3922 lines
77 KiB
Plaintext
3922 lines
77 KiB
Plaintext
// pyogp test message_template.msg
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// *************************************************************************
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// Test Message
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// *************************************************************************
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// Test Message
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{
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TestMessage Low 1 NotTrusted Zerocoded
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{
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TestBlock1 Single
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{ Test1 U32 }
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}
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{
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NeighborBlock Multiple 4
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{ Test0 U32 }
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{ Test1 U32 }
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{ Test2 U32 }
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}
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}
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// *************************************************************************
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// Messaging Internal Data Management Message
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// *************************************************************************
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// *************************
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// List fixed messages first
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// *************************
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// Packet Ack - Ack a list of packets sent reliable
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{
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PacketAck Fixed 0xFFFFFFFB NotTrusted Unencoded
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{
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Packets Variable
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{ ID U32 }
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}
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}
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// OpenCircuit - Tells the recipient's messaging system to open the descibed circuit
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{
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OpenCircuit Fixed 0xFFFFFFFC NotTrusted Unencoded
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{
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CircuitInfo Single
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{ IP IPADDR }
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{ Port IPPORT }
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}
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}
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// CloseCircuit - Tells the recipient's messaging system to close the descibed circuit
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{
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CloseCircuit Fixed 0xFFFFFFFD NotTrusted Unencoded
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}
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// ******************
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// End fixed messages
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// ******************
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// StartPingCheck - used to measure circuit ping times
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// PingID is used to determine how backlogged the ping was that was
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// returned (or how hosed the other side is)
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{
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StartPingCheck High 1 NotTrusted Unencoded
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{
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PingID Single
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{ PingID U8 }
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{ OldestUnacked U32 } // Current oldest "unacked" packet on the sender side
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}
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}
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// CompletePingCheck - used to measure circuit ping times
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{
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CompletePingCheck High 2 NotTrusted Unencoded
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{
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PingID Single
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{ PingID U8 }
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}
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}
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// space->sim
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// sim->sim
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// AddCircuitCode - Tells the recipient's messaging system that this code
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// is for a legal circuit
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{
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AddCircuitCode Low 2 Trusted Unencoded
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{
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CircuitCode Single
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{ Code U32 }
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{ SessionID LLUUID }
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{ AgentID LLUUID } // WARNING - may be null in valid message
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}
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}
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// viewer->sim
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// UseCircuitCode - Attempts to provide the recipient with IP and Port
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// info. In the case of viewers, the id is the session id. For other
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// machines it may be null. The session id will always be the session
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// id of the process, which every server will generate on startup and
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// the viewer will be handed after login.
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{
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UseCircuitCode Low 3 NotTrusted Unencoded
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{
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CircuitCode Single
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{ Code U32 }
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{ SessionID LLUUID }
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{ ID LLUUID } // agent id
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}
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}
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// *************************************************************************
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// SpaceServer to Simulator Messages
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// ************************************************************************
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// Neighbor List - Passed anytime neighbors change
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{
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NeighborList High 3 Trusted Unencoded
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{
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NeighborBlock Multiple 4
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{ IP IPADDR }
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{ Port IPPORT }
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{ PublicIP IPADDR }
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{ PublicPort IPPORT }
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{ RegionID LLUUID }
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{ Name Variable 1 } // string
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{ SimAccess U8 }
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}
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}
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// AvatarTextureUpdate
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// simulator -> dataserver
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// reliable
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{
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AvatarTextureUpdate Low 4 Trusted Zerocoded
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{
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AgentData Single
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{ AgentID LLUUID }
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{ TexturesChanged BOOL }
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}
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{
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WearableData Variable
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{ CacheID LLUUID }
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{ TextureIndex U8 }
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{ HostName Variable 1 }
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}
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{
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TextureData Variable
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{ TextureID LLUUID }
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}
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}
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// SimulatorMapUpdate
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// simulator -> dataserver
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// reliable
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{
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SimulatorMapUpdate Low 5 Trusted Unencoded
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{
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MapData Single
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{ Flags U32 }
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}
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}
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// SimulatorSetMap
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// simulator -> dataserver
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// reliable
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// Used to upload a map image into the database (currently used only for Land For Sale)
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{
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SimulatorSetMap Low 6 Trusted Unencoded
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{
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MapData Single
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{ RegionHandle U64 }
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{ Type S32 }
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{ MapImage LLUUID }
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}
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}
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// SubscribeLoad
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// spaceserver -> simulator
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// reliable
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{
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SubscribeLoad Low 7 Trusted Unencoded
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}
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// UnsubscribeLoad
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// spaceserver -> simulator
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// reliable
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{
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UnsubscribeLoad Low 8 Trusted Unencoded
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}
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// ************************************************************************
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// Simulator to SpaceServer Messages
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// ************************************************************************
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// SimulatorReady - indicates the sim has finished loading its state
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// and is ready to receive updates from others
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{
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SimulatorReady Low 9 Trusted Zerocoded
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{
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SimulatorBlock Single
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{ SimName Variable 1 }
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{ SimAccess U8 }
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{ RegionFlags U32 }
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{ RegionID LLUUID }
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{ EstateID U32 }
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{ ParentEstateID U32 }
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}
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{
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TelehubBlock Single
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{ HasTelehub BOOL }
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{ TelehubPos LLVector3 }
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}
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}
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// TelehubInfo - fill in the UI for telehub creation floater.
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// sim -> viewer
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// reliable
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{
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TelehubInfo Low 10 Trusted Unencoded
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{
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TelehubBlock Single
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{ ObjectID LLUUID } // null if no telehub
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{ ObjectName Variable 1 } // string
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{ TelehubPos LLVector3 } // fallback if viewer can't find object
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{ TelehubRot LLQuaternion }
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}
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{
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SpawnPointBlock Variable
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{ SpawnPointPos LLVector3 } // relative to telehub position
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}
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}
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// SimulatorPresentAtLocation - indicates that the sim is present at a grid
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// location and passes what it believes its neighbors are
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{
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SimulatorPresentAtLocation Low 11 Trusted Unencoded
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{
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SimulatorPublicHostBlock Single
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{ Port IPPORT }
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{ SimulatorIP IPADDR }
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{ GridX U32 }
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{ GridY U32 }
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}
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{
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NeighborBlock Multiple 4
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{ IP IPADDR }
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{ Port IPPORT }
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}
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{
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SimulatorBlock Single
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{ SimName Variable 1 }
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{ SimAccess U8 }
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{ RegionFlags U32 }
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{ RegionID LLUUID }
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{ EstateID U32 }
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{ ParentEstateID U32 }
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}
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{
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TelehubBlock Variable
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{ HasTelehub BOOL }
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{ TelehubPos LLVector3 }
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}
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}
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// SimulatorLoad
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// simulator -> spaceserver
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// reliable
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{
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SimulatorLoad Low 12 Trusted Unencoded
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{
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SimulatorLoad Single
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{ TimeDilation F32 }
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{ AgentCount S32 }
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{ CanAcceptAgents BOOL }
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}
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{
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AgentList Variable
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{ CircuitCode U32 }
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{ X U8 }
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{ Y U8 }
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}
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}
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// Simulator Shutdown Request - Tells spaceserver that a simulator is trying to shutdown
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{
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SimulatorShutdownRequest Low 13 Trusted Unencoded
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}
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// ****************************************************************************
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// Presense messages
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// ****************************************************************************
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// sim -> dataserver
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{
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RegionPresenceRequestByRegionID Low 14 Trusted Unencoded
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{
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RegionData Variable
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{ RegionID LLUUID }
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}
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}
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// sim -> dataserver
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{
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RegionPresenceRequestByHandle Low 15 Trusted Unencoded
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{
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RegionData Variable
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{ RegionHandle U64 }
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}
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}
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// dataserver -> sim
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{
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RegionPresenceResponse Low 16 Trusted Zerocoded
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{
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RegionData Variable
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{ RegionID LLUUID }
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{ RegionHandle U64 }
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{ InternalRegionIP IPADDR }
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{ ExternalRegionIP IPADDR }
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{ RegionPort IPPORT }
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{ ValidUntil F64 }
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{ Message Variable 1 }
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}
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}
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// ****************************************************************************
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// Simulator to dataserver messages
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// ****************************************************************************
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// Updates SimName, EstateID and SimAccess using RegionID as a key
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{
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UpdateSimulator Low 17 Trusted Unencoded
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{
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SimulatorInfo Single
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{ RegionID LLUUID }
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{ SimName Variable 1 }
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{ EstateID U32 }
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{ SimAccess U8 }
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}
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}
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// record dwell time.
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{
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LogDwellTime Low 18 Trusted Unencoded
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{
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DwellInfo Single
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{ AgentID LLUUID }
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{ SessionID LLUUID }
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{ Duration F32 }
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{ SimName Variable 1 }
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{ RegionX U32 }
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{ RegionY U32 }
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{ AvgAgentsInView U8 }
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{ AvgViewerFPS U8 }
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}
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}
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// Disabled feature response message
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{
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FeatureDisabled Low 19 Trusted Unencoded
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{
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FailureInfo Single
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{ ErrorMessage Variable 1 }
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{ AgentID LLUUID }
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{ TransactionID LLUUID }
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}
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}
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// record lost money transactions. This message could be generated
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// from either the simulator or the dataserver, depending on how
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// the transaction failed.
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{
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LogFailedMoneyTransaction Low 20 Trusted Unencoded
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{
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TransactionData Single
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{ TransactionID LLUUID }
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{ TransactionTime U32 } // utc seconds since epoch
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{ TransactionType S32 } // see lltransactiontypes.h
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{ SourceID LLUUID }
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{ DestID LLUUID } // destination of the transfer
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{ Flags U8 }
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{ Amount S32 }
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{ SimulatorIP IPADDR } // U32 encoded IP
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{ GridX U32 }
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{ GridY U32 }
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{ FailureType U8 }
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}
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}
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// complaint/bug-report - sim -> dataserver. see UserReport for details.
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// reliable
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{
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UserReportInternal Low 21 Trusted Zerocoded
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{
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ReportData Single
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{ ReportType U8 }
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{ Category U8 }
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{ ReporterID LLUUID }
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{ ViewerPosition LLVector3 }
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{ AgentPosition LLVector3 }
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{ ScreenshotID LLUUID }
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{ ObjectID LLUUID }
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{ OwnerID LLUUID }
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{ LastOwnerID LLUUID }
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{ CreatorID LLUUID }
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{ RegionID LLUUID }
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{ AbuserID LLUUID }
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{ AbuseRegionName Variable 1 }
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{ AbuseRegionID LLUUID }
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{ Summary Variable 1 }
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{ Details Variable 2 }
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{ VersionString Variable 1 }
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}
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}
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// SetSimStatusInDatabase
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// alters the "simulator" table in the database
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// sim -> dataserver
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// reliable
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{
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SetSimStatusInDatabase Low 22 Trusted Unencoded
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{
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Data Single
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{ RegionID LLUUID }
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{ HostName Variable 1 }
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{ X S32 }
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{ Y S32 }
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{ PID S32 }
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{ AgentCount S32 }
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{ TimeToLive S32 } // in seconds
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{ Status Variable 1 }
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}
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}
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// SetSimPresenceInDatabase
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// updates the "presence" table in the database to ensure
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// that a given simulator is present and valid for a set amount of
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// time
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{
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SetSimPresenceInDatabase Low 23 Trusted Unencoded
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{
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SimData Single
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{ RegionID LLUUID }
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{ HostName Variable 1 }
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{ GridX U32 }
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{ GridY U32 }
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{ PID S32 }
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{ AgentCount S32 }
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{ TimeToLive S32 } // in seconds
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{ Status Variable 1 }
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}
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}
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// ***************************************************************************
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// Economy messages
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// ***************************************************************************
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// once we use local stats, this will include a region handle
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{
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EconomyDataRequest Low 24 NotTrusted Unencoded
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}
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// dataserver to sim, response w/ econ data
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{
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EconomyData Low 25 Trusted Zerocoded
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{
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Info Single
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{ ObjectCapacity S32 }
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{ ObjectCount S32 }
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{ PriceEnergyUnit S32 }
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{ PriceObjectClaim S32 }
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{ PricePublicObjectDecay S32 }
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{ PricePublicObjectDelete S32 }
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{ PriceParcelClaim S32 }
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{ PriceParcelClaimFactor F32 }
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{ PriceUpload S32 }
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{ PriceRentLight S32 }
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{ TeleportMinPrice S32 }
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{ TeleportPriceExponent F32 }
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{ EnergyEfficiency F32 }
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{ PriceObjectRent F32 }
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{ PriceObjectScaleFactor F32 }
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{ PriceParcelRent S32 }
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{ PriceGroupCreate S32 }
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}
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}
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// ***************************************************************************
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// Search messages
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// ***************************************************************************
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// AvatarPickerRequest
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// Get a list of names to select a person
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// viewer -> sim -> data
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// reliable
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{
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AvatarPickerRequest Low 26 NotTrusted Unencoded
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{
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AgentData Single
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{ AgentID LLUUID }
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{ SessionID LLUUID }
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{ QueryID LLUUID }
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}
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{
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Data Single
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{ Name Variable 1 }
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}
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}
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// backend implementation which tracks if the user is a god.
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{
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AvatarPickerRequestBackend Low 27 Trusted Unencoded
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{
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AgentData Single
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{ AgentID LLUUID }
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{ SessionID LLUUID }
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{ QueryID LLUUID }
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{ GodLevel U8 }
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}
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{
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Data Single
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{ Name Variable 1 }
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}
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}
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// AvatarPickerReply
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// List of names to select a person
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// reliable
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{
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AvatarPickerReply Low 28 Trusted Unencoded
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{
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AgentData Single
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{ AgentID LLUUID }
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{ QueryID LLUUID }
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}
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{
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Data Variable
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{ AvatarID LLUUID }
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{ FirstName Variable 1 }
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{ LastName Variable 1 }
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}
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}
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// PlacesQuery
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// Used for getting a list of places for the group land panel
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// and the user land holdings panel. NOT for the directory.
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{
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PlacesQuery Low 29 NotTrusted Zerocoded
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{
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AgentData Single
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{ AgentID LLUUID }
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{ SessionID LLUUID }
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{ QueryID LLUUID }
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}
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{
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TransactionData Single
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{ TransactionID LLUUID }
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}
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{
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QueryData Single
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{ QueryText Variable 1 }
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{ QueryFlags U32 }
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{ Category S8 }
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{ SimName Variable 1 }
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}
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}
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// PlacesReply
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// dataserver -> simulator -> viewer
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// If the user has specified a location, use that to compute
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// global x,y,z. Otherwise, use center of the AABB.
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// reliable
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{
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PlacesReply Low 30 Trusted Zerocoded UDPDeprecated
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{
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AgentData Single
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{ AgentID LLUUID }
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{ QueryID LLUUID }
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}
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{
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TransactionData Single
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{ TransactionID LLUUID }
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}
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{
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QueryData Variable
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{ OwnerID LLUUID }
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{ Name Variable 1 }
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{ Desc Variable 1 }
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{ ActualArea S32 }
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{ BillableArea S32 }
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{ Flags U8 }
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{ GlobalX F32 } // meters
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{ GlobalY F32 } // meters
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{ GlobalZ F32 } // meters
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{ SimName Variable 1 }
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{ SnapshotID LLUUID }
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{ Dwell F32 }
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{ Price S32 }
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//{ ProductSKU Variable 1 }
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}
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}
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// DirFindQuery viewer->sim
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// Message to start asking questions for the directory
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{
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DirFindQuery Low 31 NotTrusted Zerocoded
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{
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AgentData Single
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{ AgentID LLUUID }
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{ SessionID LLUUID }
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}
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{
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QueryData Single
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{ QueryID LLUUID }
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{ QueryText Variable 1 }
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{ QueryFlags U32 }
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{ QueryStart S32 } // prev/next page support
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}
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}
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// DirFindQueryBackend sim->data
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// Trusted message generated by receipt of DirFindQuery to sim.
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{
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DirFindQueryBackend Low 32 Trusted Zerocoded
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{
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AgentData Single
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{ AgentID LLUUID }
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}
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{
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QueryData Single
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{ QueryID LLUUID }
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{ QueryText Variable 1 }
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{ QueryFlags U32 }
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{ QueryStart S32 } // prev/next page support
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{ EstateID U32 }
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{ Godlike BOOL }
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}
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}
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|
|
// DirPlacesQuery viewer->sim
|
|
// Used for the Find directory of places
|
|
{
|
|
DirPlacesQuery Low 33 NotTrusted Zerocoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
}
|
|
{
|
|
QueryData Single
|
|
{ QueryID LLUUID }
|
|
{ QueryText Variable 1 }
|
|
{ QueryFlags U32 }
|
|
{ Category S8 }
|
|
{ SimName Variable 1 }
|
|
{ QueryStart S32 }
|
|
}
|
|
}
|
|
|
|
// DirPlacesQueryBackend sim->dataserver
|
|
// Used for the Find directory of places.
|
|
{
|
|
DirPlacesQueryBackend Low 34 Trusted Zerocoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
}
|
|
{
|
|
QueryData Single
|
|
{ QueryID LLUUID }
|
|
{ QueryText Variable 1 }
|
|
{ QueryFlags U32 }
|
|
{ Category S8 }
|
|
{ SimName Variable 1 }
|
|
{ EstateID U32 }
|
|
{ Godlike BOOL }
|
|
{ QueryStart S32 }
|
|
}
|
|
}
|
|
|
|
// DirPlacesReply dataserver->sim->viewer
|
|
// If the user has specified a location, use that to compute
|
|
// global x,y,z. Otherwise, use center of the AABB.
|
|
// reliable
|
|
{
|
|
DirPlacesReply Low 35 Trusted Zerocoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
}
|
|
{
|
|
QueryData Variable
|
|
{ QueryID LLUUID }
|
|
}
|
|
{
|
|
QueryReplies Variable
|
|
{ ParcelID LLUUID }
|
|
{ Name Variable 1 }
|
|
{ ForSale BOOL }
|
|
{ Auction BOOL }
|
|
{ Dwell F32 }
|
|
}
|
|
{
|
|
StatusData Variable
|
|
{ Status U32 }
|
|
}
|
|
}
|
|
|
|
// DirPeopleReply
|
|
{
|
|
DirPeopleReply Low 36 Trusted Zerocoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
}
|
|
{
|
|
QueryData Single
|
|
{ QueryID LLUUID }
|
|
}
|
|
{
|
|
QueryReplies Variable
|
|
{ AgentID LLUUID }
|
|
{ FirstName Variable 1 }
|
|
{ LastName Variable 1 }
|
|
{ Group Variable 1 }
|
|
{ Online BOOL }
|
|
{ Reputation S32 }
|
|
}
|
|
}
|
|
|
|
// DirEventsReply
|
|
{
|
|
DirEventsReply Low 37 Trusted Zerocoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
}
|
|
{
|
|
QueryData Single
|
|
{ QueryID LLUUID }
|
|
}
|
|
{
|
|
QueryReplies Variable
|
|
{ OwnerID LLUUID }
|
|
{ Name Variable 1 }
|
|
{ EventID U32 }
|
|
{ Date Variable 1 }
|
|
{ UnixTime U32 }
|
|
{ EventFlags U32 }
|
|
}
|
|
{
|
|
StatusData Variable
|
|
{ Status U32 }
|
|
}
|
|
}
|
|
|
|
// DirGroupsReply
|
|
// dataserver -> userserver -> viewer
|
|
// reliable
|
|
{
|
|
DirGroupsReply Low 38 Trusted Zerocoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
}
|
|
{
|
|
QueryData Single
|
|
{ QueryID LLUUID }
|
|
}
|
|
{
|
|
QueryReplies Variable
|
|
{ GroupID LLUUID }
|
|
{ GroupName Variable 1 } // string
|
|
{ Members S32 }
|
|
{ SearchOrder F32 }
|
|
}
|
|
}
|
|
|
|
|
|
// DirClassifiedQuery viewer->sim
|
|
// reliable
|
|
{
|
|
DirClassifiedQuery Low 39 NotTrusted Zerocoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
}
|
|
{
|
|
QueryData Single
|
|
{ QueryID LLUUID }
|
|
{ QueryText Variable 1 }
|
|
{ QueryFlags U32 }
|
|
{ Category U32 }
|
|
{ QueryStart S32 }
|
|
}
|
|
}
|
|
|
|
// DirClassifiedQueryBackend sim->dataserver
|
|
// reliable
|
|
{
|
|
DirClassifiedQueryBackend Low 40 Trusted Zerocoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
}
|
|
{
|
|
QueryData Single
|
|
{ QueryID LLUUID }
|
|
{ QueryText Variable 1 }
|
|
{ QueryFlags U32 }
|
|
{ Category U32 }
|
|
{ EstateID U32 }
|
|
{ Godlike BOOL }
|
|
{ QueryStart S32 }
|
|
}
|
|
}
|
|
|
|
// DirClassifiedReply dataserver->sim->viewer
|
|
// reliable
|
|
{
|
|
DirClassifiedReply Low 41 Trusted Zerocoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
}
|
|
{
|
|
QueryData Single
|
|
{ QueryID LLUUID }
|
|
}
|
|
{
|
|
QueryReplies Variable
|
|
{ ClassifiedID LLUUID }
|
|
{ Name Variable 1 }
|
|
{ ClassifiedFlags U8 }
|
|
{ CreationDate U32 }
|
|
{ ExpirationDate U32 }
|
|
{ PriceForListing S32 }
|
|
}
|
|
{
|
|
StatusData Variable
|
|
{ Status U32 }
|
|
}
|
|
}
|
|
|
|
|
|
// AvatarClassifiedReply
|
|
// dataserver -> simulator -> viewer
|
|
// Send the header information for this avatar's classifieds
|
|
// This fills in the tabs of the Classifieds panel.
|
|
// reliable
|
|
{
|
|
AvatarClassifiedReply Low 42 Trusted Unencoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ TargetID LLUUID }
|
|
}
|
|
{
|
|
Data Variable
|
|
{ ClassifiedID LLUUID }
|
|
{ Name Variable 1 }
|
|
}
|
|
}
|
|
|
|
|
|
// ClassifiedInfoRequest
|
|
// viewer -> simulator
|
|
// simulator -> dataserver
|
|
// reliable
|
|
{
|
|
ClassifiedInfoRequest Low 43 NotTrusted Zerocoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
}
|
|
{
|
|
Data Single
|
|
{ ClassifiedID LLUUID }
|
|
}
|
|
}
|
|
|
|
|
|
// ClassifiedInfoReply
|
|
// dataserver -> simulator
|
|
// simulator -> viewer
|
|
// reliable
|
|
{
|
|
ClassifiedInfoReply Low 44 Trusted Unencoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
}
|
|
{
|
|
Data Single
|
|
{ ClassifiedID LLUUID }
|
|
{ CreatorID LLUUID }
|
|
{ CreationDate U32 }
|
|
{ ExpirationDate U32 }
|
|
{ Category U32 }
|
|
{ Name Variable 1 }
|
|
{ Desc Variable 2 }
|
|
{ ParcelID LLUUID }
|
|
{ ParentEstate U32 }
|
|
{ SnapshotID LLUUID }
|
|
{ SimName Variable 1 }
|
|
{ PosGlobal LLVector3d }
|
|
{ ParcelName Variable 1 }
|
|
{ ClassifiedFlags U8 }
|
|
{ PriceForListing S32 }
|
|
}
|
|
}
|
|
|
|
|
|
// ClassifiedInfoUpdate
|
|
// Update a classified. ParcelID and EstateID are set
|
|
// on the simulator as the message passes through.
|
|
// viewer -> simulator -> dataserver
|
|
// reliable
|
|
{
|
|
ClassifiedInfoUpdate Low 45 NotTrusted Unencoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
}
|
|
{
|
|
Data Single
|
|
{ ClassifiedID LLUUID }
|
|
{ Category U32 }
|
|
{ Name Variable 1 }
|
|
{ Desc Variable 2 }
|
|
{ ParcelID LLUUID }
|
|
{ ParentEstate U32 }
|
|
{ SnapshotID LLUUID }
|
|
{ PosGlobal LLVector3d }
|
|
{ ClassifiedFlags U8 }
|
|
{ PriceForListing S32 }
|
|
}
|
|
}
|
|
|
|
|
|
// ClassifiedDelete
|
|
// Delete a classified from the database.
|
|
// viewer -> simulator -> dataserver
|
|
// reliable
|
|
{
|
|
ClassifiedDelete Low 46 NotTrusted Unencoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
}
|
|
{
|
|
Data Single
|
|
{ ClassifiedID LLUUID }
|
|
}
|
|
}
|
|
|
|
// ClassifiedGodDelete
|
|
// Delete a classified from the database.
|
|
// QueryID is needed so database can send a repeat list of
|
|
// classified.
|
|
// viewer -> simulator -> dataserver
|
|
// reliable
|
|
{
|
|
ClassifiedGodDelete Low 47 NotTrusted Unencoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
}
|
|
{
|
|
Data Single
|
|
{ ClassifiedID LLUUID }
|
|
{ QueryID LLUUID }
|
|
}
|
|
}
|
|
|
|
|
|
// DirLandQuery viewer->sim
|
|
// Special query for the land for sale/auction panel.
|
|
// reliable
|
|
{
|
|
DirLandQuery Low 48 NotTrusted Zerocoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
}
|
|
{
|
|
QueryData Single
|
|
{ QueryID LLUUID }
|
|
{ QueryFlags U32 }
|
|
{ SearchType U32 }
|
|
{ Price S32 }
|
|
{ Area S32 }
|
|
{ QueryStart S32 }
|
|
}
|
|
}
|
|
|
|
// DirLandQueryBackend sim->dataserver
|
|
// Special query for the land for sale/auction panel.
|
|
{
|
|
DirLandQueryBackend Low 49 Trusted Zerocoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
}
|
|
{
|
|
QueryData Single
|
|
{ QueryID LLUUID }
|
|
{ QueryFlags U32 }
|
|
{ SearchType U32 }
|
|
{ Price S32 }
|
|
{ Area S32 }
|
|
{ QueryStart S32 }
|
|
{ EstateID U32 }
|
|
{ Godlike BOOL }
|
|
}
|
|
}
|
|
|
|
// DirLandReply
|
|
// dataserver -> simulator -> viewer
|
|
// reliable
|
|
{
|
|
DirLandReply Low 50 Trusted Zerocoded UDPDeprecated
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
}
|
|
{
|
|
QueryData Single
|
|
{ QueryID LLUUID }
|
|
}
|
|
{
|
|
QueryReplies Variable
|
|
{ ParcelID LLUUID }
|
|
{ Name Variable 1 }
|
|
{ Auction BOOL }
|
|
{ ForSale BOOL }
|
|
{ SalePrice S32 }
|
|
{ ActualArea S32 }
|
|
//{ ProductSKU Variable 1 }
|
|
}
|
|
}
|
|
|
|
// DEPRECATED: DirPopularQuery viewer->sim
|
|
// Special query for the land for sale/auction panel.
|
|
// reliable
|
|
{
|
|
DirPopularQuery Low 51 NotTrusted Zerocoded Deprecated
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
}
|
|
{
|
|
QueryData Single
|
|
{ QueryID LLUUID }
|
|
{ QueryFlags U32 }
|
|
}
|
|
}
|
|
|
|
// DEPRECATED: DirPopularQueryBackend sim->dataserver
|
|
// Special query for the land for sale/auction panel.
|
|
// reliable
|
|
{
|
|
DirPopularQueryBackend Low 52 Trusted Zerocoded Deprecated
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
}
|
|
{
|
|
QueryData Single
|
|
{ QueryID LLUUID }
|
|
{ QueryFlags U32 }
|
|
{ EstateID U32 }
|
|
{ Godlike BOOL }
|
|
}
|
|
}
|
|
|
|
// DEPRECATED: DirPopularReply
|
|
// dataserver -> simulator -> viewer
|
|
// reliable
|
|
{
|
|
DirPopularReply Low 53 Trusted Zerocoded Deprecated
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
}
|
|
{
|
|
QueryData Single
|
|
{ QueryID LLUUID }
|
|
}
|
|
{
|
|
QueryReplies Variable
|
|
{ ParcelID LLUUID }
|
|
{ Name Variable 1 }
|
|
{ Dwell F32 }
|
|
}
|
|
}
|
|
|
|
// ParcelInfoRequest
|
|
// viewer -> simulator -> dataserver
|
|
// reliable
|
|
{
|
|
ParcelInfoRequest Low 54 NotTrusted Unencoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
}
|
|
{
|
|
Data Single
|
|
{ ParcelID LLUUID }
|
|
}
|
|
}
|
|
|
|
// ParcelInfoReply
|
|
// dataserver -> simulator -> viewer
|
|
// reliable
|
|
{
|
|
ParcelInfoReply Low 55 Trusted Zerocoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
}
|
|
{
|
|
Data Single
|
|
{ ParcelID LLUUID }
|
|
{ OwnerID LLUUID }
|
|
{ Name Variable 1 }
|
|
{ Desc Variable 1 }
|
|
{ ActualArea S32 }
|
|
{ BillableArea S32 }
|
|
{ Flags U8 }
|
|
{ GlobalX F32 } // meters
|
|
{ GlobalY F32 } // meters
|
|
{ GlobalZ F32 } // meters
|
|
{ SimName Variable 1 }
|
|
{ SnapshotID LLUUID }
|
|
{ Dwell F32 }
|
|
{ SalePrice S32 }
|
|
{ AuctionID S32 }
|
|
}
|
|
}
|
|
|
|
|
|
// ParcelObjectOwnersRequest
|
|
// viewer -> simulator
|
|
// reliable
|
|
{
|
|
ParcelObjectOwnersRequest Low 56 NotTrusted Unencoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
}
|
|
{
|
|
ParcelData Single
|
|
{ LocalID S32 }
|
|
}
|
|
}
|
|
|
|
|
|
// ParcelObjectOwnersReply
|
|
// simulator -> viewer
|
|
// reliable
|
|
{
|
|
ParcelObjectOwnersReply Low 57 Trusted Zerocoded UDPDeprecated
|
|
{
|
|
Data Variable
|
|
{ OwnerID LLUUID }
|
|
{ IsGroupOwned BOOL }
|
|
{ Count S32 }
|
|
{ OnlineStatus BOOL }
|
|
}
|
|
}
|
|
|
|
// GroupNoticeListRequest
|
|
// viewer -> simulator -> dataserver
|
|
// reliable
|
|
{
|
|
GroupNoticesListRequest Low 58 NotTrusted Unencoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
}
|
|
{
|
|
Data Single
|
|
{ GroupID LLUUID }
|
|
}
|
|
}
|
|
|
|
// GroupNoticesListReply
|
|
// dataserver -> simulator -> viewer
|
|
// reliable
|
|
{
|
|
GroupNoticesListReply Low 59 Trusted Unencoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ GroupID LLUUID }
|
|
}
|
|
{
|
|
Data Variable
|
|
{ NoticeID LLUUID }
|
|
{ Timestamp U32 }
|
|
{ FromName Variable 2 }
|
|
{ Subject Variable 2 }
|
|
{ HasAttachment BOOL }
|
|
{ AssetType U8 }
|
|
}
|
|
}
|
|
|
|
// GroupNoticeRequest
|
|
// viewer -> simulator
|
|
// simulator -> dataserver
|
|
// reliable
|
|
{
|
|
GroupNoticeRequest Low 60 NotTrusted Unencoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
}
|
|
{
|
|
Data Single
|
|
{ GroupNoticeID LLUUID }
|
|
}
|
|
}
|
|
|
|
// GroupNoticeAdd
|
|
// Add a group notice.
|
|
// simulator -> dataserver
|
|
// reliable
|
|
{
|
|
GroupNoticeAdd Low 61 Trusted Unencoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
}
|
|
{
|
|
MessageBlock Single
|
|
{ ToGroupID LLUUID }
|
|
{ ID LLUUID }
|
|
{ Dialog U8 }
|
|
{ FromAgentName Variable 1 }
|
|
{ Message Variable 2 }
|
|
{ BinaryBucket Variable 2 }
|
|
}
|
|
}
|
|
|
|
|
|
// ****************************************************************************
|
|
// Teleport messages
|
|
//
|
|
// The teleport messages are numerous, so I have attempted to give them a
|
|
// consistent naming convention. Since there is a bit of glob pattern
|
|
// aliasing, the rules are applied in order.
|
|
//
|
|
// Teleport* - viewer->sim or sim->viewer message which announces a
|
|
// teleportation request, progrees, start, or end.
|
|
// Data* - sim->data or data->sim trusted message.
|
|
// Space* - sim->space or space->sim trusted messaging
|
|
// *Lure - A lure message to pass around information.
|
|
//
|
|
// All actual viewer teleports will begin with a Teleport* message and
|
|
// end in a TeleportStart, TeleportLocal or TeleportFailed message. The TeleportFailed
|
|
// message may be returned by any process and must be routed through the
|
|
// teleporting agent's simulator and back to the viewer.
|
|
// ****************************************************************************
|
|
|
|
// TeleportRequest
|
|
// viewer -> sim specifying exact teleport destination
|
|
{
|
|
TeleportRequest Low 62 NotTrusted Unencoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
}
|
|
{
|
|
Info Single
|
|
{ RegionID LLUUID }
|
|
{ Position LLVector3 }
|
|
{ LookAt LLVector3 }
|
|
}
|
|
}
|
|
|
|
// TeleportLocationRequest
|
|
// viewer -> sim specifying exact teleport destination
|
|
{
|
|
TeleportLocationRequest Low 63 NotTrusted Unencoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
}
|
|
{
|
|
Info Single
|
|
{ RegionHandle U64 }
|
|
{ Position LLVector3 }
|
|
{ LookAt LLVector3 }
|
|
}
|
|
}
|
|
|
|
// TeleportLocal
|
|
// sim -> viewer reply telling the viewer that we've successfully TP'd
|
|
// to somewhere else within the sim
|
|
{
|
|
TeleportLocal Low 64 Trusted Unencoded
|
|
{
|
|
Info Single
|
|
{ AgentID LLUUID }
|
|
{ LocationID U32 }
|
|
{ Position LLVector3 } // region
|
|
{ LookAt LLVector3 }
|
|
{ TeleportFlags U32 }
|
|
}
|
|
}
|
|
|
|
// TeleportLandmarkRequest viewer->sim
|
|
// teleport to landmark asset ID destination. use LLUUD::null for home.
|
|
{
|
|
TeleportLandmarkRequest Low 65 NotTrusted Zerocoded
|
|
{
|
|
Info Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
{ LandmarkID LLUUID }
|
|
}
|
|
}
|
|
|
|
// TeleportProgress sim->viewer
|
|
// Tell the agent how the teleport is going.
|
|
{
|
|
TeleportProgress Low 66 Trusted Unencoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
}
|
|
{
|
|
Info Single
|
|
{ TeleportFlags U32 }
|
|
{ Message Variable 1 } // string
|
|
}
|
|
}
|
|
|
|
// DataHomeLocationRequest sim->data
|
|
// Request
|
|
{
|
|
DataHomeLocationRequest Low 67 Trusted Zerocoded
|
|
{
|
|
Info Single
|
|
{ AgentID LLUUID }
|
|
{ KickedFromEstateID U32 }
|
|
}
|
|
}
|
|
|
|
// DataHomeLocationReply data->sim
|
|
// response is the location of agent home.
|
|
{
|
|
DataHomeLocationReply Low 68 Trusted Unencoded
|
|
{
|
|
Info Single
|
|
{ AgentID LLUUID }
|
|
{ RegionHandle U64 }
|
|
{ Position LLVector3 } // region coords
|
|
{ LookAt LLVector3 }
|
|
}
|
|
}
|
|
|
|
|
|
// TeleportFinish sim->viewer
|
|
// called when all of the information has been collected and readied for
|
|
// the agent.
|
|
{
|
|
TeleportFinish Low 69 Trusted Unencoded UDPBlackListed
|
|
{
|
|
Info Single
|
|
{ AgentID LLUUID }
|
|
{ LocationID U32 }
|
|
{ SimIP IPADDR }
|
|
{ SimPort IPPORT }
|
|
{ RegionHandle U64 }
|
|
{ SeedCapability Variable 2 } // URL
|
|
{ SimAccess U8 }
|
|
{ TeleportFlags U32 }
|
|
}
|
|
}
|
|
|
|
// StartLure viewer->sim
|
|
// Sent from viewer to the local simulator to lure target id to near
|
|
// agent id. This will generate an instant message that will be routed
|
|
// through the space server and out to the userserver. When that IM
|
|
// goes through the userserver and the TargetID is online, the
|
|
// userserver will send an InitializeLure to the spaceserver. When that
|
|
// packet is acked, the original instant message is finally forwarded to
|
|
// TargetID.
|
|
{
|
|
StartLure Low 70 NotTrusted Unencoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
}
|
|
{
|
|
Info Single
|
|
{ LureType U8 }
|
|
{ Message Variable 1 }
|
|
}
|
|
{
|
|
TargetData Variable
|
|
{ TargetID LLUUID }
|
|
}
|
|
}
|
|
|
|
// TeleportLureRequest viewer->sim
|
|
// Message from target of lure to begin the teleport process on the
|
|
// local simulator.
|
|
{
|
|
TeleportLureRequest Low 71 NotTrusted Unencoded
|
|
{
|
|
Info Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
{ LureID LLUUID }
|
|
{ TeleportFlags U32 }
|
|
}
|
|
}
|
|
|
|
// TeleportCancel viewer->sim
|
|
// reliable
|
|
{
|
|
TeleportCancel Low 72 NotTrusted Unencoded
|
|
{
|
|
Info Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
}
|
|
}
|
|
|
|
|
|
// TeleportStart sim->viewer
|
|
// announce a successful teleport request to the viewer.
|
|
{
|
|
TeleportStart Low 73 Trusted Unencoded
|
|
{
|
|
Info Single
|
|
{ TeleportFlags U32 }
|
|
}
|
|
}
|
|
|
|
// TeleportFailed somewhere->sim->viewer
|
|
// announce failure of teleport request
|
|
{
|
|
TeleportFailed Low 74 Trusted Unencoded
|
|
{
|
|
Info Single
|
|
{ AgentID LLUUID }
|
|
{ Reason Variable 1 } // string
|
|
}
|
|
{
|
|
AlertInfo Variable
|
|
{ Message Variable 1 } // string id
|
|
{ ExtraParams Variable 1 } // llsd extra parameters
|
|
}
|
|
}
|
|
|
|
|
|
// ***************************************************************************
|
|
// Viewer to Simulator Messages
|
|
// ***************************************************************************
|
|
|
|
// Undo
|
|
{
|
|
Undo Low 75 NotTrusted Unencoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
{ GroupID LLUUID }
|
|
}
|
|
{
|
|
ObjectData Variable
|
|
{ ObjectID LLUUID }
|
|
}
|
|
}
|
|
|
|
|
|
// Redo
|
|
{
|
|
Redo Low 76 NotTrusted Unencoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
{ GroupID LLUUID }
|
|
}
|
|
{
|
|
ObjectData Variable
|
|
{ ObjectID LLUUID }
|
|
}
|
|
}
|
|
|
|
// UndoLand
|
|
{
|
|
UndoLand Low 77 NotTrusted Unencoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
}
|
|
}
|
|
|
|
|
|
// AgentPause - viewer occasionally will block, inform simulator of this fact
|
|
{
|
|
AgentPause Low 78 NotTrusted Unencoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
{ SerialNum U32 } // U32, used by both pause and resume. Non-increasing numbers are ignored.
|
|
}
|
|
}
|
|
|
|
// AgentResume - unblock the agent
|
|
{
|
|
AgentResume Low 79 NotTrusted Unencoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
{ SerialNum U32 } // U32, used by both pause and resume. Non-increasing numbers are ignored.
|
|
}
|
|
}
|
|
|
|
|
|
// AgentUpdate - Camera info sent from viewer to simulator
|
|
// or, more simply, two axes and compute cross product
|
|
// State data is temporary, indicates current behavior state:
|
|
// 0 = walking
|
|
// 1 = mouselook
|
|
// 2 = typing
|
|
//
|
|
// Center is region local (JNC 8.16.2001)
|
|
// Camera center is region local (JNC 8.29.2001)
|
|
{
|
|
AgentUpdate High 4 NotTrusted Zerocoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
{ BodyRotation LLQuaternion }
|
|
{ HeadRotation LLQuaternion }
|
|
{ State U8 }
|
|
{ CameraCenter LLVector3 }
|
|
{ CameraAtAxis LLVector3 }
|
|
{ CameraLeftAxis LLVector3 }
|
|
{ CameraUpAxis LLVector3 }
|
|
{ Far F32 }
|
|
{ ControlFlags U32 }
|
|
{ Flags U8 }
|
|
}
|
|
}
|
|
|
|
// ChatFromViewer
|
|
// Specifies the text to be said and the "type",
|
|
// normal speech, shout, whisper.
|
|
// with the specified radius
|
|
{
|
|
ChatFromViewer Low 80 NotTrusted Zerocoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
}
|
|
{
|
|
ChatData Single
|
|
{ Message Variable 2 }
|
|
{ Type U8 }
|
|
{ Channel S32 }
|
|
}
|
|
}
|
|
|
|
|
|
// AgentThrottle
|
|
{
|
|
AgentThrottle Low 81 NotTrusted Zerocoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
{ CircuitCode U32 }
|
|
}
|
|
{
|
|
Throttle Single
|
|
{ GenCounter U32 }
|
|
{ Throttles Variable 1 }
|
|
}
|
|
}
|
|
|
|
|
|
// AgentFOV - Update to agent's field of view, angle is vertical, single F32 float in radians
|
|
{
|
|
AgentFOV Low 82 NotTrusted Unencoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
{ CircuitCode U32 }
|
|
}
|
|
{
|
|
FOVBlock Single
|
|
{ GenCounter U32 }
|
|
{ VerticalAngle F32 }
|
|
}
|
|
}
|
|
|
|
|
|
// AgentHeightWidth - Update to height and aspect, sent as height/width to save space
|
|
// Usually sent when window resized or created
|
|
{
|
|
AgentHeightWidth Low 83 NotTrusted Unencoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
{ CircuitCode U32 }
|
|
}
|
|
{
|
|
HeightWidthBlock Single
|
|
{ GenCounter U32 }
|
|
{ Height U16 }
|
|
{ Width U16 }
|
|
}
|
|
}
|
|
|
|
|
|
// AgentSetAppearance - Update to agent appearance
|
|
{
|
|
AgentSetAppearance Low 84 NotTrusted Zerocoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
{ SerialNum U32 } // U32, Increases every time the appearance changes. A value of 0 resets.
|
|
{ Size LLVector3 }
|
|
}
|
|
{
|
|
WearableData Variable
|
|
{ CacheID LLUUID }
|
|
{ TextureIndex U8 }
|
|
}
|
|
{
|
|
ObjectData Single
|
|
{ TextureEntry Variable 2 }
|
|
}
|
|
{
|
|
VisualParam Variable
|
|
{ ParamValue U8 }
|
|
}
|
|
}
|
|
|
|
// AgentAnimation - Update animation state
|
|
// viewer --> simulator
|
|
{
|
|
AgentAnimation High 5 NotTrusted Unencoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
}
|
|
{
|
|
AnimationList Variable
|
|
{ AnimID LLUUID }
|
|
{ StartAnim BOOL }
|
|
}
|
|
{
|
|
PhysicalAvatarEventList Variable
|
|
{ TypeData Variable 1 }
|
|
}
|
|
}
|
|
|
|
// AgentRequestSit - Try to sit on an object
|
|
{
|
|
AgentRequestSit High 6 NotTrusted Zerocoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
}
|
|
{
|
|
TargetObject Single
|
|
{ TargetID LLUUID }
|
|
{ Offset LLVector3 }
|
|
}
|
|
}
|
|
|
|
// AgentSit - Actually sit on object
|
|
{
|
|
AgentSit High 7 NotTrusted Unencoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
}
|
|
}
|
|
|
|
|
|
// quit message sent between simulators
|
|
{
|
|
AgentQuitCopy Low 85 NotTrusted Unencoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
}
|
|
{
|
|
FuseBlock Single
|
|
{ ViewerCircuitCode U32 }
|
|
}
|
|
}
|
|
|
|
|
|
// Request Image - Sent by the viewer to request a specified image at a specified resolution
|
|
|
|
{
|
|
RequestImage High 8 NotTrusted Unencoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
}
|
|
{
|
|
RequestImage Variable
|
|
{ Image LLUUID }
|
|
{ DiscardLevel S8 }
|
|
{ DownloadPriority F32 }
|
|
{ Packet U32 }
|
|
{ Type U8 }
|
|
}
|
|
}
|
|
|
|
// ImageNotInDatabase
|
|
// Simulator informs viewer that a requsted image definitely does not exist in the asset database
|
|
{
|
|
ImageNotInDatabase Low 86 Trusted Unencoded
|
|
{
|
|
ImageID Single
|
|
{ ID LLUUID }
|
|
}
|
|
}
|
|
|
|
// RebakeAvatarTextures
|
|
// simulator -> viewer request when a temporary baked avatar texture is not found
|
|
{
|
|
RebakeAvatarTextures Low 87 Trusted Unencoded
|
|
{
|
|
TextureData Single
|
|
{ TextureID LLUUID }
|
|
}
|
|
}
|
|
|
|
|
|
// SetAlwaysRun
|
|
// Lets the viewer choose between running and walking
|
|
{
|
|
SetAlwaysRun Low 88 NotTrusted Unencoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
{ AlwaysRun BOOL }
|
|
}
|
|
}
|
|
|
|
// ObjectAdd - create new object in the world
|
|
// Simulator will assign ID and send message back to signal
|
|
// object actually created.
|
|
//
|
|
// AddFlags (see also ObjectUpdate)
|
|
// 0x01 - use physics
|
|
// 0x02 - create selected
|
|
//
|
|
// If only one ImageID is sent for an object type that has more than
|
|
// one face, the same image is repeated on each subsequent face.
|
|
//
|
|
// Data field is opaque type-specific data for this object
|
|
{
|
|
ObjectAdd Medium 1 NotTrusted Zerocoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
{ GroupID LLUUID }
|
|
}
|
|
{
|
|
ObjectData Single
|
|
{ PCode U8 }
|
|
{ Material U8 }
|
|
{ AddFlags U32 } // see object_flags.h
|
|
|
|
{ PathCurve U8 }
|
|
{ ProfileCurve U8 }
|
|
{ PathBegin U16 } // 0 to 1, quanta = 0.01
|
|
{ PathEnd U16 } // 0 to 1, quanta = 0.01
|
|
{ PathScaleX U8 } // 0 to 1, quanta = 0.01
|
|
{ PathScaleY U8 } // 0 to 1, quanta = 0.01
|
|
{ PathShearX U8 } // -.5 to .5, quanta = 0.01
|
|
{ PathShearY U8 } // -.5 to .5, quanta = 0.01
|
|
{ PathTwist S8 } // -1 to 1, quanta = 0.01
|
|
{ PathTwistBegin S8 } // -1 to 1, quanta = 0.01
|
|
{ PathRadiusOffset S8 } // -1 to 1, quanta = 0.01
|
|
{ PathTaperX S8 } // -1 to 1, quanta = 0.01
|
|
{ PathTaperY S8 } // -1 to 1, quanta = 0.01
|
|
{ PathRevolutions U8 } // 0 to 3, quanta = 0.015
|
|
{ PathSkew S8 } // -1 to 1, quanta = 0.01
|
|
{ ProfileBegin U16 } // 0 to 1, quanta = 0.01
|
|
{ ProfileEnd U16 } // 0 to 1, quanta = 0.01
|
|
{ ProfileHollow U16 } // 0 to 1, quanta = 0.01
|
|
|
|
{ BypassRaycast U8 }
|
|
{ RayStart LLVector3 }
|
|
{ RayEnd LLVector3 }
|
|
{ RayTargetID LLUUID }
|
|
{ RayEndIsIntersection U8 }
|
|
|
|
{ Scale LLVector3 }
|
|
{ Rotation LLQuaternion }
|
|
|
|
{ State U8 }
|
|
}
|
|
}
|
|
|
|
|
|
// ObjectDelete
|
|
// viewer -> simulator
|
|
{
|
|
ObjectDelete Low 89 NotTrusted Zerocoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
{ Force BOOL } // BOOL, god trying to force delete
|
|
}
|
|
{
|
|
ObjectData Variable
|
|
{ ObjectLocalID U32 }
|
|
}
|
|
}
|
|
|
|
|
|
// ObjectDuplicate
|
|
// viewer -> simulator
|
|
// Makes a copy of a set of objects, offset by a given amount
|
|
{
|
|
ObjectDuplicate Low 90 NotTrusted Zerocoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
{ GroupID LLUUID }
|
|
}
|
|
{
|
|
SharedData Single
|
|
{ Offset LLVector3 }
|
|
{ DuplicateFlags U32 } // see object_flags.h
|
|
}
|
|
{
|
|
ObjectData Variable
|
|
{ ObjectLocalID U32 }
|
|
}
|
|
}
|
|
|
|
|
|
// ObjectDuplicateOnRay
|
|
// viewer -> simulator
|
|
// Makes a copy of an object, using the add object raycast
|
|
// code to abut it to other objects.
|
|
{
|
|
ObjectDuplicateOnRay Low 91 NotTrusted Zerocoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
{ GroupID LLUUID }
|
|
{ RayStart LLVector3 } // region local
|
|
{ RayEnd LLVector3 } // region local
|
|
{ BypassRaycast BOOL }
|
|
{ RayEndIsIntersection BOOL }
|
|
{ CopyCenters BOOL }
|
|
{ CopyRotates BOOL }
|
|
{ RayTargetID LLUUID }
|
|
{ DuplicateFlags U32 } // see object_flags.h
|
|
}
|
|
{
|
|
ObjectData Variable
|
|
{ ObjectLocalID U32 }
|
|
}
|
|
}
|
|
|
|
|
|
// MultipleObjectUpdate
|
|
// viewer -> simulator
|
|
// updates position, rotation and scale in one message
|
|
// positions sent as region-local floats
|
|
{
|
|
MultipleObjectUpdate Medium 2 NotTrusted Zerocoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
}
|
|
{
|
|
ObjectData Variable
|
|
{ ObjectLocalID U32 }
|
|
{ Type U8 }
|
|
{ Data Variable 1 } // custom type
|
|
}
|
|
}
|
|
|
|
// RequestMultipleObjects
|
|
// viewer -> simulator
|
|
// reliable
|
|
//
|
|
// When the viewer gets a local_id/crc for an object that
|
|
// it either doesn't have, or doesn't have the current version
|
|
// of, it sends this upstream get get an update.
|
|
//
|
|
// CacheMissType 0 => full object (viewer doesn't have it)
|
|
// CacheMissType 1 => CRC mismatch only
|
|
{
|
|
RequestMultipleObjects Medium 3 NotTrusted Zerocoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
}
|
|
{
|
|
ObjectData Variable
|
|
{ CacheMissType U8 }
|
|
{ ID U32 }
|
|
}
|
|
}
|
|
|
|
|
|
// DEPRECATED: ObjectPosition
|
|
// == Old Behavior ==
|
|
// Set the position on objects
|
|
//
|
|
// == Reason for deprecation ==
|
|
// Unused code path was removed in the move to Havok4
|
|
// Object position, scale and rotation messages were already unified
|
|
// to MultipleObjectUpdate and this message was unused cruft.
|
|
//
|
|
// == New Location ==
|
|
// MultipleObjectUpdate can be used instead.
|
|
{
|
|
ObjectPosition Medium 4 NotTrusted Zerocoded Deprecated
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
}
|
|
{
|
|
ObjectData Variable
|
|
{ ObjectLocalID U32 }
|
|
{ Position LLVector3 } // region
|
|
}
|
|
}
|
|
|
|
|
|
// DEPRECATED: ObjectScale
|
|
// == Old Behavior ==
|
|
// Set the scale on objects
|
|
//
|
|
// == Reason for deprecation ==
|
|
// Unused code path was removed in the move to Havok4
|
|
// Object position, scale and rotation messages were already unified
|
|
// to MultipleObjectUpdate and this message was unused cruft.
|
|
//
|
|
// == New Location ==
|
|
// MultipleObjectUpdate can be used instead.
|
|
{
|
|
ObjectScale Low 92 NotTrusted Zerocoded Deprecated
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
}
|
|
{
|
|
ObjectData Variable
|
|
{ ObjectLocalID U32 }
|
|
{ Scale LLVector3 }
|
|
}
|
|
}
|
|
|
|
|
|
// ObjectRotation
|
|
// viewer -> simulator
|
|
{
|
|
ObjectRotation Low 93 NotTrusted Zerocoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
}
|
|
{
|
|
ObjectData Variable
|
|
{ ObjectLocalID U32 }
|
|
{ Rotation LLQuaternion }
|
|
}
|
|
}
|
|
|
|
|
|
// ObjectFlagUpdate
|
|
// viewer -> simulator
|
|
{
|
|
ObjectFlagUpdate Low 94 NotTrusted Zerocoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
{ ObjectLocalID U32 }
|
|
{ UsePhysics BOOL }
|
|
{ IsTemporary BOOL }
|
|
{ IsPhantom BOOL }
|
|
{ CastsShadows BOOL }
|
|
}
|
|
}
|
|
|
|
|
|
// ObjectClickAction
|
|
// viewer -> simulator
|
|
{
|
|
ObjectClickAction Low 95 NotTrusted Zerocoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
}
|
|
{
|
|
ObjectData Variable
|
|
{ ObjectLocalID U32 }
|
|
{ ClickAction U8 }
|
|
}
|
|
}
|
|
|
|
|
|
// ObjectImage
|
|
// viewer -> simulator
|
|
{
|
|
ObjectImage Low 96 NotTrusted Zerocoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
}
|
|
{
|
|
ObjectData Variable
|
|
{ ObjectLocalID U32 }
|
|
{ MediaURL Variable 1 }
|
|
{ TextureEntry Variable 2 }
|
|
}
|
|
}
|
|
|
|
|
|
{
|
|
ObjectMaterial Low 97 NotTrusted Zerocoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
}
|
|
{
|
|
ObjectData Variable
|
|
{ ObjectLocalID U32 }
|
|
{ Material U8 }
|
|
}
|
|
}
|
|
|
|
|
|
{
|
|
ObjectShape Low 98 NotTrusted Zerocoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
}
|
|
{
|
|
ObjectData Variable
|
|
{ ObjectLocalID U32 }
|
|
{ PathCurve U8 }
|
|
{ ProfileCurve U8 }
|
|
{ PathBegin U16 } // 0 to 1, quanta = 0.01
|
|
{ PathEnd U16 } // 0 to 1, quanta = 0.01
|
|
{ PathScaleX U8 } // 0 to 1, quanta = 0.01
|
|
{ PathScaleY U8 } // 0 to 1, quanta = 0.01
|
|
{ PathShearX U8 } // -.5 to .5, quanta = 0.01
|
|
{ PathShearY U8 } // -.5 to .5, quanta = 0.01
|
|
{ PathTwist S8 } // -1 to 1, quanta = 0.01
|
|
{ PathTwistBegin S8 } // -1 to 1, quanta = 0.01
|
|
{ PathRadiusOffset S8 } // -1 to 1, quanta = 0.01
|
|
{ PathTaperX S8 } // -1 to 1, quanta = 0.01
|
|
{ PathTaperY S8 } // -1 to 1, quanta = 0.01
|
|
{ PathRevolutions U8 } // 0 to 3, quanta = 0.015
|
|
{ PathSkew S8 } // -1 to 1, quanta = 0.01
|
|
{ ProfileBegin U16 } // 0 to 1, quanta = 0.01
|
|
{ ProfileEnd U16 } // 0 to 1, quanta = 0.01
|
|
{ ProfileHollow U16 } // 0 to 1, quanta = 0.01
|
|
}
|
|
}
|
|
|
|
{
|
|
ObjectExtraParams Low 99 NotTrusted Zerocoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
}
|
|
{
|
|
ObjectData Variable
|
|
{ ObjectLocalID U32 }
|
|
{ ParamType U16 }
|
|
{ ParamInUse BOOL }
|
|
{ ParamSize U32 }
|
|
{ ParamData Variable 1 }
|
|
}
|
|
}
|
|
|
|
|
|
// ObjectOwner
|
|
// To make public, set OwnerID to LLUUID::null.
|
|
// TODO: Eliminate god-bit. Maybe not. God-bit is ok, because it's
|
|
// known on the server.
|
|
{
|
|
ObjectOwner Low 100 NotTrusted Zerocoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
}
|
|
{
|
|
HeaderData Single
|
|
{ Override BOOL } // BOOL, God-bit.
|
|
{ OwnerID LLUUID }
|
|
{ GroupID LLUUID }
|
|
}
|
|
{
|
|
ObjectData Variable
|
|
{ ObjectLocalID U32 }
|
|
}
|
|
}
|
|
|
|
// ObjectGroup
|
|
// To make the object part of no group, set GroupID = LLUUID::null.
|
|
// This call only works if objectid.ownerid == agentid.
|
|
{
|
|
ObjectGroup Low 101 NotTrusted Zerocoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
{ GroupID LLUUID }
|
|
}
|
|
{
|
|
ObjectData Variable
|
|
{ ObjectLocalID U32 }
|
|
}
|
|
}
|
|
|
|
// Attempt to buy an object. This will only pack root objects.
|
|
{
|
|
ObjectBuy Low 102 NotTrusted Zerocoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
{ GroupID LLUUID }
|
|
{ CategoryID LLUUID } // folder where it goes (if derezed)
|
|
}
|
|
{
|
|
ObjectData Variable
|
|
{ ObjectLocalID U32 }
|
|
{ SaleType U8 } // U8 -> EForSale
|
|
{ SalePrice S32 }
|
|
}
|
|
}
|
|
|
|
// viewer -> simulator
|
|
|
|
// buy object inventory. If the transaction succeeds, it will add
|
|
// inventory to the agent, and potentially remove the original.
|
|
{
|
|
BuyObjectInventory Low 103 NotTrusted Zerocoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
}
|
|
{
|
|
Data Single
|
|
{ ObjectID LLUUID }
|
|
{ ItemID LLUUID }
|
|
{ FolderID LLUUID }
|
|
}
|
|
}
|
|
|
|
// sim -> viewer
|
|
// Used to propperly handle buying asset containers
|
|
{
|
|
DerezContainer Low 104 Trusted Zerocoded
|
|
{
|
|
Data Single
|
|
{ ObjectID LLUUID }
|
|
{ Delete BOOL } // BOOL
|
|
}
|
|
}
|
|
|
|
// ObjectPermissions
|
|
// Field - see llpermissionsflags.h
|
|
// If Set is true, tries to turn on bits in mask.
|
|
// If set is false, tries to turn off bits in mask.
|
|
// BUG: This just forces the permissions field.
|
|
{
|
|
ObjectPermissions Low 105 NotTrusted Zerocoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
}
|
|
{
|
|
HeaderData Single
|
|
{ Override BOOL } // BOOL, God-bit.
|
|
}
|
|
{
|
|
ObjectData Variable
|
|
{ ObjectLocalID U32 }
|
|
{ Field U8 }
|
|
{ Set U8 }
|
|
{ Mask U32 }
|
|
}
|
|
}
|
|
|
|
// set object sale information
|
|
{
|
|
ObjectSaleInfo Low 106 NotTrusted Zerocoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
}
|
|
{
|
|
ObjectData Variable
|
|
{ LocalID U32 }
|
|
{ SaleType U8 } // U8 -> EForSale
|
|
{ SalePrice S32 }
|
|
}
|
|
}
|
|
|
|
|
|
// set object names
|
|
{
|
|
ObjectName Low 107 NotTrusted Zerocoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
}
|
|
{
|
|
ObjectData Variable
|
|
{ LocalID U32 }
|
|
{ Name Variable 1 }
|
|
}
|
|
}
|
|
|
|
// set object descriptions
|
|
{
|
|
ObjectDescription Low 108 NotTrusted Zerocoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
}
|
|
{
|
|
ObjectData Variable
|
|
{ LocalID U32 }
|
|
{ Description Variable 1 }
|
|
}
|
|
}
|
|
|
|
// set object category
|
|
{
|
|
ObjectCategory Low 109 NotTrusted Zerocoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
}
|
|
{
|
|
ObjectData Variable
|
|
{ LocalID U32 }
|
|
{ Category U32 }
|
|
}
|
|
}
|
|
|
|
// ObjectSelect
|
|
// Variable object data because rectangular selection can
|
|
// generate a large list very quickly.
|
|
{
|
|
ObjectSelect Low 110 NotTrusted Zerocoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
}
|
|
{
|
|
ObjectData Variable
|
|
{ ObjectLocalID U32 }
|
|
}
|
|
|
|
}
|
|
|
|
|
|
// ObjectDeselect
|
|
{
|
|
ObjectDeselect Low 111 NotTrusted Zerocoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
}
|
|
{
|
|
ObjectData Variable
|
|
{ ObjectLocalID U32 }
|
|
}
|
|
|
|
}
|
|
|
|
// ObjectAttach
|
|
{
|
|
ObjectAttach Low 112 NotTrusted Zerocoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
{ AttachmentPoint U8 }
|
|
}
|
|
{
|
|
ObjectData Variable
|
|
{ ObjectLocalID U32 }
|
|
{ Rotation LLQuaternion }
|
|
}
|
|
}
|
|
|
|
// ObjectDetach -- derezzes an attachment, marking its item in your inventory as not "(worn)"
|
|
{
|
|
ObjectDetach Low 113 NotTrusted Unencoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
}
|
|
{
|
|
ObjectData Variable
|
|
{ ObjectLocalID U32 }
|
|
}
|
|
}
|
|
|
|
|
|
// ObjectDrop -- drops an attachment from your avatar onto the ground
|
|
{
|
|
ObjectDrop Low 114 NotTrusted Unencoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
}
|
|
{
|
|
ObjectData Variable
|
|
{ ObjectLocalID U32 }
|
|
}
|
|
}
|
|
|
|
|
|
// ObjectLink
|
|
{
|
|
ObjectLink Low 115 NotTrusted Unencoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
}
|
|
{
|
|
ObjectData Variable
|
|
{ ObjectLocalID U32 }
|
|
}
|
|
}
|
|
|
|
// ObjectDelink
|
|
{
|
|
ObjectDelink Low 116 NotTrusted Unencoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
}
|
|
{
|
|
ObjectData Variable
|
|
{ ObjectLocalID U32 }
|
|
}
|
|
}
|
|
|
|
|
|
// ObjectGrab
|
|
{
|
|
ObjectGrab Low 117 NotTrusted Zerocoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
}
|
|
{
|
|
ObjectData Single
|
|
{ LocalID U32 }
|
|
{ GrabOffset LLVector3 }
|
|
}
|
|
{
|
|
SurfaceInfo Variable
|
|
{ UVCoord LLVector3 }
|
|
{ STCoord LLVector3 }
|
|
{ FaceIndex S32 }
|
|
{ Position LLVector3 }
|
|
{ Normal LLVector3 }
|
|
{ Binormal LLVector3 }
|
|
}
|
|
}
|
|
|
|
|
|
// ObjectGrabUpdate
|
|
// TODO: Quantize this data, reduce message size.
|
|
// TimeSinceLast could go to 1 byte, since capped
|
|
// at 100 on sim.
|
|
{
|
|
ObjectGrabUpdate Low 118 NotTrusted Zerocoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
}
|
|
{
|
|
ObjectData Single
|
|
{ ObjectID LLUUID }
|
|
{ GrabOffsetInitial LLVector3 } // LLVector3
|
|
{ GrabPosition LLVector3 } // LLVector3, region local
|
|
{ TimeSinceLast U32 }
|
|
}
|
|
{
|
|
SurfaceInfo Variable
|
|
{ UVCoord LLVector3 }
|
|
{ STCoord LLVector3 }
|
|
{ FaceIndex S32 }
|
|
{ Position LLVector3 }
|
|
{ Normal LLVector3 }
|
|
{ Binormal LLVector3 }
|
|
}
|
|
|
|
}
|
|
|
|
|
|
// ObjectDeGrab
|
|
{
|
|
ObjectDeGrab Low 119 NotTrusted Unencoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
}
|
|
{
|
|
ObjectData Single
|
|
{ LocalID U32 }
|
|
}
|
|
{
|
|
SurfaceInfo Variable
|
|
{ UVCoord LLVector3 }
|
|
{ STCoord LLVector3 }
|
|
{ FaceIndex S32 }
|
|
{ Position LLVector3 }
|
|
{ Normal LLVector3 }
|
|
{ Binormal LLVector3 }
|
|
}
|
|
}
|
|
|
|
|
|
// ObjectSpinStart
|
|
{
|
|
ObjectSpinStart Low 120 NotTrusted Zerocoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
}
|
|
{
|
|
ObjectData Single
|
|
{ ObjectID LLUUID }
|
|
}
|
|
}
|
|
|
|
|
|
// ObjectSpinUpdate
|
|
{
|
|
ObjectSpinUpdate Low 121 NotTrusted Zerocoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
}
|
|
{
|
|
ObjectData Single
|
|
{ ObjectID LLUUID }
|
|
{ Rotation LLQuaternion }
|
|
}
|
|
}
|
|
|
|
|
|
// ObjectSpinStop
|
|
{
|
|
ObjectSpinStop Low 122 NotTrusted Zerocoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
}
|
|
{
|
|
ObjectData Single
|
|
{ ObjectID LLUUID }
|
|
}
|
|
}
|
|
|
|
// Export selected objects
|
|
// viewer->sim
|
|
{
|
|
ObjectExportSelected Low 123 NotTrusted Zerocoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ RequestID LLUUID }
|
|
{ VolumeDetail S16 }
|
|
}
|
|
{
|
|
ObjectData Variable
|
|
{ ObjectID LLUUID }
|
|
}
|
|
}
|
|
|
|
|
|
// ModifyLand - sent to modify a piece of land on a simulator.
|
|
// viewer -> sim
|
|
{
|
|
ModifyLand Low 124 NotTrusted Zerocoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
}
|
|
{
|
|
ModifyBlock Single
|
|
{ Action U8 }
|
|
{ BrushSize U8 }
|
|
{ Seconds F32 }
|
|
{ Height F32 }
|
|
}
|
|
{
|
|
ParcelData Variable
|
|
{ LocalID S32 }
|
|
{ West F32 }
|
|
{ South F32 }
|
|
{ East F32 }
|
|
{ North F32 }
|
|
}
|
|
{
|
|
ModifyBlockExtended Variable
|
|
{ BrushSize F32 }
|
|
}
|
|
}
|
|
|
|
|
|
// VelocityInterpolateOn
|
|
// viewer->sim
|
|
// requires administrative access
|
|
{
|
|
VelocityInterpolateOn Low 125 NotTrusted Unencoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
}
|
|
}
|
|
|
|
|
|
// VelocityInterpolateOff
|
|
// viewer->sim
|
|
// requires administrative access
|
|
{
|
|
VelocityInterpolateOff Low 126 NotTrusted Unencoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
}
|
|
}
|
|
|
|
// Save State
|
|
// viewer->sim
|
|
// requires administrative access
|
|
{
|
|
StateSave Low 127 NotTrusted Unencoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
}
|
|
{
|
|
DataBlock Single
|
|
{ Filename Variable 1 }
|
|
}
|
|
}
|
|
|
|
// ReportAutosaveCrash
|
|
// sim->launcher
|
|
{
|
|
ReportAutosaveCrash Low 128 NotTrusted Unencoded
|
|
{
|
|
AutosaveData Single
|
|
{ PID S32 }
|
|
{ Status S32 }
|
|
}
|
|
}
|
|
|
|
// SimWideDeletes
|
|
{
|
|
SimWideDeletes Low 129 NotTrusted Unencoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
}
|
|
{
|
|
DataBlock Single
|
|
{ TargetID LLUUID }
|
|
{ Flags U32 }
|
|
}
|
|
}
|
|
|
|
// RequestObjectPropertiesFamily
|
|
// Ask for extended information, such as creator, permissions, resources, etc.
|
|
// Medium frequency because it is driven by mouse hovering over objects, which
|
|
// occurs at high rates.
|
|
{
|
|
RequestObjectPropertiesFamily Medium 5 NotTrusted Zerocoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
}
|
|
{
|
|
ObjectData Single
|
|
{ RequestFlags U32 }
|
|
{ ObjectID LLUUID }
|
|
}
|
|
}
|
|
|
|
|
|
// Track agent - this information is used when sending out the
|
|
// coarse location update so that we know who you are tracking.
|
|
// To stop tracking - send a null uuid as the prey.
|
|
{
|
|
TrackAgent Low 130 NotTrusted Unencoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
}
|
|
{
|
|
TargetData Single
|
|
{ PreyID LLUUID }
|
|
}
|
|
}
|
|
|
|
// end viewer to simulator section
|
|
|
|
{
|
|
ViewerStats Low 131 NotTrusted Zerocoded UDPDeprecated
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
{ IP IPADDR }
|
|
{ StartTime U32 }
|
|
{ RunTime F32 } // F32
|
|
{ SimFPS F32 } // F32
|
|
{ FPS F32 } // F32
|
|
{ AgentsInView U8 } //
|
|
{ Ping F32 } // F32
|
|
{ MetersTraveled F64 }
|
|
{ RegionsVisited S32 }
|
|
{ SysRAM U32 }
|
|
{ SysOS Variable 1 } // String
|
|
{ SysCPU Variable 1 } // String
|
|
{ SysGPU Variable 1 } // String
|
|
}
|
|
|
|
{
|
|
DownloadTotals Single
|
|
{ World U32 }
|
|
{ Objects U32 }
|
|
{ Textures U32 }
|
|
}
|
|
|
|
{
|
|
NetStats Multiple 2
|
|
{ Bytes U32 }
|
|
{ Packets U32 }
|
|
{ Compressed U32 }
|
|
{ Savings U32 }
|
|
}
|
|
|
|
{
|
|
FailStats Single
|
|
{ SendPacket U32 }
|
|
{ Dropped U32 }
|
|
{ Resent U32 }
|
|
{ FailedResends U32 }
|
|
{ OffCircuit U32 }
|
|
{ Invalid U32 }
|
|
}
|
|
|
|
{
|
|
MiscStats Variable
|
|
{ Type U32 }
|
|
{ Value F64 }
|
|
}
|
|
}
|
|
|
|
// ScriptAnswerYes
|
|
// reliable
|
|
{
|
|
ScriptAnswerYes Low 132 NotTrusted Unencoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
}
|
|
{
|
|
Data Single
|
|
{ TaskID LLUUID }
|
|
{ ItemID LLUUID }
|
|
{ Questions S32 }
|
|
}
|
|
}
|
|
|
|
|
|
// complaint/bug-report
|
|
// reliable
|
|
{
|
|
UserReport Low 133 NotTrusted Zerocoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
}
|
|
{
|
|
ReportData Single
|
|
{ ReportType U8 } // BUG=1, COMPLAINT=2
|
|
{ Category U8 } // see sequence.user_report_category
|
|
{ Position LLVector3 } // screenshot position, region-local
|
|
{ CheckFlags U8 } // checkboxflags
|
|
{ ScreenshotID LLUUID }
|
|
{ ObjectID LLUUID }
|
|
{ AbuserID LLUUID }
|
|
{ AbuseRegionName Variable 1 }
|
|
{ AbuseRegionID LLUUID }
|
|
{ Summary Variable 1 }
|
|
{ Details Variable 2 }
|
|
{ VersionString Variable 1 }
|
|
}
|
|
}
|
|
|
|
|
|
// ***************************************************************************
|
|
// Simulator to Viewer Messages
|
|
// ***************************************************************************
|
|
|
|
// AlertMessage
|
|
// Specifies the text to be posted in an alert dialog
|
|
{
|
|
AlertMessage Low 134 Trusted Unencoded
|
|
{
|
|
AlertData Single
|
|
{ Message Variable 1 }
|
|
}
|
|
{
|
|
AlertInfo Variable
|
|
{ Message Variable 1 }
|
|
{ ExtraParams Variable 1 }
|
|
}
|
|
}
|
|
|
|
// Send an AlertMessage to the named agent.
|
|
// usually dataserver->simulator
|
|
{
|
|
AgentAlertMessage Low 135 Trusted Unencoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
}
|
|
{
|
|
AlertData Single
|
|
{ Modal BOOL }
|
|
{ Message Variable 1 }
|
|
}
|
|
}
|
|
|
|
|
|
// MeanCollisionAlert
|
|
// Specifies the text to be posted in an alert dialog
|
|
{
|
|
MeanCollisionAlert Low 136 Trusted Zerocoded
|
|
{
|
|
MeanCollision Variable
|
|
{ Victim LLUUID }
|
|
{ Perp LLUUID }
|
|
{ Time U32 }
|
|
{ Mag F32 }
|
|
{ Type U8 }
|
|
}
|
|
}
|
|
|
|
// ViewerFrozenMessage
|
|
// Specifies the text to be posted in an alert dialog
|
|
{
|
|
ViewerFrozenMessage Low 137 Trusted Unencoded
|
|
{
|
|
FrozenData Single
|
|
{ Data BOOL }
|
|
}
|
|
}
|
|
|
|
// Health Message
|
|
// Tells viewer what agent health is
|
|
{
|
|
HealthMessage Low 138 Trusted Zerocoded
|
|
{
|
|
HealthData Single
|
|
{ Health F32 }
|
|
}
|
|
}
|
|
|
|
// ChatFromSimulator
|
|
// Chat text to appear on a user's screen
|
|
// Position is region local.
|
|
// Viewer can optionally use position to animate
|
|
// If audible is CHAT_NOT_AUDIBLE, message will not be valid
|
|
{
|
|
ChatFromSimulator Low 139 Trusted Unencoded
|
|
{
|
|
ChatData Single
|
|
{ FromName Variable 1 }
|
|
{ SourceID LLUUID } // agent id or object id
|
|
{ OwnerID LLUUID } // object's owner
|
|
{ SourceType U8 }
|
|
{ ChatType U8 }
|
|
{ Audible U8 }
|
|
{ Position LLVector3 }
|
|
{ Message Variable 2 } // UTF-8 text
|
|
}
|
|
}
|
|
|
|
|
|
// Simulator statistics packet (goes out to viewer and dataserver/spaceserver)
|
|
{
|
|
SimStats Low 140 Trusted Unencoded
|
|
{
|
|
Region Single
|
|
{ RegionX U32 }
|
|
{ RegionY U32 }
|
|
{ RegionFlags U32 }
|
|
{ ObjectCapacity U32 }
|
|
}
|
|
{
|
|
Stat Variable
|
|
{ StatID U32 }
|
|
{ StatValue F32 }
|
|
}
|
|
{
|
|
PidStat Single
|
|
{ PID S32 }
|
|
}
|
|
}
|
|
|
|
// viewer -> sim
|
|
// reliable
|
|
{
|
|
RequestRegionInfo Low 141 NotTrusted Unencoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
}
|
|
}
|
|
|
|
// RegionInfo
|
|
// Used to populate UI for both region/estate floater
|
|
// and god tools floater
|
|
// sim -> viewer
|
|
// reliable
|
|
{
|
|
RegionInfo Low 142 NotTrusted Zerocoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
}
|
|
{
|
|
RegionInfo Single
|
|
{ SimName Variable 1 } // string
|
|
{ EstateID U32 }
|
|
{ ParentEstateID U32 }
|
|
{ RegionFlags U32 }
|
|
{ SimAccess U8 }
|
|
{ MaxAgents U8 }
|
|
{ BillableFactor F32 }
|
|
{ ObjectBonusFactor F32 }
|
|
{ WaterHeight F32 }
|
|
{ TerrainRaiseLimit F32 }
|
|
{ TerrainLowerLimit F32 }
|
|
{ PricePerMeter S32 }
|
|
{ RedirectGridX S32 }
|
|
{ RedirectGridY S32 }
|
|
{ UseEstateSun BOOL }
|
|
{ SunHour F32 } // last value set by estate or region controls JC
|
|
}
|
|
{
|
|
RegionInfo2 Single
|
|
{ ProductSKU Variable 1 } // string
|
|
{ ProductName Variable 1 } // string
|
|
{ MaxAgents32 U32 } // Identical to RegionInfo.MaxAgents but allows greater range
|
|
{ HardMaxAgents U32 }
|
|
{ HardMaxObjects U32 }
|
|
}
|
|
}
|
|
|
|
// GodUpdateRegionInfo
|
|
// Sent from viewer to sim after a god has changed some
|
|
// of the parameters in the god tools floater
|
|
// viewer -> sim
|
|
// reliable
|
|
{
|
|
GodUpdateRegionInfo Low 143 NotTrusted Zerocoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
}
|
|
{
|
|
RegionInfo Single
|
|
{ SimName Variable 1 } // string
|
|
{ EstateID U32 }
|
|
{ ParentEstateID U32 }
|
|
{ RegionFlags U32 }
|
|
{ BillableFactor F32 }
|
|
{ PricePerMeter S32 }
|
|
{ RedirectGridX S32 }
|
|
{ RedirectGridY S32 }
|
|
}
|
|
}
|
|
|
|
//NearestLandingRegionRequest
|
|
//sim->dataserver
|
|
//Sent from the region to the data server
|
|
//to request the most up to date region for the requesting
|
|
//region to redirect teleports to
|
|
{
|
|
NearestLandingRegionRequest Low 144 Trusted Unencoded
|
|
{
|
|
RequestingRegionData Single
|
|
{ RegionHandle U64 }
|
|
}
|
|
}
|
|
|
|
//NearestLandingPointReply
|
|
//dataserver->sim
|
|
//Sent from the data server to a region in reply
|
|
//to the redirectregion request stating which region
|
|
//the requesting region should redirect teleports to if necessary
|
|
{
|
|
NearestLandingRegionReply Low 145 Trusted Unencoded
|
|
{
|
|
LandingRegionData Single
|
|
{ RegionHandle U64 }
|
|
}
|
|
}
|
|
|
|
//NearestLandingPointUpdated
|
|
//sim->dataserver
|
|
//Sent from a region to the data server
|
|
//to have the dataserver note/clear in the db
|
|
//that the region has updated it's nearest landing point
|
|
{
|
|
NearestLandingRegionUpdated Low 146 Trusted Unencoded
|
|
{
|
|
RegionData Single
|
|
{ RegionHandle U64 }
|
|
}
|
|
}
|
|
|
|
|
|
//TeleportLandingStatusChanged
|
|
//sim->dataserver
|
|
//Sent from the region to the data server
|
|
//to note that the region's teleportation landing status has changed
|
|
{
|
|
TeleportLandingStatusChanged Low 147 Trusted Unencoded
|
|
{
|
|
RegionData Single
|
|
{ RegionHandle U64 }
|
|
}
|
|
}
|
|
|
|
// RegionHandshake
|
|
// Sent by region to viewer after it has received UseCircuitCode
|
|
// from that viewer.
|
|
// sim -> viewer
|
|
// reliable
|
|
{
|
|
RegionHandshake Low 148 Trusted Zerocoded
|
|
{
|
|
RegionInfo Single
|
|
{ RegionFlags U32 }
|
|
{ SimAccess U8 }
|
|
{ SimName Variable 1 } // string
|
|
{ SimOwner LLUUID }
|
|
{ IsEstateManager BOOL } // this agent, for this sim
|
|
{ WaterHeight F32 }
|
|
{ BillableFactor F32 }
|
|
{ CacheID LLUUID }
|
|
{ TerrainBase0 LLUUID }
|
|
{ TerrainBase1 LLUUID }
|
|
{ TerrainBase2 LLUUID }
|
|
{ TerrainBase3 LLUUID }
|
|
{ TerrainDetail0 LLUUID }
|
|
{ TerrainDetail1 LLUUID }
|
|
{ TerrainDetail2 LLUUID }
|
|
{ TerrainDetail3 LLUUID }
|
|
{ TerrainStartHeight00 F32 }
|
|
{ TerrainStartHeight01 F32 }
|
|
{ TerrainStartHeight10 F32 }
|
|
{ TerrainStartHeight11 F32 }
|
|
{ TerrainHeightRange00 F32 }
|
|
{ TerrainHeightRange01 F32 }
|
|
{ TerrainHeightRange10 F32 }
|
|
{ TerrainHeightRange11 F32 }
|
|
}
|
|
{
|
|
RegionInfo2 Single
|
|
{ RegionID LLUUID }
|
|
}
|
|
{
|
|
RegionInfo3 Single
|
|
{ CPUClassID S32 }
|
|
{ CPURatio S32 }
|
|
{ ColoName Variable 1 } // string
|
|
{ ProductSKU Variable 1 } // string
|
|
{ ProductName Variable 1 } // string
|
|
}
|
|
}
|
|
|
|
// RegionHandshakeReply
|
|
// viewer -> sim
|
|
// reliable
|
|
// Sent after viewer has initialized the (pre-existing)
|
|
// LLViewerRegion with the name, access level, etc. and
|
|
// has loaded the cache for the region.
|
|
// After the simulator receives this, it will start sending
|
|
// data about objects.
|
|
{
|
|
RegionHandshakeReply Low 149 NotTrusted Zerocoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
}
|
|
{
|
|
RegionInfo Single
|
|
{ Flags U32 }
|
|
}
|
|
}
|
|
|
|
// The CoarseLocationUpdate message is sent to notify the viewer of
|
|
// the location of mappable objects in the region. 1 meter resolution is
|
|
// sufficient for this. The index block is used to show where you are,
|
|
// and where someone you are tracking is located. They are -1 if not
|
|
// applicable.
|
|
{
|
|
CoarseLocationUpdate Medium 6 Trusted Unencoded
|
|
{
|
|
Location Variable
|
|
{ X U8 }
|
|
{ Y U8 }
|
|
{ Z U8 } // Z in meters / 4
|
|
}
|
|
{
|
|
Index Single
|
|
{ You S16 }
|
|
{ Prey S16 }
|
|
}
|
|
{
|
|
AgentData Variable
|
|
{ AgentID LLUUID }
|
|
}
|
|
}
|
|
|
|
// ImageData - sent to viewer to transmit information about an image
|
|
{
|
|
ImageData High 9 Trusted Unencoded
|
|
{
|
|
ImageID Single
|
|
{ ID LLUUID }
|
|
{ Codec U8 }
|
|
{ Size U32 }
|
|
{ Packets U16 }
|
|
}
|
|
{
|
|
ImageData Single
|
|
{ Data Variable 2 }
|
|
}
|
|
}
|
|
|
|
// ImagePacket - follow on image data for images having > 1 packet of data
|
|
{
|
|
ImagePacket High 10 Trusted Unencoded
|
|
{
|
|
ImageID Single
|
|
{ ID LLUUID }
|
|
{ Packet U16 }
|
|
}
|
|
{
|
|
ImageData Single
|
|
{ Data Variable 2 }
|
|
}
|
|
}
|
|
|
|
// LayerData - Sent to viewer - encodes layer data
|
|
|
|
{
|
|
LayerData High 11 Trusted Unencoded
|
|
{
|
|
LayerID Single
|
|
{ Type U8 }
|
|
|
|
}
|
|
{
|
|
LayerData Single
|
|
{ Data Variable 2 }
|
|
}
|
|
}
|
|
|
|
// ObjectUpdate - Sent by objects from the simulator to the viewer
|
|
//
|
|
// If only one ImageID is sent for an object type that has more than
|
|
// one face, the same image is repeated on each subsequent face.
|
|
//
|
|
// NameValue is a list of name-value strings, separated by \n characters,
|
|
// terminated by \0
|
|
//
|
|
// Data is type-specific opaque data for this object
|
|
{
|
|
ObjectUpdate High 12 Trusted Zerocoded
|
|
{
|
|
RegionData Single
|
|
{ RegionHandle U64 }
|
|
{ TimeDilation U16 }
|
|
}
|
|
{
|
|
ObjectData Variable
|
|
{ ID U32 }
|
|
{ State U8 }
|
|
|
|
{ FullID LLUUID }
|
|
{ CRC U32 } // TEMPORARY HACK FOR JAMES
|
|
{ PCode U8 }
|
|
{ Material U8 }
|
|
{ ClickAction U8 }
|
|
{ Scale LLVector3 }
|
|
{ ObjectData Variable 1 }
|
|
|
|
{ ParentID U32 }
|
|
{ UpdateFlags U32 } // U32, see object_flags.h
|
|
|
|
{ PathCurve U8 }
|
|
{ ProfileCurve U8 }
|
|
{ PathBegin U16 } // 0 to 1, quanta = 0.01
|
|
{ PathEnd U16 } // 0 to 1, quanta = 0.01
|
|
{ PathScaleX U8 } // 0 to 1, quanta = 0.01
|
|
{ PathScaleY U8 } // 0 to 1, quanta = 0.01
|
|
{ PathShearX U8 } // -.5 to .5, quanta = 0.01
|
|
{ PathShearY U8 } // -.5 to .5, quanta = 0.01
|
|
{ PathTwist S8 } // -1 to 1, quanta = 0.01
|
|
{ PathTwistBegin S8 } // -1 to 1, quanta = 0.01
|
|
{ PathRadiusOffset S8 } // -1 to 1, quanta = 0.01
|
|
{ PathTaperX S8 } // -1 to 1, quanta = 0.01
|
|
{ PathTaperY S8 } // -1 to 1, quanta = 0.01
|
|
{ PathRevolutions U8 } // 0 to 3, quanta = 0.015
|
|
{ PathSkew S8 } // -1 to 1, quanta = 0.01
|
|
{ ProfileBegin U16 } // 0 to 1, quanta = 0.01
|
|
{ ProfileEnd U16 } // 0 to 1, quanta = 0.01
|
|
{ ProfileHollow U16 } // 0 to 1, quanta = 0.01
|
|
|
|
{ TextureEntry Variable 2 }
|
|
{ TextureAnim Variable 1 }
|
|
|
|
{ NameValue Variable 2 }
|
|
{ Data Variable 2 }
|
|
{ Text Variable 1 } // llSetText() hovering text
|
|
{ TextColor Fixed 4 } // actually, a LLColor4U
|
|
{ MediaURL Variable 1 } // URL for web page, movie, etc.
|
|
|
|
// Info for particle systems
|
|
{ PSBlock Variable 1 }
|
|
|
|
// Extra parameters
|
|
{ ExtraParams Variable 1 }
|
|
|
|
// info for looped attached sounds
|
|
// because these are almost always all zero
|
|
// the hit after zero-coding is only 2 bytes
|
|
// not the 42 you see here
|
|
{ Sound LLUUID }
|
|
{ OwnerID LLUUID } // HACK object's owner id, only set if non-null sound, for muting
|
|
{ Gain F32 }
|
|
{ Flags U8 }
|
|
{ Radius F32 } // cutoff radius
|
|
|
|
// joint info -- is sent in the update of each joint-child-root
|
|
{ JointType U8 }
|
|
{ JointPivot LLVector3 }
|
|
{ JointAxisOrAnchor LLVector3 }
|
|
}
|
|
}
|
|
|
|
|
|
// ObjectUpdateCompressed
|
|
{
|
|
ObjectUpdateCompressed High 13 Trusted Unencoded
|
|
{
|
|
RegionData Single
|
|
{ RegionHandle U64 }
|
|
{ TimeDilation U16 }
|
|
}
|
|
{
|
|
ObjectData Variable
|
|
{ UpdateFlags U32 }
|
|
{ Data Variable 2 }
|
|
}
|
|
}
|
|
|
|
// ObjectUpdateCached
|
|
// reliable
|
|
{
|
|
ObjectUpdateCached High 14 Trusted Unencoded
|
|
{
|
|
RegionData Single
|
|
{ RegionHandle U64 }
|
|
{ TimeDilation U16 }
|
|
}
|
|
{
|
|
ObjectData Variable
|
|
{ ID U32 }
|
|
{ CRC U32 }
|
|
{ UpdateFlags U32 }
|
|
}
|
|
}
|
|
|
|
// packed terse object update format
|
|
{
|
|
ImprovedTerseObjectUpdate High 15 Trusted Unencoded
|
|
{
|
|
RegionData Single
|
|
{ RegionHandle U64 }
|
|
{ TimeDilation U16 }
|
|
}
|
|
{
|
|
ObjectData Variable
|
|
{ Data Variable 1 }
|
|
{ TextureEntry Variable 2 }
|
|
}
|
|
}
|
|
|
|
// KillObject - Sent by objects to the viewer to tell them to kill themselves
|
|
|
|
{
|
|
KillObject High 16 Trusted Unencoded
|
|
{
|
|
ObjectData Variable
|
|
{ ID U32 }
|
|
}
|
|
}
|
|
|
|
|
|
// CrossedRegion - new way to tell a viewer it has gone across a region
|
|
// boundary
|
|
{
|
|
CrossedRegion Medium 7 Trusted Unencoded UDPBlackListed
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
}
|
|
{
|
|
RegionData Single
|
|
{ SimIP IPADDR }
|
|
{ SimPort IPPORT }
|
|
{ RegionHandle U64 }
|
|
{ SeedCapability Variable 2 } // URL
|
|
}
|
|
{
|
|
Info Single
|
|
{ Position LLVector3 }
|
|
{ LookAt LLVector3 }
|
|
}
|
|
}
|
|
|
|
// SimulatorViewerTimeMessage - Allows viewer to resynch to world time
|
|
|
|
{
|
|
SimulatorViewerTimeMessage Low 150 Trusted Unencoded
|
|
{
|
|
TimeInfo Single
|
|
{ UsecSinceStart U64 }
|
|
{ SecPerDay U32 }
|
|
{ SecPerYear U32 }
|
|
{ SunDirection LLVector3 }
|
|
{ SunPhase F32 }
|
|
{ SunAngVelocity LLVector3 }
|
|
}
|
|
}
|
|
|
|
// EnableSimulator - Preps a viewer to receive data from a simulator
|
|
|
|
{
|
|
EnableSimulator Low 151 Trusted Unencoded UDPBlackListed
|
|
{
|
|
SimulatorInfo Single
|
|
{ Handle U64 }
|
|
{ IP IPADDR }
|
|
{ Port IPPORT }
|
|
}
|
|
}
|
|
|
|
// DisableThisSimulator - Tells a viewer not to expect data from this simulator anymore
|
|
|
|
{
|
|
DisableSimulator Low 152 Trusted Unencoded
|
|
}
|
|
|
|
// ConfirmEnableSimulator - A confirmation message sent from simulator to neighbors that the simulator
|
|
// has successfully been enabled by the viewer
|
|
|
|
{
|
|
ConfirmEnableSimulator Medium 8 Trusted Unencoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// New Transfer system
|
|
//-----------------------------------------------------------------------------
|
|
|
|
// Request a new transfer (target->source)
|
|
{
|
|
TransferRequest Low 153 NotTrusted Zerocoded
|
|
{
|
|
TransferInfo Single
|
|
{ TransferID LLUUID }
|
|
{ ChannelType S32 }
|
|
{ SourceType S32 }
|
|
{ Priority F32 }
|
|
{ Params Variable 2 }
|
|
}
|
|
}
|
|
|
|
// Return info about a transfer/initiate transfer (source->target)
|
|
// Possibly should have a Params field like above
|
|
{
|
|
TransferInfo Low 154 NotTrusted Zerocoded
|
|
{
|
|
TransferInfo Single
|
|
{ TransferID LLUUID }
|
|
{ ChannelType S32 }
|
|
{ TargetType S32 }
|
|
{ Status S32 }
|
|
{ Size S32 }
|
|
{ Params Variable 2 }
|
|
}
|
|
}
|
|
|
|
{
|
|
TransferPacket High 17 NotTrusted Unencoded
|
|
{
|
|
TransferData Single
|
|
{ TransferID LLUUID }
|
|
{ ChannelType S32 }
|
|
{ Packet S32 }
|
|
{ Status S32 }
|
|
{ Data Variable 2 }
|
|
}
|
|
}
|
|
|
|
// Abort a transfer in progress (either from target->source or source->target)
|
|
{
|
|
TransferAbort Low 155 NotTrusted Zerocoded
|
|
{
|
|
TransferInfo Single
|
|
{ TransferID LLUUID }
|
|
{ ChannelType S32 }
|
|
}
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// General file transfer
|
|
//-----------------------------------------------------------------------------
|
|
|
|
// RequestXfer - request an arbitrary xfer
|
|
{
|
|
RequestXfer Low 156 NotTrusted Zerocoded
|
|
{
|
|
XferID Single
|
|
{ ID U64 }
|
|
{ Filename Variable 1 }
|
|
{ FilePath U8 } // ELLPath
|
|
{ DeleteOnCompletion BOOL } // BOOL
|
|
{ UseBigPackets BOOL } // BOOL
|
|
{ VFileID LLUUID }
|
|
{ VFileType S16 }
|
|
}
|
|
}
|
|
|
|
// SendXferPacket - send an additional packet of an arbitrary xfer from sim -> viewer
|
|
{
|
|
SendXferPacket High 18 NotTrusted Unencoded
|
|
{
|
|
XferID Single
|
|
{ ID U64 }
|
|
{ Packet U32 }
|
|
}
|
|
{
|
|
DataPacket Single
|
|
{ Data Variable 2 }
|
|
}
|
|
}
|
|
|
|
// ConfirmXferPacket
|
|
{
|
|
ConfirmXferPacket High 19 NotTrusted Unencoded
|
|
{
|
|
XferID Single
|
|
{ ID U64 }
|
|
{ Packet U32 }
|
|
}
|
|
}
|
|
|
|
// AbortXfer
|
|
{
|
|
AbortXfer Low 157 NotTrusted Unencoded
|
|
{
|
|
XferID Single
|
|
{ ID U64 }
|
|
{ Result S32 }
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Avatar information
|
|
//-----------------------------------------------------------------------------
|
|
|
|
|
|
// AvatarAnimation - Update animation state
|
|
// simulator --> viewer
|
|
{
|
|
AvatarAnimation High 20 Trusted Unencoded
|
|
{
|
|
Sender Single
|
|
{ ID LLUUID }
|
|
}
|
|
{
|
|
AnimationList Variable
|
|
{ AnimID LLUUID }
|
|
{ AnimSequenceID S32 }
|
|
}
|
|
{
|
|
AnimationSourceList Variable
|
|
{ ObjectID LLUUID }
|
|
}
|
|
{
|
|
PhysicalAvatarEventList Variable
|
|
{ TypeData Variable 1 }
|
|
}
|
|
|
|
}
|
|
|
|
// AvatarAppearance - Update visual params
|
|
{
|
|
AvatarAppearance Low 158 Trusted Zerocoded
|
|
{
|
|
Sender Single
|
|
{ ID LLUUID }
|
|
{ IsTrial BOOL }
|
|
}
|
|
{
|
|
ObjectData Single
|
|
{ TextureEntry Variable 2 }
|
|
}
|
|
{
|
|
VisualParam Variable
|
|
{ ParamValue U8 }
|
|
}
|
|
}
|
|
|
|
// AvatarSitResponse - response to a request to sit on an object
|
|
{
|
|
AvatarSitResponse High 21 Trusted Zerocoded
|
|
{
|
|
SitObject Single
|
|
{ ID LLUUID }
|
|
}
|
|
{
|
|
SitTransform Single
|
|
{ AutoPilot BOOL }
|
|
{ SitPosition LLVector3 }
|
|
{ SitRotation LLQuaternion }
|
|
{ CameraEyeOffset LLVector3 }
|
|
{ CameraAtOffset LLVector3 }
|
|
{ ForceMouselook BOOL }
|
|
}
|
|
}
|
|
|
|
// SetFollowCamProperties
|
|
{
|
|
SetFollowCamProperties Low 159 Trusted Unencoded
|
|
{
|
|
ObjectData Single
|
|
{ ObjectID LLUUID }
|
|
}
|
|
{
|
|
CameraProperty Variable
|
|
{ Type S32 }
|
|
{ Value F32 }
|
|
}
|
|
}
|
|
|
|
// ClearFollowCamProperties
|
|
{
|
|
ClearFollowCamProperties Low 160 Trusted Unencoded
|
|
{
|
|
ObjectData Single
|
|
{ ObjectID LLUUID }
|
|
}
|
|
}
|
|
|
|
// CameraConstraint - new camera distance limit (based on collision with objects)
|
|
{
|
|
CameraConstraint High 22 Trusted Zerocoded
|
|
{
|
|
CameraCollidePlane Single
|
|
{ Plane LLVector4 }
|
|
}
|
|
}
|
|
|
|
// ObjectProperties
|
|
// Extended information such as creator, permissions, etc.
|
|
// Medium because potentially driven by mouse hover events.
|
|
{
|
|
ObjectProperties Medium 9 Trusted Zerocoded
|
|
{
|
|
ObjectData Variable
|
|
{ ObjectID LLUUID }
|
|
{ CreatorID LLUUID }
|
|
{ OwnerID LLUUID }
|
|
{ GroupID LLUUID }
|
|
{ CreationDate U64 }
|
|
{ BaseMask U32 }
|
|
{ OwnerMask U32 }
|
|
{ GroupMask U32 }
|
|
{ EveryoneMask U32 }
|
|
{ NextOwnerMask U32 }
|
|
{ OwnershipCost S32 }
|
|
// { TaxRate F32 } // F32
|
|
{ SaleType U8 } // U8 -> EForSale
|
|
{ SalePrice S32 }
|
|
{ AggregatePerms U8 }
|
|
{ AggregatePermTextures U8 }
|
|
{ AggregatePermTexturesOwner U8 }
|
|
{ Category U32 } // LLCategory
|
|
{ InventorySerial S16 } // S16
|
|
{ ItemID LLUUID }
|
|
{ FolderID LLUUID }
|
|
{ FromTaskID LLUUID }
|
|
{ LastOwnerID LLUUID }
|
|
{ Name Variable 1 }
|
|
{ Description Variable 1 }
|
|
{ TouchName Variable 1 }
|
|
{ SitName Variable 1 }
|
|
{ TextureID Variable 1 }
|
|
}
|
|
}
|
|
|
|
// ObjectPropertiesFamily
|
|
// Medium because potentially driven by mouse hover events.
|
|
{
|
|
ObjectPropertiesFamily Medium 10 Trusted Zerocoded
|
|
{
|
|
ObjectData Single
|
|
{ RequestFlags U32 }
|
|
{ ObjectID LLUUID }
|
|
{ OwnerID LLUUID }
|
|
{ GroupID LLUUID }
|
|
{ BaseMask U32 }
|
|
{ OwnerMask U32 }
|
|
{ GroupMask U32 }
|
|
{ EveryoneMask U32 }
|
|
{ NextOwnerMask U32 }
|
|
{ OwnershipCost S32 }
|
|
{ SaleType U8 } // U8 -> EForSale
|
|
{ SalePrice S32 }
|
|
{ Category U32 } // LLCategory
|
|
{ LastOwnerID LLUUID }
|
|
{ Name Variable 1 }
|
|
{ Description Variable 1 }
|
|
}
|
|
}
|
|
|
|
// RequestPayPrice
|
|
// viewer -> sim
|
|
{
|
|
RequestPayPrice Low 161 NotTrusted Unencoded
|
|
{
|
|
ObjectData Single
|
|
{ ObjectID LLUUID }
|
|
}
|
|
}
|
|
|
|
// PayPriceReply
|
|
// sim -> viewer
|
|
{
|
|
PayPriceReply Low 162 Trusted Unencoded
|
|
{
|
|
ObjectData Single
|
|
{ ObjectID LLUUID }
|
|
{ DefaultPayPrice S32 }
|
|
}
|
|
{
|
|
ButtonData Variable
|
|
|
|
{ PayButton S32 }
|
|
}
|
|
}
|
|
|
|
// KickUser
|
|
// *FIXME*
|
|
// Kick off a logged-in user, such as when two people log in with the
|
|
// same account name.
|
|
// ROUTED dataserver -> userserver -> spaceserver -> simulator -> viewer
|
|
// reliable, but that may not matter if a system component is quitting
|
|
{
|
|
KickUser Low 163 Trusted Unencoded
|
|
{
|
|
TargetBlock Single
|
|
{ TargetIP IPADDR } // U32 encoded IP
|
|
{ TargetPort IPPORT }
|
|
}
|
|
{
|
|
UserInfo Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
{ Reason Variable 2 } // string
|
|
}
|
|
}
|
|
|
|
// ack sent from the simulator up to the main database so that login
|
|
// can continue.
|
|
{
|
|
KickUserAck Low 164 Trusted Unencoded
|
|
{
|
|
UserInfo Single
|
|
{ SessionID LLUUID }
|
|
{ Flags U32 }
|
|
}
|
|
}
|
|
|
|
// GodKickUser
|
|
// When a god wants someone kicked
|
|
// viewer -> sim
|
|
// reliable
|
|
{
|
|
GodKickUser Low 165 NotTrusted Unencoded
|
|
{
|
|
UserInfo Single
|
|
{ GodID LLUUID }
|
|
{ GodSessionID LLUUID }
|
|
{ AgentID LLUUID }
|
|
{ KickFlags U32 }
|
|
{ Reason Variable 2 } // string
|
|
}
|
|
}
|
|
|
|
// SystemKickUser
|
|
// user->space, reliable
|
|
{
|
|
SystemKickUser Low 166 Trusted Unencoded
|
|
{
|
|
AgentInfo Variable
|
|
{ AgentID LLUUID }
|
|
}
|
|
}
|
|
|
|
// EjectUser
|
|
// viewer -> sim
|
|
// reliable
|
|
{
|
|
EjectUser Low 167 NotTrusted Unencoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
}
|
|
{
|
|
Data Single
|
|
{ TargetID LLUUID }
|
|
{ Flags U32 }
|
|
}
|
|
}
|
|
|
|
// FreezeUser
|
|
// Freeze someone who is on my land.
|
|
// viewer -> sim
|
|
// reliable
|
|
{
|
|
FreezeUser Low 168 NotTrusted Unencoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
}
|
|
{
|
|
Data Single
|
|
{ TargetID LLUUID }
|
|
{ Flags U32 }
|
|
}
|
|
}
|
|
|
|
|
|
// AvatarPropertiesRequest
|
|
// viewer -> simulator
|
|
// reliable
|
|
{
|
|
AvatarPropertiesRequest Low 169 NotTrusted Unencoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
{ AvatarID LLUUID }
|
|
}
|
|
}
|
|
|
|
// AvatarPropertiesRequestBackend
|
|
// simulator -> dataserver
|
|
// reliable
|
|
{
|
|
AvatarPropertiesRequestBackend Low 170 Trusted Unencoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ AvatarID LLUUID }
|
|
{ GodLevel U8 }
|
|
{ WebProfilesDisabled BOOL }
|
|
}
|
|
}
|
|
// AvatarPropertiesReply
|
|
// dataserver -> simulator
|
|
// simulator -> viewer
|
|
// reliable
|
|
{
|
|
AvatarPropertiesReply Low 171 Trusted Zerocoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID } // your id
|
|
{ AvatarID LLUUID } // avatar you're asking about
|
|
}
|
|
{
|
|
PropertiesData Single
|
|
{ ImageID LLUUID }
|
|
{ FLImageID LLUUID }
|
|
{ PartnerID LLUUID }
|
|
{ AboutText Variable 2 } // string, up to 512
|
|
{ FLAboutText Variable 1 } // string
|
|
{ BornOn Variable 1 } // string
|
|
{ ProfileURL Variable 1 } // string
|
|
{ CharterMember Variable 1 } // special - usually U8
|
|
{ Flags U32 }
|
|
}
|
|
}
|
|
|
|
{
|
|
AvatarInterestsReply Low 172 Trusted Zerocoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID } // your id
|
|
{ AvatarID LLUUID } // avatar you're asking about
|
|
}
|
|
{
|
|
PropertiesData Single
|
|
{ WantToMask U32 }
|
|
{ WantToText Variable 1 } // string
|
|
{ SkillsMask U32 }
|
|
{ SkillsText Variable 1 } // string
|
|
{ LanguagesText Variable 1 } // string
|
|
}
|
|
}
|
|
|
|
// AvatarGroupsReply
|
|
// dataserver -> simulator
|
|
// simulator -> viewer
|
|
// reliable
|
|
{
|
|
AvatarGroupsReply Low 173 Trusted Zerocoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID } // your id
|
|
{ AvatarID LLUUID } // avatar you're asking about
|
|
}
|
|
{
|
|
GroupData Variable
|
|
{ GroupPowers U64 }
|
|
{ AcceptNotices BOOL }
|
|
{ GroupTitle Variable 1 }
|
|
{ GroupID LLUUID }
|
|
{ GroupName Variable 1 }
|
|
{ GroupInsigniaID LLUUID }
|
|
}
|
|
{
|
|
NewGroupData Single
|
|
{ ListInProfile BOOL } // whether group displays in profile
|
|
}
|
|
}
|
|
|
|
|
|
// AvatarPropertiesUpdate
|
|
// viewer -> simulator
|
|
// reliable
|
|
{
|
|
AvatarPropertiesUpdate Low 174 NotTrusted Zerocoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
}
|
|
{
|
|
PropertiesData Single
|
|
{ ImageID LLUUID }
|
|
{ FLImageID LLUUID }
|
|
{ AboutText Variable 2 } // string, up to 512
|
|
{ FLAboutText Variable 1 }
|
|
{ AllowPublish BOOL } // whether profile is externally visible or not
|
|
{ MaturePublish BOOL } // profile is "mature"
|
|
{ ProfileURL Variable 1 } // string
|
|
}
|
|
}
|
|
|
|
// AvatarInterestsUpdate
|
|
// viewer -> simulator
|
|
// reliable
|
|
{
|
|
AvatarInterestsUpdate Low 175 NotTrusted Zerocoded
|
|
{
|
|
AgentData Single
|
|
{ AgentID LLUUID }
|
|
{ SessionID LLUUID }
|
|
}
|
|
{
|
|
PropertiesData Single
|
|
{ WantToMask U32 }
|
|
{ WantToText Variable 1 } // string
|
|
{ SkillsMask U32 }
|
|
{ SkillsText Variable 1 } // string
|
|
{ LanguagesText Variable 1 } // string
|
|
}
|
|
}
|
|
|