Treeplanter get rid of old cruft
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@@ -4,11 +4,10 @@
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// :AUTHOR:CyberGlo CyberStar
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// :KEYWORDS:
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// :CREATED:2021-04-26 23:30:44
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// :EDITED:2021-04-26 22:30:44
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// :ID:1130
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// :NUM:2020
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// :REV:3.0
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// :WORLD:Second Life, Opensim
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// :REV:3.1
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// :WORLD:Opensim
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// :DESCRIPTION:
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// This device will plant an entire forrest in the 0,0 to 256,256 range (can be changed). It will plant trees at different heights in accordance with the land height level.
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// :CODE:
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@@ -21,6 +20,10 @@
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// step 3: click the cube.
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// Note: If I were you I would make all the trees you put in the cube phantom, this makes it much easier on the physics engine of your simulator.
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// For LSLEditor testing
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//float osGetTerrainHeight(float x, float y) {
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// return 20;
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//}
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integer gIntX;
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integer gIntY;
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@@ -30,13 +33,10 @@ integer gIntStartX;
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integer gIntStartY;
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integer gIntEndX;
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integer gIntEndY;
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list gListInventoryList;
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rotation gRotRelative = <0.707107, 0.0, 0.0, 0.707107>;
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float gFltPlantProbability;
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float gFltRandMax;
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integer gIntTreePick;
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string gStrTreeName;
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default
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{
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@@ -96,4 +96,4 @@ default
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}
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llOwnerSay("I have finished planting Trees.");
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}
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}
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}
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