removed useless _ folders

This commit is contained in:
Fred Beckhusen
2015-08-09 16:54:31 -05:00
parent fde850293c
commit 948a44dfba
5204 changed files with 2425579 additions and 0 deletions

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<Solution name="Multiitem_Multiauthor_vendor_BACK_B">
<Project name="Multiitem_Multiauthor_vendor_BACK_B" path="Multiitem_Multiauthor_vendor_BACK_B\Multiitem_Multiauthor_vendor_BACK_B.prj" active="true"/>
</Solution>

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<Project name="Multiitem_Multiauthor_vendor_BACK_B" guid="D75DDBCD-6C00-1014-B904-200204C60A89">
<Object name="Object" guid="D75DDCB5-6C00-1014-B904-200204C60A89">
<Script name="Multiitem_Multiauthor_vendor_BACK_B_1.lsl" guid="D75E002C-6C00-1014-B904-200204C60A89">
</Script>
</Object>
</Project>

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// :CATEGORY:Vendor
// :NAME:Multiitem_Multiauthor_vendor_BACK_B
// :AUTHOR:Apotheus Silverman
// :CREATED:2010-01-10 05:20:56.000
// :EDITED:2013-09-18 15:38:57
// :ID:537
// :NUM:723
// :REV:1.0
// :WORLD:Second Life
// :DESCRIPTION:
// Multi-item, Multi-author vendor -BACK- By Apotheus Silverman.lsl
// :CODE:
//========== FOREWORD By Apotheus Silverman =========================
//
//the code I have here is for a vendor that rezzes display models. When someone purchases something the payment can be automatically divided between mulitiple people if desired.
//All the information about the items being sold and who gets paid reside in a note card.
//
//
//I have listed a multi-author vendor kit on SLExchange.com that anyone can use to get this vendor system up and running within a few minutes. Most people who have problems getting the scripts working find it to be of incredible value.
//
//The kit is fully open-source, just like the scripts themselves. It includes a working vendor, tutorial notecard and tools to help you along the way.
//
//You will find it HERE: http://www.slexchange.com/modules.php?name=Marketplace&file=item&ItemID=4081
//===================================================================
// HOW TO USE By Ulrika Zugzwang
//
// * Create a vendor prim and put the vendor script in.
// * Create a previous-button prim and put the previous-button (back-button) script in.
// * Create a next-button prim and put the next-button script in.
// * Link all three prims together making the vendor prim the parent prim.
// * Make a model by rezing an object you want to sell, copy it, shrink it, and remove all contents.
// * Place the display script inside this model.
// * Rename the model.
// * Place the model and the original object for sale into the vendor.
// * Edit the "Item Data" notecard to include the following data: object name, model name, price, agent keys
////////////////////////////////////////////////////////////////////////////////////
//Sample "Item Data" notecard:
////////////////////////////////////////////////////////////////////////////////////
//Abbotts Float Plane v1.0.1, Float Plane Display Model - red stripe, 500,
//d9bcb9e0-bfa2-4b8b-a8fc-9d996935ef51|0d994ae7-2d6a-4cd3-bdcf-81c82c35928b
//Abbotts Float Plane v1.0.1 black feathers, Float Plane Display Model - black feathers, 500,
//d9bcb9e0-bfa2-4b8b-a8fc-9d996935ef51|0d994ae7-2d6a-4cd3-bdcf-81c82c35928b
//Abbotts Float Plane v1.0.1 red-yellow feathers, Float Plane Display Model - red feathers, 500,
//d9bcb9e0-bfa2-4b8b-a8fc-9d996935ef51|0d994ae7-2d6a-4cd3-bdcf-81c82c35928b
//Abbotts Float Plane v1.0.1 stars stripes, Float Plane Display Model - stars stripes, 500,
//d9bcb9e0-bfa2-4b8b-a8fc-9d996935ef51|0d994ae7-2d6a-4cd3-bdcf-81c82c35928b
/////////////////////////////////////////////////////////////////////////////////////
default {
state_entry() {
}
touch_start(integer total_number) {
llMessageLinked(LINK_ROOT, 0, "prev", NULL_KEY);
}
} // END //