removed useless _ folders

This commit is contained in:
Fred Beckhusen
2015-08-09 16:54:31 -05:00
parent fde850293c
commit 948a44dfba
5204 changed files with 2425579 additions and 0 deletions

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<Project name="ButterflyGenerator" guid="ee8ed798-4c05-493f-9fc9-b83e90c38c24">
<Object name="rezzer Box" guid="b40c2e84-991a-4349-8cee-8c9bc7e6d8ce" active="true">
<Snapshot name="butterfly002.png" guid="2e3621cd-7fdc-4c6b-ad80-4d5836c4b236">
</Snapshot>
<Script name="ButterflyGenerator.lsl" guid="a7d8a825-4104-45e7-993b-172ef0d6dd2f">
</Script>
</Object>
</Project>

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// :CATEGORY:Particles
// :NAME:ButterflyGenerator
// :AUTHOR:JPvdGiessen
// :KEYWORDS:
// :CREATED:2014-10-21 20:07:12
// :EDITED:2014-10-21
// :ID:1051
// :NUM:1669
// :REV:1
// :WORLD:Second Life
// :DESCRIPTION:
// Rezzes particle butterflies
// :CODE:
// ButterflyGenerator
// (c) JPvdGiessen IT Consultancy
MakeParticles() //This is the function that actually starts the particle system.
{
llParticleSystem([
PSYS_PART_FLAGS , 0 //Comment out any of the following masks to deactivate them
| PSYS_PART_BOUNCE_MASK //Bounce on object's z-axis
| PSYS_PART_WIND_MASK //Particles are moved by wind
| PSYS_PART_INTERP_SCALE_MASK //Scale fades from beginning to end
| PSYS_PART_FOLLOW_SRC_MASK //Particles follow the emitter
| PSYS_PART_FOLLOW_VELOCITY_MASK //Particles are created at the velocity of the emitter
,
PSYS_SRC_PATTERN, PSYS_SRC_PATTERN_EXPLODE
,PSYS_SRC_TEXTURE, "butterfly" //UUID of the desired particle texture, or inventory name
,PSYS_SRC_MAX_AGE, 0.0 //Time, in seconds, for particles to be emitted. 0 = forever
,PSYS_PART_MAX_AGE, 50.0 //Lifetime, in seconds, that a particle lasts
,PSYS_SRC_BURST_RATE, 0.5 //How long, in seconds, between each emission
,PSYS_SRC_BURST_PART_COUNT, 3 //Number of particles per emission
,PSYS_SRC_BURST_RADIUS, 1.0 //Radius of emission
,PSYS_SRC_BURST_SPEED_MIN, 1.5 //Minimum speed of an emitted particle
,PSYS_SRC_BURST_SPEED_MAX, 5.0 //Maximum speed of an emitted particle
,PSYS_SRC_ACCEL, <0.0,0.0,-0.8> //Acceleration of particles each second
,PSYS_PART_START_ALPHA, 0.9 //Starting transparency, 1 is opaque, 0 is transparent.
,PSYS_PART_END_ALPHA, 0.0 //Ending transparency
,PSYS_PART_START_SCALE, <0.2,0.2,0.0> //Starting particle size
,PSYS_PART_END_SCALE, <0.01,0.01,0.0> //Ending particle size, if INTERP_SCALE_MASK is on
,PSYS_SRC_ANGLE_BEGIN, PI //Inner angle for ANGLE patterns
,PSYS_SRC_ANGLE_END, PI //Outer angle for ANGLE patterns
,PSYS_SRC_OMEGA, <0.0,0.0,0.0> //Rotation of ANGLE patterns, similar to llTargetOmega()
]);
}
default
{
state_entry()
{
llSay(0, "On") ;
MakeParticles(); //Start making particles
}
touch_start( integer num ) //Turn particles off when touched
{
state off; //Switch to the off state
}
}
state off
{
state_entry()
{
llSay(0, "Off") ;
llParticleSystem([]); //Stop making particles
}
touch_start( integer num ) //Turn particles back on when touched
{
state default;
}
}

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