removed useless _ folders

This commit is contained in:
Fred Beckhusen
2015-08-09 16:54:31 -05:00
parent fde850293c
commit 948a44dfba
5204 changed files with 2425579 additions and 0 deletions

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<Solution name="Populate_a_region_with_random_NPC">
<Project name="Populate_a_region_with_random_NPC" path="Populate_a_region_with_random_NPC\Populate_a_region_with_random_NPC.prj" active="true"/>
</Solution>

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// :CATEGORY:OpenSim NPC
// :NAME:Populate_a_region_with_random_NPC
// :AUTHOR:Fritigern
// :CREATED:2013-07-30 13:44:43.853
// :EDITED:2013-09-18 15:39:00
// :ID:638
// :NUM:867
// :REV:1.0
// :WORLD:OpenSim
// :DESCRIPTION:
//http://opensimulator.org/wiki/User:Fritigern/Scripts#NPC_stuff
// touch to create an NPC at a random position in your region.
// The NPC will be created at 100m up in the air, just for dramatic effect :-)
// Set npcNum to how many NPCs you want.
//
// License: http://creativecommons.org/licenses/by-sa/2.5/
// You are free:
// to Share — to copy, distribute and transmit the work
// to Remix — to adapt the work
// to make commercial use of the work
//
// :CODE:
key npc;
vector toucherPos;
integer n;
integer i;
integer npcNum = 5;
integer wait = 0;
string toucher;
key toucherkey;
default
{
state_entry()
{
llSetText("Populate this region",<1,1,1>,1);
}
touch_start(integer number)
{
toucher = llKey2Name(llDetectedKey(0));
toucherkey = llDetectedKey(0);
state raise;
}
}
state raise
{
state_entry()

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<Project name="Populate_a_region_with_random_NPC" guid="D8F354D8-6C00-1014-B904-200204C60A89">
<Object name="Object" guid="D8F355D6-6C00-1014-B904-200204C60A89">
<Script name="Populate_a_region_with_random_NPC_1.lsl" guid="D8F371FD-6C00-1014-B904-200204C60A89">
</Script>
</Object>
</Project>