removed useless _ folders

This commit is contained in:
Fred Beckhusen
2015-08-09 16:54:31 -05:00
parent fde850293c
commit 948a44dfba
5204 changed files with 2425579 additions and 0 deletions

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<Solution name="Nonrotating_HUD_positioner">
<Project name="Nonrotating_HUD_positioner" path="Nonrotating_HUD_positioner\Nonrotating_HUD_positioner.prj" active="true"/>
</Solution>

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<Project name="Nonrotating_HUD_positioner" guid="D8CEBE1D-6C00-1014-B904-200204C60A89">
<Object name="Object" guid="D8CEBEFD-6C00-1014-B904-200204C60A89">
<Script name="Nonrotating_HUD_positioner_1.lsl" guid="D8CEDE8D-6C00-1014-B904-200204C60A89">
</Script>
</Object>
</Project>

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// :CATEGORY:HUD
// :NAME:Nonrotating_HUD_positioner
// :AUTHOR:Ferd Frederix
// :CREATED:2012-07-08 17:41:08.030
// :EDITED:2013-09-18 15:38:58
// :ID:562
// :NUM:766
// :REV:1.0
// :WORLD:Second Life
// :DESCRIPTION:
// Nonrotating_HUD_positioner
// :CODE:
integer lasttarget;
default
{
attach( key id)
{
if (id)
{
integer target = llGetAttached();
vector position = llGetLocalPos();
if (target == lasttarget )
return;
lasttarget = target; // save the position we just set
float Y = 0.0;
float Z = 0.0;
float trYoffset = 0.185; // right edge
float brYoffset = 0.125; // right edge
float otherYoffset = 0.080; // move right from left edge
float VerticalOffset = 0.2; // move down for room for hover text
float CenterOffset = 0.7; // left and right center offset to left and right edge
float BVerticalOffset = 0.080; // Bottom Z.
if (target == ATTACH_HUD_CENTER_2)
{
Y = CenterOffset; Z = 0.0; // move to left edge
}
else if (target == ATTACH_HUD_TOP_RIGHT)
{
Y = trYoffset; Z = -VerticalOffset; // down for room for hovertext
}
else if (target == ATTACH_HUD_TOP_CENTER)
{