Fred Beckhusen
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// :SHOW:
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// :CATEGORY:NPC
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// :NAME:Collider
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// :AUTHOR:Ferd Frederix
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// :AUTHOR:Fred Beckhusen (Ferd Frederix)
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// :KEYWORDS:
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// :REV:1
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@@ -1,7 +1,7 @@
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// :SHOW:1
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// :CATEGORY:NPC
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// :NAME:All In One NPC Recorder and Player
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// :AUTHOR:Ferd Frederix
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// :AUTHOR:Fred Beckhusen (Ferd Frederix)
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// :KEYWORDS:NPC, Puppeteer
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// :ID:27
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// :REV:3.9
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// Instructions on how to use this is at http://www.outworldz.com/opensim/posts/NPC/
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// This is an OpenSim-only script.
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// Author: Ferd Frederix aka Fred Beckhusen - fred@mitsi.com
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// Author: Fred Beckhusen (Ferd Frederix) aka Fred Beckhusen - fred@mitsi.com
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////////////////////////////////////////////////////////////////////////////////////////////
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// Original code was Copyright (C) 2013 Wizardry and Steamworks - License: GNU GPLv3 //
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// rights of fair usage, the disclaimer and warranty conditions. //
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///////////////////////////////////////////////////////////////////////////////////////////
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// The original NPC controller was from http://was.fm/opensim:npc
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// Extensive additions and bug fixes by Fred Beckhusem, aka Ferd Frederix, fred@mitsi.com
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// Extensive additions and bug fixes by Fred Beckhusem, aka Fred Beckhusen (Ferd Frederix), fred@mitsi.com
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// llSensor had two params swapped
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// @Wander would wander where it had rezzed, not where it was.
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// There was no 'no_sensor' event in sit, so if a @sit failed, the NPC got stuck
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