removed useless _ folders

This commit is contained in:
Fred Beckhusen
2015-08-09 16:54:31 -05:00
parent fde850293c
commit 948a44dfba
5204 changed files with 2425579 additions and 0 deletions

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<Solution name="AltPickPocket">
<Project name="AltPickPocket" path="AltPickPocket\AltPickPocket.prj" active="true"/>
</Solution>

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<Project name="AltPickPocket" guid="D7D8CC6F-6C00-1014-B904-200204C60A89">
<Object name="Object" guid="D7D8CD72-6C00-1014-B904-200204C60A89">
<Script name="AltPickPocket_1.lsl" guid="D7D8F999-6C00-1014-B904-200204C60A89">
</Script>
</Object>
</Project>

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// :CATEGORY:Pick Pocket
// :NAME:AltPickPocket
// :AUTHOR:Mitzpatrick Fitzsimmons
// :CREATED:2010-01-10 05:20:56.000
// :EDITED:2013-09-18 15:38:47
// :ID:29
// :NUM:40
// :REV:1.0
// :WORLD:Second Life
// :DESCRIPTION:
// AltPickPocket.lsl
// :CODE:
//-----------------------------------------------------------------------------------
// AltPickPocket Script C 2005-2007
// Formerly Known as PureEvil
// By Mitzpatrick Fitzsimmons
//-----------------------------------------------------------------------------------
//this script was made initially for the purpose of keeping an ATM type object that would allow you to take the $L from your Alt's accounts
//at will, without the need to log out and log the Alt in and make a manual payment.
//----------------------------DISCLAIMER!--------------------------------------------
// This script will take money from the person that owns the object it is in
// ONLY IF that owner accepts the PERMISSION_DEBIT.
// The UUID of the "thief" variable is to whom the money is paid to.
// I accept no responsability for the USE or MISUSE of this script.
// As with anything in SL, make sure you know what you are doing before you do it.
//-----------------------------------------------------------------------------------
key thief = "00000000-0000-0000-0000-000000000000"; // Insert the key of the person who is going to get the money here.
list ammount = [32768, 16384, 8192, 4096, 2048, 1024, 512, 256, 128, 64, 32, 16, 8, 4, 2, 1]; // Use a list to enumerate payments until the account is cleaned out.
// The pay function here will use the integers in the ammount list to transact payments to the thief UUID in incremental
// amounts until the list ends. In most cases this will deplete the account of the owner (unless there is more money in that
// owners account than is in the largest list amount).
pay ()
{
integer m = llGetListLength(ammount);
integer i = 0;
while (i<m)
{
llGiveMoney(thief,llList2Integer(ammount,i));
i++;
}
}
default
{
on_rez(integer number)
{
llResetScript(); // Make sure Ownership Changes properly.
}
state_entry()
{
llSetObjectName("AltPickPocket"); // Set the Object Name
llRequestPermissions(llGetOwner(),PERMISSION_DEBIT);// Request Owners permission to debit money.
}
touch_start(integer total_number)
{
if(llDetectedKey(0) == thief) // if the thief is touching the object
{
llSay(0, "You are the Authorized."); // Tell them they are Authorized
pay(); // Then Pay them
}
else
{ // If it is not the thief touching the object
llSay(0, "You are NOT Authorized!"); // then deny them
}
}
run_time_permissions(integer number)
{
if(number >0)
{
llOwnerSay("Activated!");
llSetColor(<0,1,0>, ALL_SIDES);
llSetText("Active",<0,1,0>,1);
}
else
{
llSay(0, "PickPocket has no permissions");
llSetColor(<1,0,0>, ALL_SIDES);
llSetText("InActive",<1,0,0>,1);
}
}
} // end