removed useless _ folders
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<Solution name="Rez_a_Bowling_Pin_above_a_prim">
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<Project name="Rez_a_Bowling_Pin_above_a_prim" path="Rez_a_Bowling_Pin_above_a_prim\Rez_a_Bowling_Pin_above_a_prim.prj" active="true"/>
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</Solution>
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// :CATEGORY:Rezzers
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// :NAME:Rez_a_Bowling_Pin_above_a_prim
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// :AUTHOR:Martin
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// :CREATED:2010-06-21 11:42:40.877
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// :EDITED:2013-09-18 15:39:01
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// :ID:705
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// :NUM:961
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// :REV:1.0
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// :WORLD:Second Life
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// :DESCRIPTION:
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// Rez_a_Bowling_Pin_above_a_prim
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// :CODE:
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string object = "bowling_pins"; // Name of object in inventory
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vector relativePosOffset = <-0.5, 0.0, .0>; // "Forward" and a little "above" this prim
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vector relativeVel = <0.0, 0.0, 0.0>; // Traveling in this prim's "forward" direction at 1m/s
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rotation relativeRot = <0.0, 0.0, 0.0, 0.0>; // Rotated 90 degrees on the x-axis compared to this prim
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integer startParam = 10;
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default
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{
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state_entry()
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{
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llListen(0,"","","");
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}
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listen(integer channel,string name,key id,string message)
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{
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if(id == llGetOwner())
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{
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if(message == "")
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{
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llGiveInventory(llDetectedKey(0), "");
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}
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else if(message == "reset")
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@@ -0,0 +1,6 @@
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<Project name="Rez_a_Bowling_Pin_above_a_prim" guid="D84F40E7-6C00-1014-B904-200204C60A89">
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<Object name="Object" guid="D84F41D6-6C00-1014-B904-200204C60A89">
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<Script name="Rez_a_Bowling_Pin_above_a_prim_1.lsl" guid="D84F5CCF-6C00-1014-B904-200204C60A89">
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</Script>
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</Object>
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</Project>
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