Money Tree z axis patched

This commit is contained in:
Fred Beckhusen
2016-05-15 12:46:11 -05:00
parent 0ad8fbf605
commit b7c586bbf8

View File

@@ -3,10 +3,9 @@
// :AUTHOR:Ferd Frederix
// :KEYWORDS:
// :CREATED:2014-02-20 14:27:38
// :EDITED:2014-02-20
// :ID:1027
// :NUM:1598
// :REV:1
// :REV:2
// :WORLD:Opensim, SecondLife
// :DESCRIPTION:
// Makes a Money Tree. This is the Tree Prim
@@ -43,7 +42,7 @@ default
{
vector myPos = llGetPos(); // this giver is HERE
myPos.x = llFrand(DIST*2) - DIST + myPos.x; // Make it +/- DIST away
myPos.y = llFrand(DIST*2) - DIST + myPos.z;
myPos.y = llFrand(DIST*2) - DIST + myPos.y;
// And rez it with a start parameter
llRezObject(llGetInventoryName(INVENTORY_OBJECT,0),myPos,ZERO_VECTOR, ZERO_ROTATION,rezTime);