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LSL-Scripts/Camera_HUD/Camera_HUD/Object/Camera_HUD_1.lsl

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2015-08-09 16:54:31 -05:00
// :CATEGORY:Camera
// :NAME:Camera_HUD
// :AUTHOR:Fred Gandt
// :CREATED:2012-03-24 16:49:43.897
// :EDITED:2013-09-18 15:38:50
// :ID:145
// :NUM:211
// :REV:1.0
// :WORLD:Second Life
// :DESCRIPTION:
// Create the Object // To create the object use the following script. Just drop it onto/into a fresh prim. The resulting prim is quite small since it is designed to be a low impact HUD.
// :CODE:
//This work uses content from the Second Life® Wiki article http://wiki.secondlife.com/wiki/User:Fred_Gandt/Scripts/Continued_5. Copyright © 2007-2009 Linden Research, Inc. Licensed under the Creative Commons Attribution-Share Alike 3.0 License
// V1 //
default
{
state_entry()
{
llSetObjectName("CamHUD"); // You can change this after if you want.
llSetPrimitiveParams([7, <0.01, 0.05, 0.025>,
8, <1.0, 0.0, 0.0, 0.0>,
9, 0, 0, <0.125, 0.625, 0.0>, 0.1, <0.0, 0.0, 0.0>, <1.0, 1.0, 0.0>, <0.0, 0.0, 0.0>,
17, -1, "5748decc-f629-461c-9a36-a35a221fe21f", <1.0, 1.0, 0.0>, <0.0, 0.0, 0.0>, 0.0]);
llRemoveInventory(llGetScriptName()); // Done its job so self deletes.
}
}