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<Solution name="Broken_fluorescent_light_script">
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<Project name="Broken_fluorescent_light_script" path="Broken_fluorescent_light_script\Broken_fluorescent_light_script.prj" active="true"/>
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</Solution>
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<Project name="Broken_fluorescent_light_script" guid="D8B557A9-6C00-1014-B904-200204C60A89">
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<Object name="Object" guid="D8B558B1-6C00-1014-B904-200204C60A89">
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<Script name="Broken_fluorescent_light_script_1.lsl" guid="D8B57C70-6C00-1014-B904-200204C60A89">
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</Script>
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</Object>
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</Project>
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// :CATEGORY:Random
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// :NAME:Broken_fluorescent_light_script
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// :AUTHOR:oddyotoole
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// :CREATED:2011-08-05 12:17:16.087
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// :EDITED:2013-09-18 15:38:49
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// :ID:118
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// :NUM:177
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// :REV:1.0
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// :WORLD:Second Life
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// :DESCRIPTION:
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// Broken_fluorescent_light_script
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// :CODE:
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//--------------------------------------
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// Random Prim Glow (on/off) and lightning (on/off
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// By Oddball Otoole
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//--------------------------------------
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// This program is free software; you can redistribute it and/or modify it.
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// License information must be included in any script you give out or use.
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// This script is licensed under the Creative Commons Attribution-Share Alike 3.0 License
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// from http://creativecommons.org/licenses/by-sa/3.0 unless licenses are
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// included in the script or comments by the original author,in which case
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// the authors license must be followed.
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//-------------------------------------
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//Global Variables
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float glow;
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float time;
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//-------------------------------------
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// Main program
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default
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{
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state_entry()
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{
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llSetColor(<1.0, 1.0, 1.0>, ALL_SIDES);
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state begin;
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}
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}
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