New scripts ro load

Signed-off-by: Fred Beckhusen <fred@mitsi.com>
This commit is contained in:
Fred Beckhusen
2019-12-17 20:33:18 -06:00
parent 0f9e894c3e
commit 6fdbbbb0a3
18 changed files with 1022 additions and 0 deletions

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integer root = 0 ; // change to the number of a prim that you want to flash
float timeval = 0.1; //the interval between events, smaller = faster
integer counter = 0;
On() {
llSetLinkPrimitiveParamsFast(root,[PRIM_POINT_LIGHT, TRUE, <1,1,1>, 1.0, 10, .1, PRIM_FULLBRIGHT, ALL_SIDES,TRUE, PRIM_GLOW, ALL_SIDES, 1.0]);
}
Off() {
llSetLinkPrimitiveParamsFast(root,[PRIM_POINT_LIGHT, FALSE, <1,1,1>, 1.0, 10, .1, PRIM_FULLBRIGHT, ALL_SIDES,FALSE, PRIM_GLOW, ALL_SIDES, 0.0]);
}
default
{
state_entry()
{
Off();
}
touch_start(integer total_number)
{
llSetTimerEvent(timeval); // between events
}
timer()
{
if (counter == 0)
On();
else if (counter == 1)
Off();
else if (counter == 2)
On();
else if (counter >= 3) {
Off();
counter = -1;
llSetTimerEvent(0);
}
counter++;
}
}

1
GameOfFireAndIce Submodule

Submodule GameOfFireAndIce added at d446b50561

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<Solution name="HG Teleporter">
<Project name="HG Teleporter" path="HG Teleporter\HG Teleporter.prj" active="true"/>
</Solution>

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<Project name="HG Teleporter" guid="51805803-890c-4338-89ee-33df6ab6756f">
<Object name="Object" guid="93af6471-e139-4d3d-8546-7822d412954f" active="true">
<Notecard name="Destinations" guid="98d91026-d7ee-4380-8381-b09382c404a5">
</Notecard>
<Script name="Script.lsl" guid="3b8f2075-0fb7-4c26-840d-0979021e98c8">
</Script>
</Object>
</Project>

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// Example notecard
// Enter each destination in the form :
// grid | region | x,y (global location) | url | x,y,z (optional landing point)
// The optional landing point is useful in the case of sims that not been designed
// for direct teleport, when your avatar lands underwater or in a closed room.
Raels World|The High castle|2359,1466|||
Raels World|Tomb raider Temple| 2409,1516|||
Raels World|Sleepless City| 2399,1506|||
Raels World|Raels World| 2339,1446 |||
Raels World|Raels habitat| 2349,1456|||
Raels World|Raels Freebee mall|2389,1496|||
Raels World|Raels flight test ground|2379,1486|||
Raels World|Raels club|2419,1526|||
Raels World|Doomed city|2369,1476|||martin
// Example notecard
// Enter each destination in the form :
// grid | region | x,y (global location) | url | x,y,z (optional landing point)
// The optional landing point is useful in the case of sims that not been designed
// for direct teleport, when your avatar lands underwater or in a closed room.
Raels World | The High castle | 2359,1466 || 92.232.227.241|

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//LSL-Editor ONLY code - delete this to actually work in-Openim
osMessageObject(key id, string str) {}
osSetDynamicTextureData( string dynamicID, string contentType, string data, string extraParams, integer timer) {}
string osSetPenColor(string drawList, string color) { return "";}
string osMovePen(string drawList, integer x, integer y) { return "";}
string osDrawRectangle(string drawList, integer width, integer height) { return "";}
string osDrawFilledRectangle(string drawList, integer width, integer height) {return "";}
string osDrawText(string drawList, string texts) {return "";}
string osSetPenSize(string drawList, integer penSize) {return "";}
string osSetFontSize(string drawList, integer fontSize) {return "";}
osTeleportAgent(key agent, string regionName, vector position, vector lookat) {}
// (c) The owner of Avatar Jeff Kelley, 2010
//
// This script is licensed under Creative Commons BY-NC-SA
// See <http://creativecommons.org/licenses/by-nc-sa/3.0/>
//
// You may not use this work for commercial purposes.
// You must attribute the work to the author, Jeff Kelley.
// You may distribute, alter, transform, or build upon this work
// as long as you do not delete the name of the original author.
//
// *** UPDATED ***
// Fix to allow the boards to work under Opensim 0.8.1 official release and later
// by Aine Caoimhe March 2015
// - removed 4096-region distance check as distance is no longer limitted as of 0.8.0.x
// - fixed: change to TP code handling requires that grid url and port be stripped from local tp
// To use this fix you must add your own local grid's url and port here (example "refugegrid.com:8002")
string localGrid="world.narasnook.com:8900";
integer DEBUG_ON = FALSE;
DEBUG(string message) {if (DEBUG_ON) llOwnerSay(message);}
///////////////////////////////////////////////////////////////////
// Part 1 : Datasource
///////////////////////////////////////////////////////////////////
// The goal of the datasource is to read a file in script's memory
// At the moment, we support three datasources:
//
// http:// A web file
// card://cardname A notecard in the objects's inventory
// card://uuid/cardname A notecard from the LSL server 'uuid'
// (requires a server script, not included)
//
// Edit the 'datasource' string to fit your need
//
//string datasource = "card://Destinations";
//string datasource = "card://e511d6c0-7588-4157-a684-8ca5f685a077/Destinations";
//string datasource = "http://my_web_server/path_to_file/Destinations";
string datasource = "card://Destinations";
string datasorceData; // The content of the datasource
readFile(string source) {
list parse = llParseString2List (source, ["/"],[]);
string s0 = llList2String (parse, 0);
string s1 = llList2String (parse, 1);
string s2 = llList2String (parse, 2);
// Web server: fall through http_response event
if (s0 == "http:") sendHTTPRequest (source);
// LSL server : fall through dataserver event
// If no UUID : fall through dataserver event
if (s0 == "card:")
if (isUUID(s1)) osMessageObject ((key)s1, "READ "+s2);
else readNotecard (s1);
}
integer isUUID (string s) {
list parse = llParseString2List (s, ["-"],[]);
return ((llStringLength (llList2String (parse, 0)) == 8)
&& (llStringLength (llList2String (parse, 1)) == 4)
&& (llStringLength (llList2String (parse, 2)) == 4)
&& (llStringLength (llList2String (parse, 3)) == 4)
&& (llStringLength (llList2String (parse, 4)) == 12));
}
///////////////////
// Notecard reader
///////////////////
// Since osGetNotecard has Threat Level = VeryHigh
// we stick to the old, slow, clumsy notecard reader
string ncName; // Name of the notecard to be read
key ncQueryID; // id of dataserver queries
integer ncLine; // Current line being read
readNotecard (string name) {
ncName = name;
ncLine = 0;
ncQueryID = llGetNotecardLine(ncName, ncLine++); // request first line
}
addtoNotecard (string data) {
datasorceData += data+"\n";
ncQueryID = llGetNotecardLine(ncName, ncLine++); // Request next line
}
///////////////////
// Http stuff
///////////////////
key httpQueryId;
sendHTTPRequest (string url) {
httpQueryId = llHTTPRequest(url,
[ HTTP_METHOD, "GET", HTTP_MIMETYPE,"text/plain;charset=utf-8" ], "");
}
string URI2hostport (string uri) {
list parse = llParseString2List (uri, [":"], []);
return llList2String (parse, 0)
+":" + llList2String (parse, 1);
}
///////////////////////////////////////////////////////////////////
// Part 2 : Parsing & accessors
///////////////////////////////////////////////////////////////////
list destinations; // Strided list for destinations
integer NAME_IDX = 0; // Index of region name in list
integer COOR_IDX = 1; // Index of grid coordinates in list
integer HURL_IDX = 2; // Index of hypergrid url in list
integer HGOK_IDX = 3; // Index of validity flag in list
integer LAND_IDX = 4; // Index of landing point in list
integer N_FIELDS = 5; // Total number of fields
parseFile (string data) {
list lines = llParseString2List (data,["\n"],[]);
integer nl = llGetListLength (lines);
integer i; for (i=0;i<nl;i++)
parseLine (llList2String(lines,i));
}
parseLine (string line) {
if (line == "") return; // Ignore empty lines
if (llGetSubString (line,0,1) == "//") { // Is this a comment?
llOwnerSay ("(Comment) "+line);
return;
}
list parse = llParseStringKeepNulls (line, ["|"],[]);
string grid = llList2String (parse, 0); // Grid name
string name = llList2String (parse, 1); // Region name
string gloc = llList2String (parse, 2); // Coordinates
string hurl = llList2String (parse, 3); // HG url
string coor = llList2String (parse, 4); // Landing
// Parse and check grid location
// *** CHANGED by Aine Caoimhe: removed distance check because 0.8.0 and later no longer have distance limit
// parse = llParseString2List (gloc, [","],[]);
// integer xloc = llList2Integer (parse, 0); // X grid location
// integer yloc = llList2Integer (parse, 1); // Y grid location
// vector hisLoc = <xloc, yloc, 0>;
// vector ourLoc = llGetRegionCorner()/256;
// integer ok =( llAbs(llFloor(hisLoc.x - ourLoc.x)) < 4096 )
// && ( llAbs(llFloor(hisLoc.y - ourLoc.y)) < 4096 )
// && ( hisLoc != ourLoc);
integer ok=TRUE;
// *** END CHANGE
// Parse and check landing point
parse = llParseString2List (coor, [","],[]);
integer xland = llList2Integer (parse, 0); // X landing point
integer yland = llList2Integer (parse, 1); // Y landing point
integer zland = llList2Integer (parse, 2); // Z landing point
vector land = <xland, yland, zland>;
if (land == ZERO_VECTOR) land = <128,128,20>;
// Note: grid and region names merged into one field
destinations += [grid+" "+name, gloc, hurl, ok, land];
}
///////////////////
// List accessors
///////////////////
string dst_name (integer n) { // Get name for destination n
return llList2String (destinations, N_FIELDS*n +NAME_IDX);
}
string dst_coord (integer n) { // Get coords for destination n
return llList2String (destinations, N_FIELDS*n +COOR_IDX);
}
vector dst_landp (integer n) { // Get landing point for destination n
return llList2Vector (destinations, N_FIELDS*n +LAND_IDX);
}
string dst_hgurl (integer n) { // Get hypergrid url for destination n
return llList2String (destinations, N_FIELDS*n +HURL_IDX);
}
integer dst_valid (integer n) { // Get validity flag for destination n
return llList2Integer (destinations, N_FIELDS*n +HGOK_IDX);
}
////////////////////////////////////////////////////////////
// Part 3 : Drawing
////////////////////////////////////////////////////////////
integer TEXTURE_SIZE = 512;
integer DISPLAY_SIDE = 4;
integer FONT_SIZE = 10; // Depends on TEXTURE_SIZE
integer COLUMNS = 2;
integer ROWS = 16;
string validCellColor = "CadetBlue";
// string invalCellColor = "IndianRed";
string invalCellColor = "CadetBlue";
string emptyCellColor = "DarkGray";
string cellBorderColor = "White";
string backgroundColor = "Gray";
string drawList;
displayBegin() {
drawList = "";
}
displayEnd() {
osSetDynamicTextureData ( "", "vector", drawList,
"width:"+(string)TEXTURE_SIZE+",height:"+(string)TEXTURE_SIZE, 0);
}
drawCell (integer x, integer y) {
integer CELL_HEIGHT = TEXTURE_SIZE / ROWS;
integer CELL_WIDHT = TEXTURE_SIZE / COLUMNS;
integer xTopLeft = x*CELL_WIDHT;
integer yTopLeft = y*CELL_HEIGHT;
// Draw grid
drawList = osSetPenColor (drawList, cellBorderColor);
drawList = osMovePen (drawList, xTopLeft, yTopLeft);
drawList = osDrawRectangle (drawList, CELL_WIDHT, CELL_HEIGHT);
integer index = (y+x*ROWS);
string cellName = dst_name(index);
integer cellValid = dst_valid(index);
string cellBbackground;
if (cellName == "") cellBbackground = emptyCellColor; else
if (cellValid) cellBbackground = validCellColor; else
cellBbackground = invalCellColor;
// Fill background
drawList = osSetPenColor (drawList, cellBbackground);
drawList = osMovePen (drawList, xTopLeft+2, yTopLeft+2);
drawList = osDrawFilledRectangle (drawList, CELL_WIDHT-3, CELL_HEIGHT-3);
xTopLeft += 2; // Center text in cell
yTopLeft += 6; // Center text in cell
drawList = osSetPenColor (drawList, "Black");
drawList = osMovePen (drawList, xTopLeft, yTopLeft);
drawList = osDrawText (drawList, cellName);
}
drawTable() {
displayBegin();
drawList = osSetPenSize (drawList, 1);
drawList = osSetFontSize (drawList, FONT_SIZE);
drawList = osMovePen (drawList, 0, 0);
drawList = osSetPenColor (drawList, backgroundColor);
drawList = osDrawFilledRectangle (drawList, TEXTURE_SIZE, TEXTURE_SIZE);
integer x; integer y;
for (x=0; x<COLUMNS; x++)
for (y=0; y<ROWS; y++)
drawCell (x, y);
displayEnd();
}
integer getCellClicked(vector point) {
integer y = (ROWS-1) - llFloor(point.y*ROWS); // Top to bottom
integer x = llFloor(point.x*COLUMNS); // Left to right
integer index = (y+x*ROWS);
return index;
}
///////////////////////////////////////////////////////////////////
// Part 4 : Action routnes: when clicked, when http test succeed
///////////////////////////////////////////////////////////////////
string CLICK_SOUND = "clickSound"; // Sound to play when board clicked
string TELPT_SOUND = "teleportSound"; // Sound to play when teleported
integer JUMP_DELAY = 2; // Time to wait before teleport
string hippo_url; // URL for http check
string telep_url; // For osTeleportAgent
key telep_key; // For osTeleportAgent
vector telep_land; // For osTeleportAgent
integer action (integer index, key who) {
string name = dst_name (index);
string gloc = dst_coord (index);
vector land = dst_landp (index);
string hurl = dst_hgurl (index);
integer ok = dst_valid (index);
if (name == "") return FALSE; // Empty cell
// if (!ok) llWhisper (0, "This region is too far ("+gloc+")");
// if (!ok) return FALSE; // Incompatible region
llWhisper (0, "You have selected "+name+", location "+gloc);
// Préparer les globales avant de sauter
telep_key = who; // Pass to postaction
telep_url = hurl; // Pass to postaction
telep_land = land; // Pass to postaction
hippo_url = "http://"+URI2hostport(hurl); // Pass to http check
DEBUG ("Region name: " +name +" "+gloc+" (Check="+(string)ok+")");
DEBUG ("Landing point: " +(string)land);
DEBUG ("Hypergrid Url: " +hurl);
DEBUG ("Hippochek url: " +hippo_url);
llTriggerSound (CLICK_SOUND, 1.0);
return TRUE;
}
postaction (integer success) {
if (success) {
llWhisper (0, "Fasten your seat belt, we move!!!");
llPlaySound (TELPT_SOUND, 1.0); llSleep (JUMP_DELAY);
// CHANGED by Aine Caoimhe: if local grid, strip that from the telep_url before sending
if (llSubStringIndex(telep_url,localGrid)==0)
{
telep_url=llGetSubString(telep_url,llStringLength(localGrid)+1,-1);
DEBUG ("This is a local TP so stripped grid portion of URL. New telep_url is: "+telep_url);
}
osTeleportAgent(telep_key, telep_url, telep_land, ZERO_VECTOR);
} else {
llWhisper (0, "Sorry, host is not available");
}
}
///////////////////////////////////////////////////////////////////
// State 1 : read the data and draw the board
///////////////////////////////////////////////////////////////////
default {
state_entry() {
llOwnerSay ("Reading data from "+datasource);
readFile (datasource);
}
// Handler for card:// datasource
dataserver(key id, string data) {
// Internal card reader
if (id == ncQueryID) {
if (data != EOF) addtoNotecard (data);
else state ready; // File in datasorceData
// External card server
} else {
datasorceData = data;
state ready; // File in datasorceData
}
}
// Handler fot http:// datasource
http_response(key id,integer status, list meta, string body) {
if (id != httpQueryId) return;
datasorceData = body;
state ready; // File in datasorceData
}
state_exit() {
llOwnerSay ("Done. Initializing board");
parseFile(datasorceData);
drawTable();
}
}
///////////////////////////////////////////////////////////////////
// State 2 : running, we pass most of our time here
///////////////////////////////////////////////////////////////////
state ready {
state_entry() {
llWhisper (0, "Ready");
}
touch_start (integer n) {
key whoClick = llDetectedKey(0);
vector point = llDetectedTouchST(0);
integer face = llDetectedTouchFace(0);
integer link = llDetectedLinkNumber(0);
if (link != LINK_ROOT)
if (whoClick == llGetOwner()) llResetScript();
else return;
if (point == TOUCH_INVALID_TEXCOORD) return;
if (face != DISPLAY_SIDE) return;
integer ok = action (getCellClicked(point), whoClick);
if (!ok) return; // Incompatible grid coordinates
integer USE_MAP = (llGetObjectDesc() == "usemap");
// llMapDestination works only in touch events
// We must invoke it here, bypassing http check
// Return so osTeleportAgent will not be called
if (USE_MAP) {
llMapDestination (telep_url, telep_land, ZERO_VECTOR);
return;
}
// Proceed to http check which
// will chain to osTeleportAgent
llWhisper (0, "Checking host. This may take up to 30s, please wait...");
state hippos; // Perform HTTP check
}
changed(integer what) {
if (what & CHANGED_REGION) llResetScript();
if (what & CHANGED_INVENTORY) llResetScript();
if (what & CHANGED_REGION_START) llResetScript();
}
}
///////////////////////////////////////////////////////////////////
// State 3 : HTTP host check
///////////////////////////////////////////////////////////////////
state hippos {
state_entry() {
sendHTTPRequest (hippo_url);
llSetTimerEvent (60);
}
http_response(key id,integer status, list meta, string body) {
if (id == httpQueryId)
postaction (status == 200);
state ready;
}
timer() {
llSetTimerEvent (0);
postaction (FALSE);
state ready;
}
}

3
Lag Meter/Lag Meter.sol Normal file
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<Solution name="Lag Meter">
<Project name="Lag Meter" path="Lag Meter\Lag Meter.prj" active="true"/>
</Solution>

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<Project name="Lag Meter" guid="c7ac11a4-f71f-4511-b545-c0c4f2f320cf">
<Object name="Object" guid="daec7a0d-6e12-4946-abc2-40a5ed6cc649" active="true">
<Script name="Open Source Lag meter.lsl" guid="e3463ba7-4c16-4d51-a0fa-9ec3a59e434d">
</Script>
</Object>
</Project>

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//:AUTHOR: Chaser.Zaks
//Link two boxes then put the script inside.
//By Chaser.Zaks.
//Feel free to redistribute and use in projects(even in sold products, just keep it open source).
//DO NOT CLOSE SOURCE OR SELL ALONE.
//Configuration:
integer MeasureNonParcelPrims=FALSE;
//Variables, these are dynamically set, don't bother with them.
string region;
string sim;
vector color;
integer avatars;
integer lastrestart;
integer days;
integer hours;
integer minutes;
integer seconds;
integer lastrestartedcalc;
list same_params =[PRIM_SLICE, <0.5, 1.0, 0.0>,PRIM_FULLBRIGHT,ALL_SIDES,TRUE,PRIM_TEXTURE,ALL_SIDES,TEXTURE_BLANK,ZERO_VECTOR,ZERO_VECTOR,0];
default
{
state_entry()
{
llSetObjectName("Open Source Lag Meter v3");
llSetLinkPrimitiveParams(1,same_params+[PRIM_COLOR,ALL_SIDES,<0,0,0>,.4,PRIM_SIZE,<.5,.5,4>]);
llSetLinkPrimitiveParams(2,same_params+[PRIM_COLOR,ALL_SIDES,<0,1,0>,1.,PRIM_SIZE,<.4,.4,3.8>,PRIM_POS_LOCAL,<0,0,.04>]);
llSetText("Initalizing...",<1,1,0>, 1.0);
//First start, Set some stuff.
lastrestart = llGetUnixTime();
llSetTimerEvent(0.5); //One second is too much checking. Let's not be a resource hog.
}
changed(integer change)
{
if(change & CHANGED_REGION_START)
lastrestart = llGetUnixTime();
}
timer(){
region = llGetRegionName();
avatars = llGetListLength(llGetAgentList(AGENT_LIST_REGION, []));
//Restart time
lastrestartedcalc = llGetUnixTime()-lastrestart;
days=0;
hours=0;
minutes=0;
seconds=0;
do{
if(lastrestartedcalc>=86399){
days++;
lastrestartedcalc=lastrestartedcalc-86399;
}else if(lastrestartedcalc>=3599){
hours++;
lastrestartedcalc=lastrestartedcalc-3599;
}else if(lastrestartedcalc>=59){
minutes++;
lastrestartedcalc=lastrestartedcalc-59;
}else{
seconds++;
lastrestartedcalc--;
}
}while(lastrestartedcalc>=0);
float region_time_dilation=llGetRegionTimeDilation();
if(region_time_dilation>=0.75)
color=<0,1,0>;
else if(region_time_dilation>=0.50)
color=<1,1,0>;
else
color=<1,0,0>;
integer primsused=llGetParcelPrimCount(llGetPos(), PARCEL_COUNT_TOTAL, MeasureNonParcelPrims);
integer maxprims=llGetParcelMaxPrims(llGetPos(), MeasureNonParcelPrims);
llSetText(
"Region: "+region+
"\nAvatars: "+(string)avatars+
"\nPrims left: "+(string)(maxprims-primsused)+" ("+(string)primsused+"/"+(string)maxprims+")"+
"\nDilation: "+llGetSubString((string)((1.-region_time_dilation)*100.), 0, 3)+"%"+
"\nFPS: "+llGetSubString((string)llGetRegionFPS(), 0, 5)+
"\nLast restart:\n"+(string)days+" Days, "+(string)hours+" Hours, "+(string)minutes+" Minutes, and "+(string)seconds+" Seconds ago.",
//"\nLast restart:\n"+(string)days+":"+(string)hours+":"+(string)minutes+":"+(string)seconds,
color, 1.0);
//llSetLinkPrimitiveParamsFast(2,[PRIM_SLICE,<0,(region_time_dilation),0>,PRIM_COLOR,ALL_SIDES,color,1]);
llSetLinkPrimitiveParamsFast(2,[PRIM_SLICE, <0.5, 1., 0.0>,PRIM_SIZE,<0.4, 0.4, 3.80*region_time_dilation>,PRIM_COLOR,ALL_SIDES,color,1]);
}
}

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<Solution name="Move-From-Point-To-Point">
<Project name="Move-From-Point-To-Point" path="Move-From-Point-To-Point\Move-From-Point-To-Point.prj" active="true"/>
</Solution>

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<Project name="Move-From-Point-To-Point" guid="3efa6557-d0b9-4d11-b090-a5f637fbe05d">
<Object name="Mover Prim" guid="dba12071-44c7-443b-87d1-32e37d549c9f" active="true">
<Script name="Mover Script.lsl" guid="4c2d4f6b-40a9-4648-821f-9c8dac1b8105">
</Script>
</Object>
</Project>

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//:Author: Unknown
//:CATEGORY: Mover
float delay = 0.1;
integer m_STEPS = 64;
motionTo(vector dest,rotation rot) {
integer i;
vector currentpos = llGetPos();
vector step = (dest - currentpos) / m_STEPS;
for (i = 1;i <= m_STEPS; i++)
{
if (i == (m_STEPS / 2))
{
llSetRot(rot);
}
llSetPos(currentpos + (step * i));
}
llSensor("Track",NULL_KEY,ACTIVE | PASSIVE,10,PI/4);
}
default {
state_entry() {
llSensor("Track",NULL_KEY,ACTIVE | PASSIVE,10,PI/4);
}
changed(integer what) {
if (what & CHANGED_REGION_START){
llResetScript();
}
}
sensor(integer n) {
motionTo(llDetectedPos(0) +(llRot2Fwd(m_NEXTROT) / 10),llDetectedRot(0));
}
no_sensor()
{
llSetTimerEvent(10);
}
timer() {
llSensor("Track",NULL_KEY,ACTIVE | PASSIVE,10,PI/4);
llSetTimerEvent(0);
}
}

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<Solution name="Opensim VIsitors List">
<Project name="Opensim VIsitors List" path="Opensim VIsitors List\Opensim VIsitors List.prj" active="true"/>
</Solution>

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list gDetected = [];
list gVisitors = [];
string gTime = "";
display()
{
string body = "width:512,height:512,aplha:FALSE,bgcolour:black";
string draw = "";
string log = "";//~ visitatori ~";
string ad0 = " * Welcome to My World * \n";
string ad1 = "";
string ad2 = "";
integer visitors = llGetListLength(gVisitors) / 3;
while(visitors--)
{
log = log + "\n"
+ llList2String(gVisitors, visitors * 3 + 2) + " - "
+ llList2String(gVisitors, visitors * 3 + 1) + " - "
+ llList2String(gVisitors, visitors * 3);
}
draw = osSetFontSize(draw, 12);
draw = osMovePen(draw, 16, 16);
draw = osSetPenColor(draw, "white");
draw = osDrawText(draw, ad2 + "\n" + ad0 + "\n"+ ad1 + "\n" + log);
osSetDynamicTextureDataBlendFace("", "vector", draw, body, FALSE, 2, 0, FALSE, 4);
}
string time()
{ //0123 4 56 7 89 0 12 3 45
//YYYY - MM - DD T hh : mm:ss.ff..fZ
string now = llGetTimestamp();
return llGetSubString(now,0,9) + " " +
llGetSubString(now,11,15);
}
string duration(string timeIn, string timeOut)
{
integer came = ((integer)llGetSubString(timeIn,11,12) * 60) + (integer)llGetSubString(timeIn,14,15);
integer went = ((integer)llGetSubString(timeOut,11,12) * 60) + (integer)llGetSubString(timeOut,14,15);
if (came == went) if(llGetSubString(timeIn,8,9) != llGetSubString(timeOut,8,9)) went = went + 1440;
if (came > went) went = went + 1440;
went = went - came;
return llGetSubString("00" + (string)((went - (went % 60)) / 60), -2, -1) + ":" +
llGetSubString("00" + (string)(went % 60), -2, -1);
}
detectVisitorInOut(list avatars)
{
integer avatar = llGetListLength(avatars);
string name = "";
while(avatar--)
{
name = llList2String(avatars, avatar);
if (llSubStringIndex((string)gDetected, name) == -1) gVisitors = gVisitors + [name, "00:00", gTime];
if (llGetListLength(gVisitors) >= 63) gVisitors = llDeleteSubList(gVisitors, 0, 2);
}
avatar = llGetListLength(gDetected);
name = "";
while(avatar--)
{
name = llList2String(gDetected, avatar);
if (llSubStringIndex((string)avatars, name) == -1)
{
integer position = llListFindList(gVisitors, [name, "00:00"]) + 1;
string time = duration(llList2String(gVisitors, position + 1), gTime);
gVisitors = llListReplaceList(gVisitors, [time], position, position);
}
}
}
visitorOut()
{
integer avatar = llGetListLength(gDetected);
string name = "";
while(avatar--)
{
name = llList2String(gDetected, avatar);
integer position = llListFindList(gVisitors, [name, "00:00"]) + 1;
string time = duration(llList2String(gVisitors, position + 1), gTime);
gVisitors = llListReplaceList(gVisitors, [time], position, position);
}
}
default
{
state_entry() { llSetTimerEvent(10.0); }
timer()
{
list avatarList = osGetAgents();
if ((string)avatarList != (string)gDetected)
{
gTime = time();
if (avatarList != []) detectVisitorInOut(avatarList);
else visitorOut();
gDetected = avatarList;
display();
}
}
}

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<Project name="Opensim VIsitors List" guid="cb98e94a-a5b5-4304-9783-8df59fb9db39">
<Object name="Object" guid="888e5254-391b-4ca7-a4b9-30351f7cba3a" active="true">
<Script name="Script.lsl" guid="9461f733-27d0-4a7c-befa-446866c014f0">
</Script>
</Object>
</Project>

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<Solution name="Trash Collector NPC">
<Project name="Trash Collector NPC" path="Trash Collector NPC\Trash Collector NPC.prj" active="true"/>
</Solution>

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//:AUTHOR:Unknown
//:Name:Trash Collector NPC script
// comment out for runtime, for LSLEditor use
integer OS_NPC_NO_FLY = 1;
float WAIT = 10;
float range = 15;
vector start_location = <355.80, 326.80, 44>;
// define a box in front of the NPC size 'range'
vector top;
vector right;
vector left;
list positions;
integer destination;
key NPCKey; // storage for NPC Key
float iWaitCounter;
vector newDest;
integer checkAV;
integer debug = TRUE;
DEBUG(string str)
{
if (debug) llSay(0,str);
}
string pickup="pick up from ground animation";
TimerEvent(float timesent)
{
DEBUG("Setting timer: " + (string) timesent);
llSetTimerEvent(timesent);
}
create_path(vector start,vector goal)
{
vector pos = llGetPos();
integer direct;
list results = llCastRay(start, goal, [ RC_MAX_HITS, 1] );
direct=llList2Integer(results, -1);
if (!direct)
{
positions = [start, goal];
return;
}
if (pos.y < goal.y)
positions= [start,top, goal];
else if (goal.x < pos.x)
positions= [start,top,left,goal];
else if (goal.x > pos.x)
positions= [start,top,right,goal];
return;
}
send_path(integer homewardbound, list path)
{
integer length=llGetListLength(path);
if(destination < length && destination >= -length)
{
DEBUG((string) destination);
newDest = llList2Vector(path,destination);
iWaitCounter = WAIT; // wait to get to a destination.
osNpcMoveToTarget(NPCKey, newDest, OS_NPC_NO_FLY );
TimerEvent(1);
return;
} else if (destination == length) {
osNpcPlayAnimation(NPCKey,pickup);
TimerEvent(3.0);
} else if (destination <= -length) {
osNpcRemove(NPCKey);
TimerEvent(480);
checkAV=TRUE;
return;
}
destination= -1;
TimerEvent(1);
iWaitCounter = WAIT;
DEBUG((string)destination);
}
init()
{
vector pos = llGetPos();
top = pos + <0,range,0>;
right = pos + <range,0,0>;
left = pos - <range,0,0>;
destination=0;
TimerEvent(480); // 8 minutes !!!
checkAV=FALSE;
destination=0;
create_path(start_location,randompos());
DEBUG((string)positions);
NPCKey=osNpcCreate("Trash", "Bot", start_location, "Trash Bot");
send_path(TRUE, positions);
}
vector randompos()
{
vector pos= llGetPos();
if(llFrand(1)<0.5)
{
float randx= 18*((llRound(llFrand(1))*2)-1);
//llOwnerSay((string)randx);
float randy=18*((llRound(llFrand(1))*2)-1);
//llOwnerSay((string)randy);
return pos+<randx+(3-llFrand(5)),randy+(3-llFrand(5)),0>;
}
else
{
return pos+<llFrand(18)-9,-llFrand(30)-7,0>;
}
}
check_agents()
{
integer nNew = 0;
list avis = llGetAgentList(AGENT_LIST_REGION, []);
integer howmany = llGetListLength(avis);
integer i;
for ( i = 0; i < howmany; i++ ) {
if ( ! osIsNpc(llList2Key(avis, i)) )
nNew++; // only non-NPC's
}
if (nNew>0)
{
checkAV=FALSE;
destination=0;
create_path(start_location,randompos());
DEBUG((string)positions);
NPCKey=osNpcCreate("Trash", "Bot", start_location, "Trash Bot");
send_path(TRUE, positions);
}
}
default
{
state_entry()
{
init();
}
touch_start(integer total_number)
{
checkAV=FALSE;
destination=0;
create_path(start_location,randompos());
//llOwnerSay((string)positions);
NPCKey=osNpcCreate("Trash", "Bot", start_location, "Trash Bot");
send_path(TRUE, positions);
}
timer() {
if (checkAV)
{
check_agents();
}
if (--iWaitCounter) {
vector tDest = newDest;
tDest.z = 0;
vector hisDest = osNpcGetPos(NPCKey);
hisDest.z = 0;
if (llVecDist(hisDest, newDest) > 1) {
return;
}
}
//llSetTimerEvent(0);
if (destination >= 0)
destination++;
else
destination--;
send_path(TRUE, positions);
}
}

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<Project name="Trash Collector NPC" guid="c07664f4-2d12-4d4c-8286-b65ed8ad0281">
<Object name="NPC Box" guid="5575be97-3a9a-4d40-acc9-54a5d0ce25d5" active="true">
<Script name="Trash Collector script.lsl" guid="29d71b36-8986-4fd2-aa62-672584ff4fd1">
</Script>
</Object>
</Project>