missing llSetText

This commit is contained in:
Fred Beckhusen
2021-10-25 10:36:58 -05:00
parent 13a6a3471a
commit 3530540b2d
3 changed files with 160 additions and 160 deletions

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@@ -1,3 +1,3 @@
<Solution name="Prim_Counter__Lag_display">
<Project name="Prim_Counter__Lag_display" path="Prim_Counter__Lag_display\Prim_Counter__Lag_display.prj" active="true"/>
<Project name="Prim_Counter__Lag_display" path="Prim_Counter__Lag_display\Prim_Counter__Lag_display.prj" active="true"/>
</Solution>

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@@ -1,156 +1,156 @@
// :CATEGORY:Prim Calculator
// :NAME:Prim_Counter__Lag_display
// :AUTHOR:Jamie Galliard
// :CREATED:2011-12-10 03:10:41.670
// :EDITED:2013-09-18 15:39:00
// :ID:651
// :NUM:887
// :REV:1.0
// :WORLD:Second Life
// :DESCRIPTION:
// Prim_Counter__Lag_display
// :CODE:
// Author: Jamie Galliard
// This program is free software; you can redistribute it and/or modify it.
// License information must be included in any script you give out or use.
// by [[Jamie Galliard]], code released to the public domain under GNU GPL version 3.0 license.
// you are free to use, but not sell this script. If included in your product, the script
// must me full perm.
// Please leave any authors credits intact in any script you use or publish.
////////////////////////////////////////////////////////////////////
//
// May not be sold with explicit permission from Jamie Galliard.
// script may not be modified without permission from Jamie Galliard
//
// Most of this comes from the Second Life LSL Portal [ http://wiki.secondlife.com/wiki/LSL_Portal ]
// And I am sure this could be all be optimized.
integer decimals_accuracy = 2;
integer prim_ammount;
float prim_used;
float prim_max;
integer switch;
list parcel;
string parcel_owner;
string Lag()
{
float lag=1-llGetRegionTimeDilation();
lag*=100;
string lagStr=(string)lag;
list cheat=llParseString2List(lagStr,["."],[]);
lagStr=llList2String(cheat,0);
string text = lagStr + "%";
return text;
}
string FPS()
{
float fps=llGetRegionFPS();
string str=(string)fps;
list cheat=llParseString2List(str,["."],[]);
str=llList2String(cheat,0);
string decimals=llGetSubString(llList2String(cheat,1),0,1);
string text = str + "." + decimals;
return text;
}
string getFPS()
{
float fps = llGetRegionTimeDilation();
string str = (string)fps;
list cheat = llParseString2List(str, ["."], []);
str = llList2String(cheat, 0);
string decimals = llGetSubString(llList2String(cheat, 1), 0, 1);
string text = str + "." + decimals;
return text;
}
string percent(float in)
{
string str = (string)in;
list cheat = llParseString2List(str, ["."], []);
str = llList2String(cheat, 0);
return str;
}
light(integer on) // Set between Green and Black for On and Off.
{
if (on)
{
llSetLinkPrimitiveParamsFast(-2,[PRIM_POINT_LIGHT, TRUE, <0, 1, 0>, 1.0, 0.5, 0.75, PRIM_FULLBRIGHT, ALL_SIDES, TRUE, PRIM_COLOR, ALL_SIDES, <0,1,0>, 1]);
// :CATEGORY:Prim Calculator
// :NAME:Prim_Counter__Lag_display
// :AUTHOR:Jamie Galliard
// :CREATED:2011-12-10 03:10:41.670
// :EDITED:2013-09-18 15:39:00
// :ID:651
// :NUM:887
// :REV:1.1
// :WORLD:Second Life
// :DESCRIPTION:
// Prim_Counter__Lag_display
// :CODE:
// Author: Jamie Galliard
// This program is free software; you can redistribute it and/or modify it.
// License information must be included in any script you give out or use.
// by [[Jamie Galliard]], code released to the public domain under GNU GPL version 3.0 license.
// you are free to use, but not sell this script. If included in your product, the script
// must me full perm.
// Please leave any authors credits intact in any script you use or publish.
////////////////////////////////////////////////////////////////////
//
// May not be sold with explicit permission from Jamie Galliard.
// script may not be modified without permission from Jamie Galliard
//
// Most of this comes from the Second Life LSL Portal [ http://wiki.secondlife.com/wiki/LSL_Portal ]
// And I am sure this could be all be optimized.
integer decimals_accuracy = 2;
integer prim_ammount;
float prim_used;
float prim_max;
integer switch;
list parcel;
string parcel_owner;
string Lag()
{
float lag=1-llGetRegionTimeDilation();
lag*=100;
string lagStr=(string)lag;
list cheat=llParseString2List(lagStr,["."],[]);
lagStr=llList2String(cheat,0);
string text = lagStr + "%";
return text;
}
string FPS()
{
float fps=llGetRegionFPS();
string str=(string)fps;
list cheat=llParseString2List(str,["."],[]);
str=llList2String(cheat,0);
string decimals=llGetSubString(llList2String(cheat,1),0,1);
string text = str + "." + decimals;
return text;
}
string getFPS()
{
float fps = llGetRegionTimeDilation();
string str = (string)fps;
list cheat = llParseString2List(str, ["."], []);
str = llList2String(cheat, 0);
string decimals = llGetSubString(llList2String(cheat, 1), 0, 1);
string text = str + "." + decimals;
return text;
}
string percent(float in)
{
string str = (string)in;
list cheat = llParseString2List(str, ["."], []);
str = llList2String(cheat, 0);
return str;
}
light(integer on) // Set between Green and Black for On and Off.
{
if (on)
{
llSetLinkPrimitiveParamsFast(-2,[PRIM_POINT_LIGHT, TRUE, <0, 1, 0>, 1.0, 0.5, 0.75, PRIM_FULLBRIGHT, ALL_SIDES, TRUE, PRIM_COLOR, ALL_SIDES, <0,1,0>, 1]);
}
else
{
llSetLinkPrimitiveParamsFast(-2,[PRIM_POINT_LIGHT, FALSE, <1, 1, 1>, 1.0, 0.5, 0.75, PRIM_FULLBRIGHT, ALL_SIDES, FALSE, PRIM_COLOR, ALL_SIDES, <0,0,0>, 1]);
}
}
off()
{
llSetTimerEvent(0.0);
llSetText(" ",<0,0,0>,0);
light(FALSE);
}
default
{
state_entry()
{
llSetTimerEvent(10.0);
light(FALSE);
llSetText("Initializing..",<1,1,1>,1);
}
touch_start(integer total_number)
{
//if(llDetectedKey(0)!=llGetOwner())return;//work only for owner
switch =! switch;
if(switch)
{
llSetTimerEvent(1.0);
}
else
{
off();
}
}
timer()
{
prim_max = llGetParcelMaxPrims(llGetPos(),FALSE);
prim_ammount = llGetParcelMaxPrims(llGetPos(),FALSE) - llGetParcelPrimCount(llGetPos(),PARCEL_COUNT_TOTAL,FALSE);
prim_used = llGetParcelPrimCount(llGetPos(),PARCEL_COUNT_TOTAL,FALSE);
parcel = llGetParcelDetails(llGetPos(),[PARCEL_DETAILS_NAME,PARCEL_DETAILS_OWNER]);
parcel_owner = llKey2Name(llList2Key(parcel,1));
float percent_used = (prim_used / prim_max) * 100;
if (percent_used > 90.0) // Set to max percent used before changing color.
{
llSetLinkPrimitiveParamsFast(-2,[PRIM_POINT_LIGHT, TRUE, <0, 1, 0>, 1.0, 0.5, 0.75, PRIM_FULLBRIGHT, ALL_SIDES, TRUE, PRIM_COLOR, ALL_SIDES, <1,0,0>, 1]); // RED
}
else
{
light(TRUE);
}
if(parcel_owner == "")
{
parcel_owner = "(Group Owned)";
}
llSetText("Parcel Owner: " + parcel_owner + " \n" +
"Lag: " + Lag() +
"\nFPS: " + FPS() + "\n" +
"Time Dilation: " + getFPS() + "\n" +
"Max Prims Allowed: " + percent(prim_max) + "\n" +
"Prims Used: " + percent(prim_used) + "\n" +
"Prims Un-used: " + (string)prim_ammount + "\n" +
"Percent Used: " + percent(percent_used) + "%",<1.0,1.0,1.0>,1);
}
}

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@@ -1,6 +1,6 @@
<Project name="Prim_Counter__Lag_display" guid="D8BE45C4-6C00-1014-B904-200204C60A89">
<Object name="Object" guid="D8BE46B5-6C00-1014-B904-200204C60A89">
<Script name="Prim_Counter__Lag_display_1.lsl" guid="D8BE6EE3-6C00-1014-B904-200204C60A89">
<Project name="Prim_Counter__Lag_display" guid="d8be45c4-6c00-1014-b904-200204c60a89">
<Object name="Object" guid="d8be46b5-6c00-1014-b904-200204c60a89">
<Script name="Prim_Counter__Lag_display_1.lsl" guid="d8be6ee3-6c00-1014-b904-200204c60a89">
</Script>
</Object>
</Project>