removed useless _ folders

This commit is contained in:
Fred Beckhusen
2015-08-09 16:54:31 -05:00
parent fde850293c
commit 948a44dfba
5204 changed files with 2425579 additions and 0 deletions

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<Solution name="hi_riseelevator_script">
<Project name="hi_riseelevator_script" path="hi_riseelevator_script\hi_riseelevator_script.prj" active="true"/>
</Solution>

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// :CATEGORY:Building
// :NAME:hi_riseelevator_script
// :AUTHOR:Shine Renoir
// :CREATED:2010-01-10 05:20:56.000
// :EDITED:2013-09-18 15:38:54
// :ID:380
// :NUM:527
// :REV:1.0
// :WORLD:Second Life
// :DESCRIPTION:
// An example how to build a platform at 2,000 meters. Place this script in a box, and place an object named "Sky Platform" in the box. Then sit down on the box. At 2,000 meters it rezzes the Sky Platform. Note: There are some strange rules at this altitude, e.g. when you try to move an object, it will be placed at 768 m height. Same for llSetPos. But looks like the physical movement commands are working.
//
// See below for an elevator to this height.
// :CODE:
// Space builder
//
// 2007 Copyright by Shine Renoir (fb@frank-buss.de)
// Use it for whatever you want, but keep this copyright notice
// and credit my name in notecards etc., if you use it in
// closed source objects
//
default
{
state_entry()
{
llSitTarget(<0, 0, 0.5>, ZERO_ROTATION);
}
changed(integer change)
{
// if someone sits down
if (change & CHANGED_LINK) {
key av = llAvatarOnSitTarget();
if (av) {
vector start = llGetPos();

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// :CATEGORY:Building
// :NAME:hi_riseelevator_script
// :AUTHOR:Shine Renoir
// :CREATED:2010-01-10 05:20:56.000
// :EDITED:2013-09-18 15:38:54
// :ID:380
// :NUM:528
// :REV:1.0
// :WORLD:Second Life
// :DESCRIPTION:
// For moving up to the platform, you could use a space elevator. Move it along the x-axis beside the platform on ground. On sit up it pushs you a bit, which moves you on the platform.
// :CODE:
// Space elevator
//
// 2007 Copyright by Shine Renoir (fb@frank-buss.de)
// Use it for whatever you want, but keep this copyright notice
// and credit my name in notecards etc., if you use it in
// closed source objects
// direction and power to push after sit up
vector push = <50.0, 0.0, 0.0>;
// target height
float height = 2005.0;
default
{
state_entry()
{
llSitTarget(<0, 0, 0.5>, ZERO_ROTATION);
}
changed(integer change)
{
// if someone sits down
if (change & CHANGED_LINK) {
key av = llAvatarOnSitTarget();

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<Project name="hi_riseelevator_script" guid="D7E78762-6C00-1014-B904-200204C60A89">
<Object name="Object" guid="D7E78858-6C00-1014-B904-200204C60A89">
<Script name="hi_riseelevator_script_1.lsl" guid="D7E7B122-6C00-1014-B904-200204C60A89">
</Script>
<Script name="hi_riseelevator_script_2.lsl" guid="D7E7C7D9-6C00-1014-B904-200204C60A89">
</Script>
</Object>
</Project>