integer a = 0; -> integer a; float f; -> float f = 0; vector v; -> vector v = <0,0,0>; rotation r -> rotation r = <0,0,0,1>;
25 KiB
25 KiB
integer a = 0; -> integer a; float f; -> float f = 0; vector v; -> vector v = <0,0,0>; rotation r -> rotation r = <0,0,0,1>;