removed useless _ folders
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3
Cold_Breath/Cold_Breath.sol
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3
Cold_Breath/Cold_Breath.sol
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<Solution name="Cold_Breath">
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<Project name="Cold_Breath" path="Cold_Breath\Cold_Breath.prj" active="true"/>
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</Solution>
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6
Cold_Breath/Cold_Breath/Cold_Breath.prj
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6
Cold_Breath/Cold_Breath/Cold_Breath.prj
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<Project name="Cold_Breath" guid="D811720A-6C00-1014-B904-200204C60A89">
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<Object name="Object" guid="D8117301-6C00-1014-B904-200204C60A89">
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<Script name="Cold_Breath_1.lsl" guid="D8118ED5-6C00-1014-B904-200204C60A89">
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</Script>
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</Object>
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</Project>
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44
Cold_Breath/Cold_Breath/Object/Cold_Breath_1.lsl
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44
Cold_Breath/Cold_Breath/Object/Cold_Breath_1.lsl
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// :CATEGORY:Particles
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// :NAME:Cold_Breath
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// :AUTHOR:Davy Maltz
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// :CREATED:2010-01-10 05:20:56.000
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// :EDITED:2013-09-18 15:38:50
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// :ID:186
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// :NUM:259
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// :REV:1.0
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// :WORLD:Second Life
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// :DESCRIPTION:
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// Cold_Breath
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// :CODE:
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default
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{
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state_entry()
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{
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llSetTimerEvent(2.7);
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}
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timer()
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{
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llParticleSystem([ PSYS_PART_MAX_AGE,0.8,
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PSYS_PART_FLAGS,1,
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PSYS_PART_START_COLOR, <1,1,1>,
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PSYS_PART_END_COLOR, <1,1,1>,
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PSYS_PART_START_SCALE,<0.1,0.1,0.1>,
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PSYS_PART_END_SCALE,<0.2,0.2,0.2>,
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PSYS_SRC_PATTERN, PSYS_SRC_PATTERN_EXPLODE,
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PSYS_SRC_BURST_RATE,0.1,
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