removed useless _ folders
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3
Colors_Grader/Colors_Grader.sol
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3
Colors_Grader/Colors_Grader.sol
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<Solution name="Colors_Grader">
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<Project name="Colors_Grader" path="Colors_Grader\Colors_Grader.prj" active="true"/>
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</Solution>
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6
Colors_Grader/Colors_Grader/Colors_Grader.prj
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Colors_Grader/Colors_Grader/Colors_Grader.prj
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<Project name="Colors_Grader" guid="D70157F8-6C00-1014-B904-200204C60A89">
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<Object name="Object" guid="D70158F1-6C00-1014-B904-200204C60A89">
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<Script name="Colors_Grader_1.lsl" guid="D7017555-6C00-1014-B904-200204C60A89">
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</Script>
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</Object>
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</Project>
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51
Colors_Grader/Colors_Grader/Object/Colors_Grader_1.lsl
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51
Colors_Grader/Colors_Grader/Object/Colors_Grader_1.lsl
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// :CATEGORY:Color
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// :NAME:Colors_Grader
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// :AUTHOR:MeLight Korvin
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// :CREATED:2010-01-10 05:20:56.000
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// :EDITED:2013-09-18 15:38:51
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// :ID:198
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// :NUM:271
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// :REV:1.0
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// :WORLD:Second Life
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// :DESCRIPTION:
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// Colors Grader.lsl
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// :CODE:
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//Das MeLight Korvin's work
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//Use freely and mod and whatever but don't be a schmuck and sell it as is
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//How to use:
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//1. Put this script in an object of at least 2 prims (the more the better, the grading will be smoother)
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//2. now you have to command it to grade between any two RGB's, RGB's entered as integers (0-255 scale) lets say u wanna grade from red to blue
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//the command will look like this: /12 grade 255 0 0 0 0 255
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//first 3 values first RGB, and the ending 3 are of the second RGB (duh)
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//if you having problemos lemmie know
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list colCom;
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default
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{
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state_entry()
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{
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llListen(12, "", "", "");
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}
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listen(integer channel, string name, key id, string message)
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{
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if(id != llGetOwner()) return; //remove the first '//' to make it work for owner only
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colCom = llParseString2List(message, [" "], []);
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if(llList2String(colCom,0) == "grade")
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{
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vector startCol = <llList2Float(colCom,1)/255, llList2Float(colCom,2)/255, llList2Float(colCom,3)/255>;
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vector endCol = <llList2Float(colCom,4)/255, llList2Float(colCom,5)/255, llList2Float(colCom,6)/255>;
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vector grades = <(endCol.x - startCol.x)/llGetNumberOfPrims(), (endCol.y - startCol.y)/llGetNumberOfPrims(), (endCol.z - startCol.z)/llGetNumberOfPrims()>;
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integer x;
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for(x = 1; x < llGetNumberOfPrims()+ 1; x++)
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{
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startCol += grades;
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llSetLinkColor(x, startCol, ALL_SIDES);
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}
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}
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}
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}
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// END //
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