removed useless _ folders

This commit is contained in:
Fred Beckhusen
2015-08-09 16:54:31 -05:00
parent fde850293c
commit 948a44dfba
5204 changed files with 2425579 additions and 0 deletions

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<Solution name="Passive_Doorscript_autoclose_reset_">
<Project name="Passive_Doorscript_autoclose_reset_" path="Passive_Doorscript_autoclose_reset_\Passive_Doorscript_autoclose_reset_.prj" active="true"/>
</Solution>

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// :CATEGORY:Door
// :NAME:Passive_Doorscript_autoclose_reset
// :AUTHOR:Anonymous
// :CREATED:2010-01-10 05:20:56.000
// :EDITED:2013-09-18 15:38:59
// :ID:616
// :NUM:840
// :REV:1.0
// :WORLD:Second Life
// :DESCRIPTION:
// Passive Doorscript (autoclose) -reset on rez.lsl
// :CODE:
// features: automatic closing, workaround for rotating out of position,
// doesn't mess up when moved, adjustable direction (inwards/outwards)
// ********** USER SETTINGS HERE **********
float TIMER_CLOSE = 5.0; // automatically close the door after this many seconds,
// set to 0 to disable
integer DIRECTION = 1; // direction door opens in. Either 1 (outwards) or -1 (inwards);
// ********** END OF USER SETTINGS **********
integer DOOR_OPEN = 1;
integer DOOR_CLOSE = 2;
vector mypos; // door position (objects move a tiny amount
// away from their position each time they are rotated,
// thus we need to workaround this by resetting
// the position after rotating)
door(integer what) {
rotation rot;
rotation delta;
llSetTimerEvent(0); // kill any running timers
if ( what == DOOR_OPEN ) {
// llTriggerSound("Door open", 0.8);
rot = llGetRot();
delta = llEuler2Rot(<0, 0, -DIRECTION * (PI / 4)>);
rot = delta * rot; // rotate by -45 degree
llSetRot(rot);
llSleep(0.25);
rot = delta * rot; // again
llSetRot(rot);
} else if ( what == DOOR_CLOSE) {
rot = llGetRot();
delta = llEuler2Rot(<0, 0, DIRECTION * (PI / 4)>); // rotate by 45 degree
rot = delta * rot;
llSetRot(rot);
llSleep(0.25);
rot = delta * rot; // again
llSetRot(rot);
// llTriggerSound("Door close", 0.8);
}
}
default
{
on_rez(integer start)
{
llResetScript();
}
state_entry() {
mypos = llGetPos(); // remember where we're supposed to be
}
touch_start(integer total_number)
{
door(DOOR_OPEN);
state is_open;
}
moving_end() { // done moving me around, store new position
mypos = llGetPos();
}
}
state is_open {
state_entry() {
llSetTimerEvent(TIMER_CLOSE);
}
touch_start(integer num) {
door(DOOR_CLOSE);
llSetPos(mypos); // workaround for tiny movements during rotation
state default;
}
timer() { // it's time to close the door
door(DOOR_CLOSE);
llSetPos(mypos); // workaround for tiny movements during rotation
state default;
}
moving_start() { // close door when door is being moved
door(DOOR_CLOSE);
state default;
}
} // END //

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<Project name="Passive_Doorscript_autoclose_reset_" guid="D768E727-6C00-1014-B904-200204C60A89">
<Object name="Object" guid="D768E80B-6C00-1014-B904-200204C60A89">
<Script name="Passive_Doorscript_autoclose_reset__1.lsl" guid="D7691A62-6C00-1014-B904-200204C60A89">
</Script>
</Object>
</Project>