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Hippolyzer/pyogp/lib/base/objects.py

432 lines
20 KiB
Python

"""
@file object.py
@date 2009-03-03
Contributors can be viewed at:
http://svn.secondlife.com/svn/linden/projects/2008/pyogp/CONTRIBUTORS.txt
$LicenseInfo:firstyear=2008&license=apachev2$
Copyright 2008, Linden Research, Inc.
Licensed under the Apache License, Version 2.0 (the "License").
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
or in
http://svn.secondlife.com/svn/linden/projects/2008/pyogp/LICENSE.txt
$/LicenseInfo$
"""
# standard python libs
from logging import getLogger, CRITICAL, ERROR, WARNING, INFO, DEBUG
import uuid
# related
# pyogp
from pyogp.lib.base. message.packethandler import PacketHandler
from pyogp.lib.base.message.packets import *
from pyogp.lib.base.utilities.helpers import Helpers
# initialize logging
logger = getLogger('pyogp.lib.base.inventory')
log = logger.log
class Objects(object):
""" is an Object Manager
Initialize the event queue client class
>>> objects = Objects()
Sample implementations: region.py
Tests: tests/test_objects.py
"""
def __init__(self, agent = None, region = None, settings = None, packet_handler = None):
""" set up the inventory manager """
# allow the settings to be passed in
# otherwise, grab the defaults
if settings != None:
self.settings = settings
else:
from pyogp.lib.base.settings import Settings
self.settings = Settings()
self.agent = agent
self.region = region
# the object store consists of a list
# of Object() instances
self.object_store = []
# other useful things
self.helpers = Helpers()
# set up callbacks
if self.settings.HANDLE_PACKETS:
if packet_handler != None:
self.packet_handler = packet_handler
else:
self.packet_handler = PacketHandler()
'''
onObjectUpdateCached_log = self.packet_handler._register('ObjectUpdateCached')
onObjectUpdateCached_log.subscribe(self.helpers.log_packet, self)
'''
onObjectUpdate_received = self.packet_handler._register('ObjectUpdate')
onObjectUpdate_received.subscribe(onObjectUpdate, self)
onObjectUpdateCached_log = self.packet_handler._register('ObjectUpdateCached')
onObjectUpdateCached_log.subscribe(onObjectUpdateCached, self)
if self.settings.LOG_VERBOSE: log(INFO, "Initializing object storage")
def store_object(self, _object):
""" append to or replace an object in self.objects """
# replace an existing list member, else, append
try:
index = [self.object_store.index(_object_) for _object_ in self.object_store if _object_.ID == _object.ID]
self.object_store[index[0]] = _object
if self.settings.LOG_VERBOSE: log(DEBUG, 'Replacing a stored object: %s in region \'%s\'' % (_object.ID, self.region.SimName))
except:
self.object_store.append(_object)
if self.settings.LOG_VERBOSE: log(DEBUG, 'Stored a new object: %s in region \'%s\'' % (_object.ID, self.region.SimName))
def get_object_from_store(self, ID = None, FullID = None):
""" searches the store and returns object if stored, None otherwise """
if ID != None:
_object = [_object for _object in self.object_store if _object.ID == ID]
return _object
elif FullID != None:
[_object for _object in self.object_store if _object.FullID == FullID]
return _object
else:
return None
def request_object_update(self, ID = None, ID_list = None):
""" requests object updates from the simulator
accepts a tuple of (ID, CacheMissType), or a list of such tuples
"""
packet = RequestMultipleObjectsPacket()
packet.AgentData['AgentID'] = uuid.UUID(self.agent.agent_id)
packet.AgentData['SessionID'] = uuid.UUID(self.agent.session_id)
if ID != None:
ObjectData = {}
ObjectData['CacheMissType'] = ID[0]
ObjectData['ID'] = ID[1]
packet.ObjectDataBlocks.append(ObjectData)
else:
for ID in ID_list:
ObjectData = {}
ObjectData['CacheMissType'] = ID[0]
ObjectData['ID'] = ID[1]
packet.ObjectDataBlocks.append(ObjectData)
# enqueue the message, send as reliable
self.region.enqueue_message(packet(), True)
def create_default_box(self, GroupID = uuid.UUID('00000000-0000-0000-0000-000000000000'), relative_position = (1, 0, 0)):
""" creates the default box, defaulting as 1m to the east, with an option GroupID to set the prim to"""
# self.agent.Position holds where we are. we need to add this tuple to the incoming tuple (vector to a vector)
location_to_rez_x = self.agent.Position.data[0] + relative_position[0]
location_to_rez_y = self.agent.Position.data[1] + relative_position[1]
location_to_rez_z = self.agent.Position.data[2] + relative_position[2]
location_to_rez = (location_to_rez_x, location_to_rez_y, location_to_rez_z)
# not sure what RayTargetID is, send as uuid of zeros
RayTargetID = uuid.UUID('00000000-0000-0000-0000-000000000000')
self.object_add(GroupID = GroupID, PCode = 9, Material = 3, AddFlags = 2, PathCurve = 16, ProfileCurve = 1, PathBegin = 0, PathEnd = 0, PathScaleX = 100, PathScaleY = 100, PathShearX = 0, PathShearY = 0, PathTwist = 0, PathTwistBegin = 0, PathRadiusOffset = 0, PathTaperX = 0, PathTaperY = 0, PathRevolutions = 0, PathSkew = 0, ProfileBegin = 0, ProfileEnd = 0, ProfileHollow = 0, BypassRaycast = 1, RayStart = location_to_rez, RayEnd = location_to_rez, RayTargetID = RayTargetID, RayEndIsIntersection = 0, Scale = (0.5, 0.5, 0.5), Rotation = (0, 0, 0, 1), State = 0)
def object_add(self, PCode, Material, AddFlags, PathCurve, ProfileCurve, PathBegin, PathEnd, PathScaleX, PathScaleY, PathShearX, PathShearY, PathTwist, PathTwistBegin, PathRadiusOffset, PathTaperX, PathTaperY, PathRevolutions, PathSkew, ProfileBegin, ProfileEnd, ProfileHollow, BypassRaycast, RayStart, RayEnd, RayTargetID, RayEndIsIntersection, Scale, Rotation, State, GroupID = uuid.UUID('00000000-0000-0000-0000-000000000000')):
'''
ObjectAdd - create new object in the world
Simulator will assign ID and send message back to signal
object actually created.
AddFlags (see also ObjectUpdate)
0x01 - use physics
0x02 - create selected
GroupID defaults to (No group active)
'''
packet = ObjectAddPacket()
# build the AgentData block
packet.AgentData['AgentID'] = uuid.UUID(str(self.agent.agent_id))
packet.AgentData['SessionID'] = uuid.UUID(str(self.agent.session_id))
packet.AgentData['GroupID'] = uuid.UUID(str(GroupID))
# build the ObjactData block (it's a Single)
packet.ObjectData['PCode'] = PCode
packet.ObjectData['Material'] = Material
packet.ObjectData['AddFlags'] = AddFlags
packet.ObjectData['PathCurve'] = PathCurve
packet.ObjectData['ProfileCurve'] = ProfileCurve
packet.ObjectData['PathBegin'] = PathBegin
packet.ObjectData['PathEnd'] = PathEnd
packet.ObjectData['PathScaleX'] = PathScaleX
packet.ObjectData['PathScaleY'] = PathScaleY
packet.ObjectData['PathShearX'] = PathShearX
packet.ObjectData['PathShearY'] = PathShearY
packet.ObjectData['PathTwist'] = PathTwist
packet.ObjectData['PathTwistBegin'] = PathTwistBegin
packet.ObjectData['PathRadiusOffset'] = PathRadiusOffset
packet.ObjectData['PathTaperX'] = PathTaperX
packet.ObjectData['PathTaperY'] = PathTaperY
packet.ObjectData['PathRevolutions'] = PathRevolutions
packet.ObjectData['PathSkew'] = PathSkew
packet.ObjectData['ProfileBegin'] = ProfileBegin
packet.ObjectData['ProfileEnd'] = ProfileEnd
packet.ObjectData['ProfileHollow'] = ProfileHollow
packet.ObjectData['BypassRaycast'] = BypassRaycast
packet.ObjectData['RayStart'] = RayStart
packet.ObjectData['RayEnd'] = RayEnd
packet.ObjectData['RayTargetID'] = uuid.UUID(str(RayTargetID))
packet.ObjectData['RayEndIsIntersection'] = RayEndIsIntersection
packet.ObjectData['Scale'] = Scale
packet.ObjectData['Rotation'] = Rotation
packet.ObjectData['State'] = State
self.region.enqueue_message(packet(), True)
def update_object_permissions(self, ObjectLocalID_list, Field, Set, Mask, Override = False):
""" update permissions for a list of objects
This will update a specific bit to a specific value.
"""
packet = ObjectPermissionsPacket()
# build the AgentData block
packet.AgentData['AgentID'] = uuid.UUID(str(self.agent.agent_id))
packet.AgentData['SessionID'] = uuid.UUID(str(self.agent.session_id))
packet.HeaderData['Override'] = Override # BOOL, God-bit.
for _ID in ObjectLocalID_list:
ObjectData = {}
ObjectData['ObjectLocalID'] = _ID
ObjectData['Field'] = Field # U32
ObjectData['Set'] = Set # U8
ObjectData['Mask'] = Mask # S32
packet.ObjectDataBlocks.append(ObjectData)
self.region.enqueue_message(packet())
def set_object_name(self, ObjectID_NameMap):
""" update the name of objects
Accepts a dictionary mapping LocalID to Name.
"""
packet = ObjectPermissionsPacket()
# build the AgentData block
packet.AgentData['AgentID'] = uuid.UUID(str(self.agent.agent_id))
packet.AgentData['SessionID'] = uuid.UUID(str(self.agent.session_id))
for ObjectID in ObjectID_NameMap:
ObjectData = {}
ObjectData['LocalID'] = ObjectID
ObjectData['Name'] = ObjectID_NameMap['ObjectID']
packet.ObjectDataBlocks.append(ObjectData)
def set_object_description(self, ObjectID_DescriptionMap):
""" update the description of objects
Accepts a dictionary mapping LocalID to Description.
"""
packet = ObjectPermissionsPacket()
# build the AgentData block
packet.AgentData['AgentID'] = uuid.UUID(str(self.agent.agent_id))
packet.AgentData['SessionID'] = uuid.UUID(str(self.agent.session_id))
for ObjectID in ObjectID_DescriptionMap:
ObjectData = {}
ObjectData['LocalID'] = ObjectID
ObjectData['Description'] = ObjectID_NameMap['Description']
packet.ObjectDataBlocks.append(ObjectData)
class Object(object):
""" represents an Object
Initialize the Object class instance
>>> object = Object()
Sample implementations: objects.py
Tests: tests/test_objects.py
"""
def __init__(self, ID = None, State = None, FullID = None, CRC = None, PCode = None, Material = None, ClickAction = None, Scale = None, ObjectData = None, ParentID = None, UpdateFlags = None, PathCurve = None, ProfileCurve = None, PathBegin = None, PathEnd = None, PathScaleX = None, PathScaleY = None, PathShearX = None, PathShearY = None, PathTwist = None, PathTwistBegin = None, PathRadiusOffset = None, PathTaperX = None, PathTaperY = None, PathRevolutions = None, PathSkew = None, ProfileBegin = None, ProfileEnd = None, ProfileHollow = None, TextureEntry = None, TextureAnim = None, NameValue = None, Data = None, Text = None, TextColor = None, MediaURL = None, PSBlock = None, ExtraParams = None, Sound = None, OwnerID = None, Gain = None, Flags = None, Radius = None, JointType = None, JointPivot = None, JointAxisOrAnchor = None):
""" set up the event queue attributes """
self.ID = ID # U32
self.State = State # U8
self.FullID = uuid.UUID(str(FullID)) # LLUUID
self.CRC = CRC # U32 // TEMPORARY HACK FOR JAMES
self.PCode = PCode # U8
self.Material = Material # U8
self.ClickAction = ClickAction # U8
self.Scale = Scale # LLVector3
self.ObjectData = ObjectData # Variable 1
self.ParentID = ParentID # U32
self.UpdateFlags = UpdateFlags # U32 // U32, see object_flags.h
self.PathCurve = PathCurve # U8
self.ProfileCurve = ProfileCurve # U8
self.PathBegin = PathBegin # U16 // 0 to 1, quanta = 0.01
self.PathEnd = PathEnd # U16 // 0 to 1, quanta = 0.01
self.PathScaleX = PathScaleX # U8 // 0 to 1, quanta = 0.01
self.PathScaleY = PathScaleY # U8 // 0 to 1, quanta = 0.01
self.PathShearX = PathShearX # U8 // -.5 to .5, quanta = 0.01
self.PathShearY = PathShearY # U8 // -.5 to .5, quanta = 0.01
self.PathTwist = PathTwist # S8 // -1 to 1, quanta = 0.01
self.PathTwistBegin = PathTwistBegin # S8 // -1 to 1, quanta = 0.01
self.PathRadiusOffset = PathRadiusOffset # S8 // -1 to 1, quanta = 0.01
self.PathTaperX = PathTaperX # S8 // -1 to 1, quanta = 0.01
self.PathTaperY = PathTaperY # S8 // -1 to 1, quanta = 0.01
self.PathRevolutions = PathRevolutions # U8 // 0 to 3, quanta = 0.015
self.PathSkew = PathSkew # S8 // -1 to 1, quanta = 0.01
self.ProfileBegin = ProfileBegin # U16 // 0 to 1, quanta = 0.01
self.ProfileEnd = ProfileEnd # U16 // 0 to 1, quanta = 0.01
self.ProfileHollow = ProfileHollow # U16 // 0 to 1, quanta = 0.01
self.TextureEntry = TextureEntry # Variable 2
self.TextureAnim = TextureAnim # Variable 1
self.NameValue = NameValue # Variable 2
self.Data = Data # Variable 2
self.Text = Text # Variable 1 // llSetText() hovering text
self.TextColor = TextColor # Fixed 4 // actually, a LLColor4U
self.MediaURL = MediaURL # Variable 1 // URL for web page, movie, etc.
self.PSBlock = PSBlock # Variable 1
self.ExtraParams = ExtraParams # Variable 1
self.Sound = uuid.UUID(str(Sound)) # LLUUID
self.OwnerID = uuid.UUID(str(OwnerID)) # LLUUID // HACK object's owner id, only set if non-null sound, for muting
self.Gain = Gain # F32
self.Flags = Flags # U8
self.Radius = Radius # F32 // cutoff radius
self.JointType = JointType # U8
self.JointPivot = JointPivot # LLVector3
self.JointAxisOrAnchor = JointAxisOrAnchor # LLVector3
def onObjectUpdate(packet, objects):
""" populates an Object instance and adds it to the Objects() store """
# ToDo: handle these 2 variables properly
_RegionHandle = packet.message_data.blocks['RegionData'][0].get_variable('RegionHandle').data
_TimeDilation = packet.message_data.blocks['RegionData'][0].get_variable('TimeDilation').data
for ObjectData_block in packet.message_data.blocks['ObjectData']:
_ID = ObjectData_block.get_variable('ID').data
_State = ObjectData_block.get_variable('State').data
_FullID = ObjectData_block.get_variable('FullID').data
_CRC = ObjectData_block.get_variable('CRC').data
_PCode = ObjectData_block.get_variable('PCode').data
_Material = ObjectData_block.get_variable('Material').data
_ClickAction = ObjectData_block.get_variable('ClickAction').data
_Scale = ObjectData_block.get_variable('Scale').data
_ObjectData = ObjectData_block.get_variable('ObjectData').data
_ParentID = ObjectData_block.get_variable('ParentID').data
_UpdateFlags = ObjectData_block.get_variable('UpdateFlags').data
_PathCurve = ObjectData_block.get_variable('PathCurve').data
_ProfileCurve = ObjectData_block.get_variable('ProfileCurve').data
_PathBegin = ObjectData_block.get_variable('PathBegin').data
_PathEnd = ObjectData_block.get_variable('PathEnd').data
_PathScaleX = ObjectData_block.get_variable('PathScaleX').data
_PathScaleY = ObjectData_block.get_variable('PathScaleY').data
_PathShearX = ObjectData_block.get_variable('PathShearX').data
_PathShearY = ObjectData_block.get_variable('PathShearY').data
_PathTwist = ObjectData_block.get_variable('PathTwist').data
_PathTwistBegin = ObjectData_block.get_variable('PathTwistBegin').data
_PathRadiusOffset = ObjectData_block.get_variable('PathRadiusOffset').data
_PathTaperX = ObjectData_block.get_variable('PathTaperX').data
_PathTaperY = ObjectData_block.get_variable('PathTaperY').data
_PathRevolutions = ObjectData_block.get_variable('PathRevolutions').data
_PathSkew = ObjectData_block.get_variable('PathSkew').data
_ProfileBegin = ObjectData_block.get_variable('ProfileBegin').data
_ProfileEnd = ObjectData_block.get_variable('ProfileEnd').data
_ProfileHollow = ObjectData_block.get_variable('ProfileHollow').data
_TextureEntry = ObjectData_block.get_variable('TextureEntry').data
_TextureAnim = ObjectData_block.get_variable('TextureAnim').data
_NameValue = ObjectData_block.get_variable('NameValue').data
_Data = ObjectData_block.get_variable('Data').data
_Text = ObjectData_block.get_variable('Text').data
_TextColor = ObjectData_block.get_variable('TextColor').data
_MediaURL = ObjectData_block.get_variable('MediaURL').data
_PSBlock = ObjectData_block.get_variable('PSBlock').data
_ExtraParams = ObjectData_block.get_variable('ExtraParams').data
_Sound = ObjectData_block.get_variable('Sound').data
_OwnerID = ObjectData_block.get_variable('OwnerID').data
_Gain = ObjectData_block.get_variable('Gain').data
_Flags = ObjectData_block.get_variable('Flags').data
_Radius = ObjectData_block.get_variable('Radius').data
_JointType = ObjectData_block.get_variable('JointType').data
_JointPivot = ObjectData_block.get_variable('JointPivot').data
_JointAxisOrAnchor = ObjectData_block.get_variable('JointAxisOrAnchor').data
_object = Object(_ID, _State, _FullID, _CRC, _PCode, _Material, _ClickAction, _Scale, _ObjectData, _ParentID, _UpdateFlags, _PathCurve, _ProfileCurve, _PathBegin, _PathEnd, _PathScaleX, _PathScaleY, _PathShearX, _PathShearY, _PathTwist, _PathTwistBegin, _PathRadiusOffset, _PathTaperX, _PathTaperY, _PathRevolutions, _PathSkew, _ProfileBegin, _ProfileEnd, _ProfileHollow, _TextureEntry, _TextureAnim, _NameValue, _Data, _Text, _TextColor, _MediaURL, _PSBlock, _ExtraParams, _Sound, _OwnerID, _Gain, _Flags, _Radius, _JointType, _JointPivot, _JointAxisOrAnchor)
# add the object to the store
objects.store_object(_object)
def onObjectUpdateCached(packet, objects):
""" borrowing from libomv, we'll request object data for all data coming in via ObjectUpdateCached"""
# ToDo: handle these 2 variables properly
_RegionHandle = packet.message_data.blocks['RegionData'][0].get_variable('RegionHandle').data
_TimeDilation = packet.message_data.blocks['RegionData'][0].get_variable('TimeDilation').data
_request_list = []
for ObjectData_block in packet.message_data.blocks['ObjectData']:
_ID = ObjectData_block.get_variable('ID').data
_CRC = ObjectData_block.get_variable('CRC').data
_UpdateFlags = ObjectData_block.get_variable('UpdateFlags').data
# Objects.request_object_update() expects a tuple of (_ID, CacheMissType)
# see if we have the object stored already
_object = objects.get_object_from_store(ID = _ID)
if _object == None or _object == []:
CacheMissType = 1
else:
CacheMissType = 0
_request_list.append((_ID, CacheMissType))
# ask the simulator for updates
objects.request_object_update(ID_list = _request_list)