removed useless _ folders

This commit is contained in:
Fred Beckhusen
2015-08-09 16:54:31 -05:00
parent fde850293c
commit 948a44dfba
5204 changed files with 2425579 additions and 0 deletions

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<Solution name="Gambling_State_Example">
<Project name="Gambling_State_Example" path="Gambling_State_Example\Gambling_State_Example.prj" active="true"/>
</Solution>

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<Project name="Gambling_State_Example" guid="D7283FB5-6C00-1014-B904-200204C60A89">
<Object name="Object" guid="D72840AF-6C00-1014-B904-200204C60A89">
<Script name="Gambling_State_Example_1.lsl" guid="D7285FCB-6C00-1014-B904-200204C60A89">
</Script>
</Object>
</Project>

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// :CATEGORY:Gambling
// :NAME:Gambling_State_Example
// :AUTHOR:Hank Ramos
// :CREATED:2010-01-10 05:20:56.000
// :EDITED:2013-09-18 15:38:53
// :ID:343
// :NUM:461
// :REV:1.0
// :WORLD:Second Life
// :DESCRIPTION:
// Gambling State Example.lsl
// :CODE:
1//============================================================================
//Gambling Machine
//State Example
//by Hank Ramos
//============================================================================
//Copyright 2006 by Hank Ramos, All Rights Reserved
//You may use this script freely in your projects, but you are not licensed to
//distribute or redistribute this script in a free or sold pack of example LSL
//scripts or on it's own. This script is "open source" in that you are able to
//view and learn from it. It is still copyrighted and is not in the public
//domain, therefore it may not be redistributed in it's current form. Use it
//as a learning example or as a template for your own scripting project.
//I sell these example scripts as a business, so please do not give these
//scripts away or sell them.
//============================================================================
//Variables
key playerID;
integer amountPaid;
integer winningAmount;
default
{
state_entry()
{
//Do some initialization here
llRequestPermissions(llGetOwner(), PERMISSION_DEBIT);
}
run_time_permissions(integer permissions)
{
//Only wait for payment if the owner agreed to pay out money
if (permissions & PERMISSION_DEBIT)
{
llSay(0, "Initailized Successfully...");
state waiting;
}
}
}
state waiting
{
state_entry()
{
llSay(0, "Idle...");
}
money(key id, integer amount)
{
playerID = id;
amountPaid = amount;
state playing;
}
}
state playing
{
state_entry()
{
//Do the gambling bit in this state
//Determine if they are a winner or a loser
//Half the time pay twice the bet
//The other half, pay nothing.
if (llFrand(1) >= 0.5)
{
winningAmount = amountPaid * 2;
state winner;
}
else
{
state loser;
}
}
}
state winner
{
state_entry()
{
llSay(0, "You won L$" + (string)winningAmount + "!");
llGiveMoney(playerID, winningAmount);
state waiting;
}
}
state loser
{
state_entry()
{
llSay(0, "Sorry, you lose.");
state waiting;
}
}
// END //