removed useless _ folders

This commit is contained in:
Fred Beckhusen
2015-08-09 16:54:31 -05:00
parent fde850293c
commit 948a44dfba
5204 changed files with 2425579 additions and 0 deletions

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<Solution name="Sculpt_Animator">
<Project name="Sculpt_Animator" path="Sculpt_Animator\Sculpt_Animator.prj" active="true"/>
</Solution>

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// :CATEGORY:Sculpt
// :NAME:Sculpt_Animator
// :AUTHOR:Ferd Frederix
// :CREATED:2010-09-09 14:59:20.333
// :EDITED:2013-09-18 15:39:01
// :ID:726
// :NUM:994
// :REV:1.0
// :WORLD:Second Life
// :DESCRIPTION:
// Change the timer constant for different playback speeds. You can put as many sculpt maps as you want, it will play them back in order.
// :CODE:
integer nItems=0;
integer currentItem = 0;
default
{
state_entry()
{
llSetTimerEvent(.10);
nItems =llGetInventoryNumber(INVENTORY_TEXTURE);
}
timer()
{
string name = llGetInventoryName(INVENTORY_TEXTURE,currentItem);

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<Project name="Sculpt_Animator" guid="D86A3AC9-6C00-1014-B904-200204C60A89">
<Object name="Object" guid="D86A3BFE-6C00-1014-B904-200204C60A89">
<Script name="Sculpt_Animator_1.lsl" guid="D86A5B9A-6C00-1014-B904-200204C60A89">
</Script>
</Object>
</Project>