Push All Scripts
This commit is contained in:
@@ -0,0 +1,6 @@
|
||||
<Project name="Blingonblingoffscript" guid="D7DA8EC5-6C00-1014-B904-200204C60A89">
|
||||
<Object name="Object" guid="D7DA8FB4-6C00-1014-B904-200204C60A89">
|
||||
<Script name="Blingonblingoffscript_1.lsl" guid="D7DAC12B-6C00-1014-B904-200204C60A89">
|
||||
</Script>
|
||||
</Object>
|
||||
</Project>
|
||||
@@ -0,0 +1,141 @@
|
||||
// :CATEGORY:Bling
|
||||
// :NAME:Blingonblingoffscript
|
||||
// :AUTHOR:Stormy Roentgren
|
||||
// :CREATED:2010-01-10 05:20:56.000
|
||||
// :EDITED:2013-09-18 15:38:49
|
||||
// :ID:101
|
||||
// :NUM:136
|
||||
// :REV:1.0
|
||||
// :WORLD:Second Life
|
||||
// :DESCRIPTION:
|
||||
// Bling-on-bling-off-script.lsl
|
||||
// :CODE:
|
||||
|
||||
|
||||
//BLING PARTICLES FOR BLINGY JEWELS AND STUFF Adapted by Stormy Roentgren
|
||||
|
||||
//For those not knowing how to alter particle scripts, the parameters you'll want to alter here (if you choose to) are the "float rate" and the start and end sizes.
|
||||
|
||||
// Channel to listen for "bling on" "bling off" commands
|
||||
integer channel = 7;
|
||||
|
||||
// Particle Script 0.3
|
||||
// Created by Ama Omega
|
||||
// 10-10-2003
|
||||
|
||||
// Mask Flags - set to TRUE to enable
|
||||
integer glow = TRUE; // Make the particles glow
|
||||
integer bounce = FALSE; // Make particles bounce on Z plan of object
|
||||
integer interpColor = TRUE; // Go from start to end color
|
||||
integer interpSize = TRUE; // Go from start to end size
|
||||
integer wind = FALSE; // Particles effected by wind
|
||||
integer followSource = FALSE; // Particles follow the source
|
||||
integer followVel = TRUE; // Particles turn to velocity direction
|
||||
|
||||
// Choose a pattern from the following:
|
||||
// PSYS_SRC_PATTERN_EXPLODE
|
||||
// PSYS_SRC_PATTERN_DROP
|
||||
// PSYS_SRC_PATTERN_ANGLE_CONE_EMPTY
|
||||
// PSYS_SRC_PATTERN_ANGLE_CONE
|
||||
// PSYS_SRC_PATTERN_ANGLE
|
||||
integer pattern = PSYS_SRC_PATTERN_EXPLODE;
|
||||
|
||||
// Select a target for particles to go towards
|
||||
// "" for no target, "owner" will follow object owner
|
||||
// and "self" will target this object
|
||||
// or put the key of an object for particles to go to
|
||||
key target = "";
|
||||
|
||||
// Particle paramaters
|
||||
float age = .2; // Life of each particle
|
||||
float maxSpeed = .1; // Max speed each particle is spit out at
|
||||
float minSpeed = .1; // Min speed each particle is spit out at
|
||||
string texture; // Texture used for particles, default used if blank
|
||||
float startAlpha = 10; // Start alpha (transparency) value
|
||||
float endAlpha = 10; // End alpha (transparency) value
|
||||
vector startColor = <1,1,1>; // Start color of particles <R,G,B>
|
||||
vector endColor = <1,1,1>; // End color of particles <R,G,B> (if interpColor == TRUE)
|
||||
vector startSize = <.04,.25,.01>; // Start size of particles
|
||||
vector endSize = <.03,.25,.01>; // End size of particles (if interpSize == TRUE)
|
||||
vector push = <0,0,0>; // Force pushed on particles
|
||||
|
||||
// System paramaters
|
||||
float rate = 5; // How fast (rate) to emit particles
|
||||
float radius = .0; // Radius to emit particles for BURST pattern
|
||||
integer count = 5; // How many particles to emit per BURST
|
||||
float outerAngle = 1.54; // Outer angle for all ANGLE patterns
|
||||
float innerAngle = 1.55; // Inner angle for all ANGLE patterns
|
||||
vector omega = <0,0,10>; // Rotation of ANGLE patterns around the source
|
||||
float life = 0; // Life in seconds for the system to make particles
|
||||
|
||||
// Script variables
|
||||
integer flags;
|
||||
|
||||
updateParticles()
|
||||
{
|
||||
flags = 0;
|
||||
if (target == "owner") target = llGetOwner();
|
||||
if (target == "self") target = llGetKey();
|
||||
if (glow) flags = flags | PSYS_PART_EMISSIVE_MASK;
|
||||
if (bounce) flags = flags | PSYS_PART_BOUNCE_MASK;
|
||||
if (interpColor) flags = flags | PSYS_PART_INTERP_COLOR_MASK;
|
||||
if (interpSize) flags = flags | PSYS_PART_INTERP_SCALE_MASK;
|
||||
if (wind) flags = flags | PSYS_PART_WIND_MASK;
|
||||
if (followSource) flags = flags | PSYS_PART_FOLLOW_SRC_MASK;
|
||||
if (followVel) flags = flags | PSYS_PART_FOLLOW_VELOCITY_MASK;
|
||||
if (target != "") flags = flags | PSYS_PART_TARGET_POS_MASK;
|
||||
|
||||
llParticleSystem([ PSYS_PART_MAX_AGE,age,
|
||||
PSYS_PART_FLAGS,flags,
|
||||
PSYS_PART_START_COLOR, startColor,
|
||||
PSYS_PART_END_COLOR, endColor,
|
||||
PSYS_PART_START_SCALE,startSize,
|
||||
PSYS_PART_END_SCALE,endSize,
|
||||
PSYS_SRC_PATTERN, pattern,
|
||||
PSYS_SRC_BURST_RATE,rate,
|
||||
PSYS_SRC_ACCEL, push,
|
||||
PSYS_SRC_BURST_PART_COUNT,count,
|
||||
PSYS_SRC_BURST_RADIUS,radius,
|
||||
PSYS_SRC_BURST_SPEED_MIN,minSpeed,
|
||||
PSYS_SRC_BURST_SPEED_MAX,maxSpeed,
|
||||
PSYS_SRC_TARGET_KEY,target,
|
||||
PSYS_SRC_INNERANGLE,innerAngle,
|
||||
PSYS_SRC_OUTERANGLE,outerAngle,
|
||||
PSYS_SRC_OMEGA, omega,
|
||||
PSYS_SRC_MAX_AGE, life,
|
||||
PSYS_SRC_TEXTURE, texture,
|
||||
PSYS_PART_START_ALPHA, startAlpha,
|
||||
PSYS_PART_END_ALPHA, endAlpha
|
||||
]);
|
||||
}
|
||||
|
||||
// Small change made by Compulov Weeks on 2006-09-14... will listen on
|
||||
// channel 7 for "bling on" or "bling off" to activate and deactivate
|
||||
|
||||
default
|
||||
{
|
||||
on_rez(integer start_param)
|
||||
{
|
||||
llResetScript();
|
||||
}
|
||||
|
||||
state_entry()
|
||||
{
|
||||
llListen(channel, "", llGetOwner(), "");
|
||||
}
|
||||
|
||||
listen(integer channel, string name, key id, string message)
|
||||
{
|
||||
if (message == "bling off")
|
||||
{
|
||||
llOwnerSay("Turning bling off");
|
||||
llParticleSystem([]);
|
||||
}
|
||||
|
||||
else if (message == "bling on")
|
||||
{
|
||||
llOwnerSay("Turning bling on");
|
||||
updateParticles();
|
||||
}
|
||||
}
|
||||
} // end
|
||||
Reference in New Issue
Block a user