Push All Scripts

This commit is contained in:
Fred Beckhusen
2015-08-07 10:38:47 -05:00
parent 2ad9795428
commit ce47ec2f3e
8079 changed files with 2442776 additions and 0 deletions

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// :CATEGORY:Sound
// :NAME:Random_Sound_on_Collide
// :AUTHOR:Anonymous
// :CREATED:2010-01-10 05:20:56.000
// :EDITED:2013-09-18 15:39:00
// :ID:681
// :NUM:924
// :REV:1.0
// :WORLD:Second Life
// :DESCRIPTION:
// BRan.lsl
// :CODE:
test( integer chargeval )
{
float SoundVal = llFrand(100);
if (SoundVal <= 33) llTriggerSound("ric2.wav", 10.0);
else if (SoundVal >= 66) llTriggerSound("ric1.wav", 10.0);
else llTriggerSound("ric4.wav", 10.0);
}
default
{
state_entry()
{
//llSay(0, "Hello, Avatar!");
}
collision_start(integer chargeval)
{
test( (integer) chargeval );
}
}
// END //

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vti_encoding:SR|utf8-nl
vti_timelastmodified:TR|08 Sep 2013 03:49:05 -0000
vti_extenderversion:SR|12.0.0.6211
vti_backlinkinfo:VX|
vti_author:SR|alien\\fred
vti_modifiedby:SR|alien\\fred
vti_timecreated:TR|18 Sep 2013 20:39:00 -0000

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<Project name="Random_Sound_on_Collide" guid="D6ECC5C9-6C00-1014-B904-200204C60A89">
<Object name="Object" guid="D6ECC6DA-6C00-1014-B904-200204C60A89">
<Script name="Random_Sound_on_Collide_1.lsl" guid="D6ECDF1C-6C00-1014-B904-200204C60A89">
</Script>
</Object>
</Project>

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vti_encoding:SR|utf8-nl
vti_timelastmodified:TR|17 Aug 2013 23:32:28 -0000
vti_extenderversion:SR|12.0.0.0
vti_cacheddtm:TX|17 Aug 2013 23:32:28 -0000
vti_filesize:IR|285
vti_backlinkinfo:VX|