removed useless _ folders

This commit is contained in:
Fred Beckhusen
2015-08-09 16:54:31 -05:00
parent fde850293c
commit 948a44dfba
5204 changed files with 2425579 additions and 0 deletions

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<Solution name="an_elevator">
<Project name="an_elevator" path="an_elevator\an_elevator.prj" active="true"/>
</Solution>

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// :CATEGORY:Elevator
// :NAME:an_elevator
// :AUTHOR:Anonymous
// :CREATED:2010-01-10 05:20:56.000
// :EDITED:2013-09-18 15:38:47
// :ID:33
// :NUM:44
// :REV:1.0
// :WORLD:Second Life
// :DESCRIPTION:
// an elevator.lsl
// :CODE:
vector pos;//Base Postion
vector end;//Target Position
key owner;
default
{
state_entry()
{
owner=llGetOwner();
llListen(0,"",owner,"");
llListen(34,"","","first");
llListen(34,"","","second");
llSetStatus(STATUS_ROTATE_X|STATUS_ROTATE_Y|STATUS_ROTATE_Z,FALSE);
}
listen(integer a, string n, key id, string m)
{
// When the object hears align, it will grab the base position, and after which, all moves will be made by adjusting the z-coordinate of the base position.
if(m=="align")
{
pos=llGetPos();
llSetStatus(STATUS_PHYSICS,TRUE);
llMoveToTarget(pos,1.5);
}
// For the first floor, we want the elevator to be at its base position, so end(final resting place of the elevator) is the same as pos. I showed the addition of the vector <0,0,0> merely for continuity. The same comments about tau that apply to the llSetHoverHeight, apply to llMoveTarget.
if(m=="first")
{
end=pos;
llMoveToTarget(end,1.5);
}
if(m=="second")
{
end=pos+<0,0,3.29>;
llMoveToTarget(end,1.5);
}
}
}
// END //

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<Project name="an_elevator" guid="D6DC5CCC-6C00-1014-B904-200204C60A89">
<Object name="Object" guid="D6DC5DA6-6C00-1014-B904-200204C60A89">
<Script name="an_elevator_1.lsl" guid="D6DC7ACD-6C00-1014-B904-200204C60A89">
</Script>
</Object>
</Project>