removed useless _ folders

This commit is contained in:
Fred Beckhusen
2015-08-09 16:54:31 -05:00
parent fde850293c
commit 948a44dfba
5204 changed files with 2425579 additions and 0 deletions

View File

@@ -0,0 +1,3 @@
<Solution name="Welcome_Mat">
<Project name="Welcome_Mat" path="Welcome_Mat\Welcome_Mat.prj" active="true"/>
</Solution>

View File

@@ -0,0 +1,66 @@
// :CATEGORY:Greeter
// :NAME:Welcome_Mat
// :AUTHOR:Jason Keegan
// :CREATED:2010-01-10 05:20:56.000
// :EDITED:2013-09-18 15:39:09
// :ID:973
// :NUM:1395
// :REV:1.0
// :WORLD:Second Life
// :DESCRIPTION:
// Welcome Mat.lsl
// :CODE:
1// Remove this number for this script to work
//Script Donated to The Wall Of Script by Alan Edison, Original creator Unknown. Modified by Jason Keegan.
//This is a welcoming script, It will be triggered as it detects someone walking on the prim which has this script in it.
string Welcome = "Welcome to my humble abode"; //This is the message the welcome mat will give when it detects someone on it.
string Online = "Welcome mat Online."; //This is the message you will hear when the script is reset to confirm the script is active.
float gSleep = 3;// This is the time delay of the welcome mat, Giving time for the person that sets the welcome mat enough time to walk off.
integer name = TRUE; //If you do not wish for the welcome mat to also add thename of the person that walked on it, Then change the TRUE to FALSE.
default
{
state_entry()
{
llSay(0, Online);
}
collision_start(integer total_number)
{
if (name == TRUE)
{
llWhisper(0, Welcome + " " + llDetectedName(0));
llSleep(gSleep);
}
else
{
llWhisper(0, Welcome);
llSleep(gSleep);
}
}
on_rez(integer start_param)
{
llResetScript();
}
}
// END //

View File

@@ -0,0 +1,6 @@
<Project name="Welcome_Mat" guid="D7D03B9B-6C00-1014-B904-200204C60A89">
<Object name="Object" guid="D7D03CB9-6C00-1014-B904-200204C60A89">
<Script name="Welcome_Mat_1.lsl" guid="D7D0617B-6C00-1014-B904-200204C60A89">
</Script>
</Object>
</Project>