removed useless _ folders
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<Solution name="Invisibility_Prim_Refresh_v1">
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<Project name="Invisibility_Prim_Refresh_v1" path="Invisibility_Prim_Refresh_v1\Invisibility_Prim_Refresh_v1.prj" active="true"/>
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</Solution>
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<Project name="Invisibility_Prim_Refresh_v1" guid="D731F3A9-6C00-1014-B904-200204C60A89">
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<Object name="Object" guid="D731F49A-6C00-1014-B904-200204C60A89">
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<Script name="Invisibility_Prim_Refresh_v1_1.lsl" guid="D7320C8D-6C00-1014-B904-200204C60A89">
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</Script>
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</Object>
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</Project>
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@@ -0,0 +1,44 @@
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// :CATEGORY:Invisibility
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// :NAME:Invisibility_Prim_Refresh_v1
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// :AUTHOR:Beatfox Xevious
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// :CREATED:2010-01-10 05:20:56.000
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// :EDITED:2013-09-18 15:38:55
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// :ID:404
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// :NUM:560
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// :REV:1.0
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// :WORLD:Second Life
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// :DESCRIPTION:
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// Invisibility Prim Refresh v1.lsl
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// :CODE:
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// Invisibility Prim Refresh v1.1a
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// by Beatfox Xevious
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// last updated Oct. 21, 2004
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refresh()
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{
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llSetTexture("38b86f85-2575-52a9-a531-23108d8da837", ALL_SIDES);
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llSleep(30);
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llSetTexture("e97cf410-8e61-7005-ec06-629eba4cd1fb", ALL_SIDES);
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}
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default
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{
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state_entry()
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{
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llSetPrimitiveParams([PRIM_BUMP_SHINY, ALL_SIDES, PRIM_SHINY_NONE, PRIM_BUMP_BRIGHT]);
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llOffsetTexture(0.468, 0.0, ALL_SIDES);
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llScaleTexture(0.0, 0.0, ALL_SIDES);
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llSetAlpha(1.0, ALL_SIDES);
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llSetTimerEvent(5);
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}
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timer()
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{
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if ((integer)llGetWallclock() % 60 < 10)
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{
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refresh();
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}
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}
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}
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// END //
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