removed useless _ folders

This commit is contained in:
Fred Beckhusen
2015-08-09 16:54:31 -05:00
parent fde850293c
commit 948a44dfba
5204 changed files with 2425579 additions and 0 deletions

3
MitzFader/MitzFader.sol Normal file
View File

@@ -0,0 +1,3 @@
<Solution name="MitzFader">
<Project name="MitzFader" path="MitzFader\MitzFader.prj" active="true"/>
</Solution>

View File

@@ -0,0 +1,6 @@
<Project name="MitzFader" guid="D7F94AE0-6C00-1014-B904-200204C60A89">
<Object name="Object" guid="D7F94BC5-6C00-1014-B904-200204C60A89">
<Script name="MitzFader_1.lsl" guid="D7F98198-6C00-1014-B904-200204C60A89">
</Script>
</Object>
</Project>

View File

@@ -0,0 +1,79 @@
// :CATEGORY:Texture
// :NAME:MitzFader
// :AUTHOR:Mitzpatrick Fitzsimmons
// :CREATED:2010-01-10 05:20:56.000
// :EDITED:2013-09-18 15:38:57
// :ID:515
// :NUM:699
// :REV:1.0
// :WORLD:Second Life
// :DESCRIPTION:
// he MitzFader
//
// This script will allow you to fade an object to a specific alpha between 0 and 100.
// The transition effect is fairly smooth, and can be adjusted to your liking.
// The script is written so that a chat command controls the action, but this can be changed to allow for other types of control, such as a Dialog Box, touch command, ect.
// :CODE:
// Fader by Mitzpatrick Fitzsimmons
// Place this script inside the object you wish to "fade"
//---------------------------------------------------------
// NOTES
// You can control (somewhat) how fast or slow your fader works by editing the float v variable
// which is set as (i * 0.01) by default.
// Change the 0.01 value to your liking (HINT: 0.02 will fade 2x faster than 0.01)
// You can also change the fade and fadeset values too...just remember to change your float too!
// SCRIPT
integer fadeset = 0;
integer fade = 100;
fade_up()
{
float i;
for (i =fadeset; i < fade; i++)
{
float v = i * 0.01;
llSetAlpha(v, ALL_SIDES);
}
}
fade_down()
{
float i;
for (i =fadeset; i > fade; i--)
{
float v = i * 0.01;