removed useless _ folders

This commit is contained in:
Fred Beckhusen
2015-08-09 16:54:31 -05:00
parent fde850293c
commit 948a44dfba
5204 changed files with 2425579 additions and 0 deletions

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<Solution name="Parachute_Platform">
<Project name="Parachute_Platform" path="Parachute_Platform\Parachute_Platform.prj" active="true"/>
</Solution>

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// :CATEGORY:Movement
// :NAME:Parachute_Platform
// :AUTHOR:mangowylder
// :CREATED:2012-05-07 13:12:54.403
// :EDITED:2013-09-18 15:38:59
// :ID:605
// :NUM:829
// :REV:1.0
// :WORLD:Second Life
// :DESCRIPTION:
// Parachute Platform Script
// Mango Wylder
// :CODE:
// Parachute platform script (updated)
//
// Max height is 4000 meters.
// Uses LLDialog for menu and LLTextBox for user input
// Click the home button to return to original rez position
// When the last avi leaves the platform it will return to it's
// home postion
// Written by Mango Wylder except where noted
//
// function AvCount by Donjr Spiegelblatt
//
// Replaced warpos function with llSetRegionPos as
// suggested by Donjr Spiegelblatt
// changed all "Say/IM's" to llRegionSayTo
// Added sanity check so that an avi has to be on the platform
// to move it
list gLstChoices = ["MoveUp", "Home", "Cancel"];
integer gIntChannel_Dialog;
integer gIntChannel_Dialog1;
integer gIntListen_Id;
integer gIntListen_Id_Chat;
key gKeyToucherID;
vector gCurrentPos;
vector gHomePos;
vector destPos;
float gZv;
float X;
float Y;
float Z;
integer AvCount()
{
// returns the number of avatars sitting on the object
return llGetNumberOfPrims() - llGetObjectPrimCount(llGetLinkKey(!!llGetLinkNumber()));
}
default{
on_rez(integer start_param){
llResetScript();
}
state_entry(){
gHomePos = llGetPos();
gIntChannel_Dialog = ( -1 * (integer)("0x"+llGetSubString((string)llGetKey(),-5,-1)) ); // set a negative integer chat channel for the dialog box
gIntChannel_Dialog1 = ( -1 * (integer)("0x"+llGetSubString((string)llGetKey(),-8,-1)) ); //set a negative integer chat channel for the text box
}
changed(integer change){ // determine when the last avi stands up and send platform home
if (change & CHANGED_LINK) {
if(AvCount() == 0){
destPos = gHomePos;
llSetRegionPos(destPos);
}
}
}
touch_start(integer total_number){

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<Project name="Parachute_Platform" guid="D8C508B7-6C00-1014-B904-200204C60A89">
<Object name="Object" guid="D8C509BF-6C00-1014-B904-200204C60A89">
<Script name="Parachute_Platform_1.lsl" guid="D8C52E2B-6C00-1014-B904-200204C60A89">
</Script>
</Object>
</Project>