removed useless _ folders

This commit is contained in:
Fred Beckhusen
2015-08-09 16:54:31 -05:00
parent fde850293c
commit 948a44dfba
5204 changed files with 2425579 additions and 0 deletions

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<Solution name="Footstep_Sounds">
<Project name="Footstep_Sounds" path="Footstep_Sounds\Footstep_Sounds.prj" active="true"/>
</Solution>

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<Project name="Footstep_Sounds" guid="D8539361-6C00-1014-B904-200204C60A89">
<Object name="Object" guid="D853945B-6C00-1014-B904-200204C60A89">
<Script name="Footstep_Sounds_1.lsl" guid="D853AE7D-6C00-1014-B904-200204C60A89">
</Script>
</Object>
</Project>

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// :CATEGORY:AO
// :NAME:Footstep_Sounds
// :AUTHOR:RvA Hax
// :CREATED:2010-07-01 15:44:12.797
// :EDITED:2013-09-18 15:38:53
// :ID:332
// :NUM:445
// :REV:1.0
// :WORLD:Second Life
// :DESCRIPTION:
// Footstep_Sounds
// :CODE:
key owner;
string sound;
integer walking0;
default {
state_entry()
{
owner = llGetOwner();
sound = llGetInventoryName(INVENTORY_SOUND, 0);
llSetTimerEvent(0.4);
}
timer()
{
integer walking = llGetAgentInfo(owner) & AGENT_WALKING;
if (walking && !walking0)
llLoopSound(sound, 0.4);