags"] = 0
compressed["SoundGain"] = 0.0
compressed["SoundRadius"] = 0.0
compressed["Sound"] = UUID.ZERO
if compressed["TextureEntry"] is None:
compressed["TextureEntry"] = tmpls.TextureEntryCollection()
object_data = {
"PSBlock": ps_block.value,
# Parent flag not set means explicitly un-parented
"ParentID": compressed.pop("ParentID", None) or 0,
"LocalID": compressed.pop("ID"),
**compressed,
}
# Don't clobber OwnerID in case the object has a proper one from
# a previous ObjectProperties. OwnerID isn't expected to be populated
# on ObjectUpdates unless an attached sound is playing.
if object_data["OwnerID"] == UUID.ZERO:
del object_data["OwnerID"]
return object_data
def normalize_object_update_compressed(block: Block, handle: int):
compressed = normalize_object_update_compressed_data(block["Data"])
compressed["UpdateFlags"] = block.deserialize_var("UpdateFlags", make_copy=False)
compressed["RegionHandle"] = handle
return compressed
class SimpleStructReader(se.BufferReader):
def read_struct(self, spec: struct.Struct, peek=False) -> Tuple[Any, ...]:
val = spec.unpack_from(self._buffer, self._pos)
if not peek:
self._pos += spec.size
return val
def read_bytes_null_term(self) -> bytes:
old_offset = self._pos
while self._buffer[self._pos] != 0:
self._pos += 1
val = self._buffer[old_offset:self._pos]
self._pos += 1
return val
class FastObjectUpdateCompressedDataDeserializer:
HEADER_STRUCT = struct.Struct("<16sIBBIBB3f3f3fI16s")
ANGULAR_VELOCITY_STRUCT = struct.Struct("<3f")
PARENT_ID_STRUCT = struct.Struct("<I")
TREE_SPECIES_STRUCT = struct.Struct("<B")
DATAPACKER_LEN = struct.Struct("<I")
COLOR_ADAPTER = tmpls.Color4()
PARTICLES_OLD = se.TypedBytesFixed(86, tmpls.PSBLOCK_TEMPLATE)
SOUND_STRUCT = struct.Struct("<16sfBf")
PRIM_PARAMS_STRUCT = struct.Struct("<BBHHBBBBbbbbbBbHHH")
ATTACHMENT_STATE_ADAPTER = tmpls.AttachmentStateAdapter(None)
@classmethod
def read(cls, data: bytes) -> Dict:
reader = SimpleStructReader("<", data)
foo = reader.read_struct(cls.HEADER_STRUCT)
full_id, local_id, pcode, state, crc, material, click_action, \
scalex, scaley, scalez, posx, posy, posz, rotx, roty, rotz, \
flags, owner_id = foo
scale = Vector3(scalex, scaley, scalez)
full_id = UUID(bytes=full_id)
pcode = tmpls.PCode(pcode)
if pcode == tmpls.PCode.AVATAR:
state = tmpls.AgentState(state)
elif pcode == tmpls.PCode.PRIMITIVE:
state = cls.ATTACHMENT_STATE_ADAPTER.decode(state, None)
pos = Vector3(posx, posy, posz)
rot = Quaternion(rotx, roty, rotz)
owner_id = UUID(bytes=owner_id)
ang_vel = None
if flags & tmpls.CompressedFlags.ANGULAR_VELOCITY.value:
ang_vel = Vector3(*reader.read_struct(cls.ANGULAR_VELOCITY_STRUCT))
parent_id = None
if flags & tmpls.CompressedFlags.PARENT_ID.value:
parent_id = reader.read_struct(cls.PARENT_ID_STRUCT)[0]
tree_species = None
if flags & tmpls.CompressedFlags.TREE.value:
tree_species = reader.read_struct(cls.TREE_SPECIES_STRUCT)[0]
scratchpad = None
if flags & tmpls.CompressedFlags.SCRATCHPAD.value:
scratchpad = reader.read_bytes(reader.read_struct(cls.DATAPACKER_LEN)[0])
text = None
text_color = None
if flags & tmpls.CompressedFlags.TEXT.value:
text = reader.read_bytes_null_term().decode("utf8")
text_color = cls.COLOR_ADAPTER.decode(reader.read_bytes(4), ctx=None)
media_url = None
if flags & tmpls.CompressedFlags.MEDIA_URL.value:
media_url = reader.read_bytes_null_term().decode("utf8")
psblock = None
if flags & tmpls.CompressedFlags.PARTICLES.value:
psblock = reader.read(cls.PARTICLES_OLD)
extra_params = reader.read(tmpls.EXTRA_PARAM_COLLECTION)
sound, sound_gain, sound_flags, sound_radius = None, None, None, None
if flags & tmpls.CompressedFlags.SOUND.value:
sound, sound_gain, sound_flags, sound_radius = reader.read_struct(cls.SOUND_STRUCT)
sound = UUID(bytes=sound)
sound_flags = tmpls.SoundFlags(sound_flags)
name_value = None
if flags & tmpls.CompressedFlags.NAME_VALUES.value:
name_value = reader.read(tmpls.NAMEVALUES_TERMINATED_TEMPLATE)
path_curve, profile_curve, path_begin, path_end, path_scale_x, path_scale_y, \
path_shear_x, path_shear_y, path_twist, path_twist_begin, path_radius_offset, \
path_taper_x, path_taper_y, path_revolutions, path_skew, profile_begin, \
profile_end, profile_hollow = reader.read_struct(cls.PRIM_PARAMS_STRUCT)
texture_entry = reader.read(tmpls.DATA_PACKER_TE_TEMPLATE)
texture_anim = None
if flags & tmpls.CompressedFlags.TEXTURE_ANIM.value:
texture_anim = reader.read(se.TypedByteArray(se.U32, tmpls.TA_TEMPLATE))
psblock_new = None
if flags & tmpls.CompressedFlags.PARTICLES_NEW.value:
psblock_new = reader.read(tmpls.PSBLOCK_TEMPLATE)
if len(reader):
logging.warning(f"{len(reader)} bytes left at end of buffer for compressed {data!r}")
return {
"FullID": full_id,
"ID": local_id,
"PCode": pcode,
"State": state,
"CRC": crc,
"Material": tmpls.MCode(material),
"ClickAction": tmpls.ClickAction(click_action),
"Scale": scale,
"Position": pos,
"Rotation": rot,
"Flags": flags,
"OwnerID": owner_id,
"AngularVelocity": ang_vel,
"ParentID": parent_id,
"TreeSpecies": tree_species,
"ScratchPad": scratchpad,
"Text": text,
"TextColor": text_color,
"MediaURL": media_url,
"PSBlock": psblock,
"ExtraParams": extra_params,
"Sound": sound,
"SoundGain": sound_gain,
"SoundFlags": sound_flags,
"SoundRadius": sound_radius,
"NameValue": name_value,
"PathCurve": path_curve,
"ProfileCurve": profile_curve,
"PathBegin": path_begin, # 0 to 1, quanta = 0.01
"PathEnd": path_end, # 0 to 1, quanta = 0.01
"PathScaleX": path_scale_x, # 0 to 1, quanta = 0.01
"PathScaleY": path_scale_y, # 0 to 1, quanta = 0.01
"PathShearX": path_shear_x, # -.5 to .5, quanta = 0.01
"PathShearY": path_shear_y, # -.5 to .5, quanta = 0.01
"PathTwist": path_twist, # -1 to 1, quanta = 0.01
"PathTwistBegin": path_twist_begin, # -1 to 1, quanta = 0.01
"PathRadiusOffset": path_radius_offset, # -1 to 1, quanta = 0.01
"PathTaperX": path_taper_x, # -1 to 1, quanta = 0.01
"PathTaperY": path_taper_y, # -1 to 1, quanta = 0.01
"PathRevolutions": path_revolutions, # 0 to 3, quanta = 0.015
"PathSkew": path_skew, # -1 to 1, quanta = 0.01
"ProfileBegin": profile_begin, # 0 to 1, quanta = 0.01
"ProfileEnd": profile_end, # 0 to 1, quanta = 0.01
"ProfileHollow": profile_hollow, # 0 to 1, quanta = 0.01
"TextureEntry": texture_entry,
"TextureAnim": texture_anim,
"PSBlockNew": psblock_new,
}