LL change: the status of STATUS_DIE_AT_* is returned
As of Second Life Server 2022-09-09.574921, STATUS_DIE_AT_EDGE and STATUS_DIE_AT_NO_ENTRY return their corresponding settings rather than always FALSE. Regression/coverage tests are clearly lacking in this area, as the change didn't trigger any test breakage, therefore add some unit tests.
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@@ -28,6 +28,7 @@ default
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, llGetDisplayName("")
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, llGetEnv("")
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, llGetEnv("yadda")
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, llGetStatus(STATUS_CAST_SHADOWS)
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]);
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}
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}
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@@ -27,6 +27,7 @@ default
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, ""
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, ""
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, ""
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, 0
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]);
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}
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}
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@@ -23,6 +23,8 @@ default
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, llGetEnv("estate_name")
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, llXorBase64Strings("++++", "?")
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, llAbs(-2147483648)
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, llGetStatus(STATUS_DIE_AT_EDGE)
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, llGetStatus(STATUS_DIE_AT_NO_ENTRY)
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]);
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}
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}
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@@ -21,6 +21,8 @@ default
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, llGetEnv("estate_name")
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, llXorBase64Strings("++++", "?")
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, llAbs(((integer)-2147483648))
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, llGetStatus(128)
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, llGetStatus(2048)
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]);
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}
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}
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