removed useless _ folders

This commit is contained in:
Fred Beckhusen
2015-08-09 16:54:31 -05:00
parent fde850293c
commit 948a44dfba
5204 changed files with 2425579 additions and 0 deletions

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<Solution name="Sound_Prim_Script__On_Attach">
<Project name="Sound_Prim_Script__On_Attach" path="Sound_Prim_Script__On_Attach\Sound_Prim_Script__On_Attach.prj" active="true"/>
</Solution>

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// :CATEGORY:Sound
// :NAME:Sound_Prim_Script__On_Attach
// :AUTHOR:Anonymous
// :CREATED:2010-01-10 05:20:56.000
// :EDITED:2013-09-18 15:39:04
// :ID:814
// :NUM:1124
// :REV:1.0
// :WORLD:Second Life
// :DESCRIPTION:
// Sound Prim Script - On Attach.lsl
// :CODE:
// Sound Prim Script - On Attach
//
// Randomly picks a sound in inventory,
// plays it whenever the prim is attached
// to an avatar.
//
// If the attachment is a HUD, only the
// wearer will hear it.
//
// Set this between 0.0 and 1.0
float LOUDNESS = 0.5;
//
////////////////////////////////////////////////
default
{
attach(key attached)
{
if (attached == NULL_KEY) return; // comment this out if you want noise when detached.
//if (attached != NULL_KEY) return; // comment this out if you want noise when attached.
integer sounds = llGetInventoryNumber(INVENTORY_SOUND);
if ( sounds <= 0 ) return;
string soundname = llGetInventoryName( INVENTORY_SOUND, llFloor(llFrand(sounds)) );
if ( soundname != "" )
{
llPlaySound( soundname, LOUDNESS );
}
}
}
// END //

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<Project name="Sound_Prim_Script__On_Attach" guid="D7B14413-6C00-1014-B904-200204C60A89">
<Object name="Object" guid="D7B144E3-6C00-1014-B904-200204C60A89">
<Script name="Sound_Prim_Script__On_Attach_1.lsl" guid="D7B15C16-6C00-1014-B904-200204C60A89">
</Script>
</Object>
</Project>