Money Tree z axis patched
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@@ -3,10 +3,9 @@
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// :AUTHOR:Ferd Frederix
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// :KEYWORDS:
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// :CREATED:2014-02-20 14:27:38
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// :EDITED:2014-02-20
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// :ID:1027
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// :NUM:1598
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// :REV:1
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// :REV:2
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// :WORLD:Opensim, SecondLife
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// :DESCRIPTION:
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// Makes a Money Tree. This is the Tree Prim
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@@ -43,7 +42,7 @@ default
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{
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vector myPos = llGetPos(); // this giver is HERE
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myPos.x = llFrand(DIST*2) - DIST + myPos.x; // Make it +/- DIST away
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myPos.y = llFrand(DIST*2) - DIST + myPos.z;
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myPos.y = llFrand(DIST*2) - DIST + myPos.y;
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// And rez it with a start parameter
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llRezObject(llGetInventoryName(INVENTORY_OBJECT,0),myPos,ZERO_VECTOR, ZERO_ROTATION,rezTime);
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