- renamed all files starting with message_ to a name without message_ - exception: msgdict as dict is a reserved word - moved all tests into the message/ directory - changed all tests to use the new names - changed all modules to use the new names - shortened imports to not use the full path (pyogp.lib.base. but only the short path) - removed makepacketdict.py as it's not needed anymore - moved the data/ directory into message/ as it's local to the msg system and some small cleanups on the way. please run the tests! I haven't adjusted pyogp.interop yet, Enus wanted to look after it.
172 lines
6.6 KiB
Python
172 lines
6.6 KiB
Python
from zope.interface import implements
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from zope.component import getUtility
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from pyogp.lib.base.network.interfaces import IUDPClient
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from data import msg_tmpl, msg_details
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from circuit import CircuitManager
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from types import PacketLayout, PackFlags, MsgType, EndianType, sizeof
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from data_unpacker import DataUnpacker
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from data_packer import DataPacker
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from pyogp.lib.base.interfaces import ISerialization, IDeserialization
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from interfaces import IUDPDispatcher, IUDPPacket
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from message import Message, Block
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#maybe make a global utility
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class UDPDispatcher(object):
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implements(IUDPDispatcher)
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def __init__(self):
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#holds the details of the message, or how the messages should be sent,
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#built, and read
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self.circuit_manager = CircuitManager()
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#the ID of the packet we most recently received
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self.receive_packet_id = -1
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self.socket = None
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self.udp_client = getUtility(IUDPClient)
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self.socket = self.udp_client.start_udp_connection()
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self.unpacker = DataUnpacker()
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self.packer = DataPacker()
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def find_circuit(self, host):
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circuit = self.circuit_manager.get_circuit(host)
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if circuit == None:
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#there is a case where we want to return None,
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#when the last packet was protected
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circuit = self.circuit_manager.add_circuit(host, self.receive_packet_id)
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return circuit
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def receive_check(self, host, msg_buf, msg_size):
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#determine if we have any messages that can be received through UDP
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#also, check and decode the message we have received
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recv_packet = None
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#msg_buf, msg_size = self.udp_client.receive_packet(self.socket)
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#we have a message
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if msg_size > 0:
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udp_deserializer = IDeserialization(msg_buf)
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recv_packet = udp_deserializer.deserialize()
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#couldn't deserialize
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if recv_packet == None:
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return None
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#determine sender
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#host = self.udp_client.get_sender()
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circuit = self.find_circuit(host)
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if circuit == None:
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raise Exception("No circuit found")
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#Case - trusted packets can only come in over trusted circuits
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if circuit.is_trusted and \
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recv_packet.trusted == False:
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return None
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circuit.handle_packet(recv_packet)
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return recv_packet
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def send_reliable(self, message, host, retries):
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""" Wants to be acked """
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#sets up the message so send_message will add the RELIABLE flag to
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#the message
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return self.__send_message(message, host, reliable=True, retries=retries)
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def send_retry(self, message, host):
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""" This is a retry because we didn't get acked """
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#sets up the message so send_message will add the RETRY flag to it
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return self.__send_message(host, message, retrying=True)
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def send_message(self, message, host):
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return self.__send_message(message, host)
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def __send_message(self, message, host, reliable=False, retries=0, retrying=False):
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""" Sends the message that is currently built to the desired host """
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#make sure host is OK (ip and address aren't null)
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if host.is_ok() == False:
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return
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packet = IUDPPacket(message)
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#use circuit manager to get the circuit to send on
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circuit = self.find_circuit(host)
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if reliable == True:
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circuit.prepare_packet(packet, PackFlags.LL_RELIABLE_FLAG, retries)
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if circuit.unack_packet_count <= 0:
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self.circuit_manager.unacked_circuits[host] = circuit
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elif retrying == True:
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circuit.prepare_packet(packet, PackFlags.LL_RESENT_FLAG)
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else:
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circuit.prepare_packet(packet)
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serializer = ISerialization(packet)
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send_buffer = serializer.serialize()
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#TODO: remove this when testing a network
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self.udp_client.send_packet(self.socket, send_buffer, host)
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return send_buffer
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def process_acks(self):
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""" resends all of our messages that were unacked, and acks all
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the messages that others are waiting to be acked. """
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#send the ones we didn't get acked
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self.__resend_all_unacked()
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#send the acks we didn't reply to
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self.__send_acks()
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def __resend_all_unacked(self):
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""" Resends all packets sent that haven't yet been acked. """
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#now_time = get_time_now()
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#go through all circuits in the map
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for circuit in self.circuit_manager.unacked_circuits.values():
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for unacked_packet in circuit.unacked_packets.values():
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unacked_packet.retries -= 1
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#is this correct? should it be serialized or something?
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#self.reset_send_buffer()
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self.send_buffer = ''
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self.send_buffer += unacked_packet.buffer
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self.send_retry(unacked_packet.host, unacked_packet.buffer)
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if unacked_packet.retries <= 0:
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circuit.final_retry_packets[unacked_packet.packet_id] = unacked_packet
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del circuit.unacked_packets[unacked_packet.packet_id]
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#final retries aren't resent, they are just forgotten about. boo
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#for unacked_packet in circuit.final_retry_packets.values():
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# if now_time > unacked_packet.expiration_time:
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# del circuit.final_retry_packets[unacked_packet.packet_id]
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def __send_acks(self):
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""" Acks all packets received that we haven't acked yet. """
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for circuit in self.circuit_manager.circuit_map.values():
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acks_this_packet = 0
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msg = None
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for packet_id in circuit.acks:
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if acks_this_packet == 0:
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msg = Message('PacketAck')
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block = Block("Packets", ID=packet_id)
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msg.add_block(block)
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acks_this_packet += 1
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if acks_this_packet > 250:
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self.send_message(msg, circuit.host)
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acks_this_packet = 0
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if acks_this_packet > 0:
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self.send_message(msg, circuit.host)
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circuit.acks = []
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def has_unacked(self):
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for circuit in self.circuit_manager.circuit_map.values():
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if len(circuit.acks) > 0:
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return True
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return False
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