removed useless _ folders
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3
Candle_Script/Candle_Script.sol
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3
Candle_Script/Candle_Script.sol
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<Solution name="Candle_Script">
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<Project name="Candle_Script" path="Candle_Script\Candle_Script.prj" active="true"/>
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</Solution>
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6
Candle_Script/Candle_Script/Candle_Script.prj
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6
Candle_Script/Candle_Script/Candle_Script.prj
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<Project name="Candle_Script" guid="D6F2CA3D-6C00-1014-B904-200204C60A89">
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<Object name="Object" guid="D6F2CB3B-6C00-1014-B904-200204C60A89">
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<Script name="Candle_Script_1.lsl" guid="D6F2E414-6C00-1014-B904-200204C60A89">
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</Script>
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</Object>
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</Project>
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43
Candle_Script/Candle_Script/Object/Candle_Script_1.lsl
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43
Candle_Script/Candle_Script/Object/Candle_Script_1.lsl
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// :CATEGORY:Candles
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// :NAME:Candle_Script
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// :AUTHOR:Anonymous
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// :CREATED:2010-01-10 05:20:56.000
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// :EDITED:2013-09-18 15:38:50
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// :ID:149
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// :NUM:217
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// :REV:1.0
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// :WORLD:Second Life
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// :DESCRIPTION:
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// Candle Script.lsl
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// :CODE:
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// you need two textures, one of a lit candle, and one without.
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default
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{
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state_entry()
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{
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llSetStatus(STATUS_PHANTOM, TRUE);
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llSetTexture("lit_texture", ALL_SIDES);
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llListen(0,"","","blow");
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llListen(0,"","","light");
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}
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touch_start(integer number)
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{
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llSetTexture("lit_texture",ALL_SIDES);
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}
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