Treeplanter get rid of old cruft

This commit is contained in:
Fred Beckhusen
2021-08-08 12:17:28 -05:00
parent 4a6ef046b6
commit ddba3c077c

View File

@@ -4,11 +4,10 @@
// :AUTHOR:CyberGlo CyberStar
// :KEYWORDS:
// :CREATED:2021-04-26 23:30:44
// :EDITED:2021-04-26 22:30:44
// :ID:1130
// :NUM:2020
// :REV:3.0
// :WORLD:Second Life, Opensim
// :REV:3.1
// :WORLD:Opensim
// :DESCRIPTION:
// This device will plant an entire forrest in the 0,0 to 256,256 range (can be changed). It will plant trees at different heights in accordance with the land height level.
// :CODE:
@@ -21,6 +20,10 @@
// step 3: click the cube.
// Note: If I were you I would make all the trees you put in the cube phantom, this makes it much easier on the physics engine of your simulator.
// For LSLEditor testing
//float osGetTerrainHeight(float x, float y) {
// return 20;
//}
integer gIntX;
integer gIntY;
@@ -30,13 +33,10 @@ integer gIntStartX;
integer gIntStartY;
integer gIntEndX;
integer gIntEndY;
list gListInventoryList;
rotation gRotRelative = <0.707107, 0.0, 0.0, 0.707107>;
float gFltPlantProbability;
float gFltRandMax;
integer gIntTreePick;
string gStrTreeName;
default
{
@@ -96,4 +96,4 @@ default
}
llOwnerSay("I have finished planting Trees.");
}
}
}