From b7c586bbf8507455c67a2f8015eaf5fa48b1adf4 Mon Sep 17 00:00:00 2001 From: Fred Beckhusen Date: Sun, 15 May 2016 12:46:11 -0500 Subject: [PATCH] Money Tree z axis patched --- Money Tree/Money Tree/Object/Tree.lsl | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/Money Tree/Money Tree/Object/Tree.lsl b/Money Tree/Money Tree/Object/Tree.lsl index 5589f2d0..720b4eb5 100644 --- a/Money Tree/Money Tree/Object/Tree.lsl +++ b/Money Tree/Money Tree/Object/Tree.lsl @@ -3,10 +3,9 @@ // :AUTHOR:Ferd Frederix // :KEYWORDS: // :CREATED:2014-02-20 14:27:38 -// :EDITED:2014-02-20 // :ID:1027 // :NUM:1598 -// :REV:1 +// :REV:2 // :WORLD:Opensim, SecondLife // :DESCRIPTION: // Makes a Money Tree. This is the Tree Prim @@ -43,7 +42,7 @@ default { vector myPos = llGetPos(); // this giver is HERE myPos.x = llFrand(DIST*2) - DIST + myPos.x; // Make it +/- DIST away - myPos.y = llFrand(DIST*2) - DIST + myPos.z; + myPos.y = llFrand(DIST*2) - DIST + myPos.y; // And rez it with a start parameter llRezObject(llGetInventoryName(INVENTORY_OBJECT,0),myPos,ZERO_VECTOR, ZERO_ROTATION,rezTime);