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<Solution name="SurprizingFreezer">
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<Project name="SurprizingFreezer" path="SurprizingFreezer\SurprizingFreezer.prj" active="true"/>
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</Solution>
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@@ -1,124 +0,0 @@
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// :CATEGORY:Animation
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// :NAME:SurprizingFreezer
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// :AUTHOR:Seagel Neville
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// :CREATED:2010-01-10 05:20:56.000
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// :EDITED:2013-09-18 15:39:05
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// :ID:850
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// :NUM:1180
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// :REV:1.0
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// :WORLD:Second Life
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// :DESCRIPTION:
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// SurprizingFreezer.lsl
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// :CODE:
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// Seagel Neville wrote this.
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// I'm not familiar with any difficult things. You can do anything. ;)
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key agent;
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default
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{
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state_entry()
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{
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llSetSitText("Freeze");
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llSitTarget(<0.8, 0, -0.5>, ZERO_ROTATION);
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llSetCameraEyeOffset(<5, 0, 0.3>);
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llSetCameraAtOffset(<-5, 0, 0.2>);
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}
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changed(integer change)
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{
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if(change & CHANGED_LINK)
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{
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agent = llAvatarOnSitTarget();
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if(agent != NULL_KEY)
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{
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llRequestPermissions(agent, PERMISSION_TRIGGER_ANIMATION);
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}
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}
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}
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run_time_permissions(integer perm)
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{
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if(perm & PERMISSION_TRIGGER_ANIMATION)
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{
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llMessageLinked(LINK_SET,0, "OPEN", "");
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llPlaySound("door_open", 1);
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llStopAnimation("sit_generic");
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llStopAnimation("sit");
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llStartAnimation("falling");
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llMessageLinked(LINK_SET,0, "CLOSE", "");
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llPlaySound("door_latch", 1);
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llSleep(0.5);
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llStopAnimation("falling");
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llMessageLinked(LINK_SET,0, "ICE ON", "");
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llStartAnimation("up-up-and-away");
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llSleep(1);
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llMessageLinked(LINK_SET,0, "OPEN", ""); //You can copy, modfy, and insert this block
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llPlaySound("door_open", 1); //to add new animations.
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llSleep(1); //
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llMessageLinked(LINK_SET,0, "CLOSE", ""); //
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llPlaySound("door_latch", 1); //
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llSleep(0.5); //
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llStopAnimation("up-up-and-away"); //
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llStartAnimation("igor"); //
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llSleep(1); //
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llMessageLinked(LINK_SET,0, "OPEN", "");
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llPlaySound("door_open", 1);
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llSleep(1);
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llMessageLinked(LINK_SET,0, "CLOSE", "");
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llPlaySound("door_latch", 1);
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llSleep(0.5);
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llStopAnimation("igor");
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llStartAnimation("MEATBALL");
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llSleep(1);
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llMessageLinked(LINK_SET,0, "OPEN", "");
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llPlaySound("door_open", 1);
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llSleep(1);
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llMessageLinked(LINK_SET,0, "CLOSE", "");
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llPlaySound("door_latch", 1);
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llSleep(0.5);
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llStopAnimation("MEATBALL");
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llStartAnimation("pull your head out");
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llSleep(1);
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llMessageLinked(LINK_SET,0, "OPEN", "");
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llPlaySound("door_open", 1);
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llSleep(1);
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llMessageLinked(LINK_SET,0, "CLOSE", "");
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llPlaySound("door_latch", 1);
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llSleep(0.5);
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llStopAnimation("pull your head out");
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llStartAnimation("long-kiss-femanine");
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llSleep(1);
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llMessageLinked(LINK_SET,0, "OPEN", "");
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llPlaySound("door_open", 1);
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llSleep(1);
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llMessageLinked(LINK_SET,0, "CLOSE", "");
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llPlaySound("door_latch", 1);
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llSleep(0.5);
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llStopAnimation("long-kiss-femanine");
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llStartAnimation("birth-of-venus");
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llSleep(1);
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llMessageLinked(LINK_SET,0, "OPEN", "");
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llPlaySound("door_open", 1);
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llMessageLinked(LINK_SET,0, "ICE OFF", "");
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llSleep(1);
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llSetStatus(STATUS_PHANTOM, TRUE);
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llUnSit(agent);
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llPushObject(agent, (<10, 0, 7> * llGetRot()), ZERO_VECTOR, FALSE);
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llStopSound();
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llSleep(1);
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llSetStatus(STATUS_PHANTOM, FALSE);
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llMessageLinked(LINK_SET,0, "CLOSE", "");
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llPlaySound("door_latch", 1);
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}
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}
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on_rez(integer start_param)
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{
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llResetScript();
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}
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} // END //
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@@ -1,7 +0,0 @@
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vti_encoding:SR|utf8-nl
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vti_timelastmodified:TR|08 Sep 2013 03:49:07 -0000
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vti_extenderversion:SR|12.0.0.6211
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vti_backlinkinfo:VX|
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vti_author:SR|alien\\fred
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vti_modifiedby:SR|alien\\fred
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vti_timecreated:TR|18 Sep 2013 20:39:05 -0000
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@@ -1,6 +0,0 @@
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<Project name="SurprizingFreezer" guid="D7B7CA6F-6C00-1014-B904-200204C60A89">
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<Object name="Object" guid="D7B7CB5D-6C00-1014-B904-200204C60A89">
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<Script name="SurprizingFreezer_1.lsl" guid="D7B7EE59-6C00-1014-B904-200204C60A89">
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</Script>
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</Object>
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</Project>
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@@ -1,6 +0,0 @@
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vti_encoding:SR|utf8-nl
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vti_timelastmodified:TR|17 Aug 2013 23:32:33 -0000
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vti_extenderversion:SR|12.0.0.0
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vti_cacheddtm:TX|17 Aug 2013 23:32:33 -0000
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vti_filesize:IR|273
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vti_backlinkinfo:VX|
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@@ -1,6 +0,0 @@
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vti_encoding:SR|utf8-nl
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vti_timelastmodified:TR|17 Aug 2013 23:32:33 -0000
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vti_extenderversion:SR|12.0.0.0
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vti_cacheddtm:TX|17 Aug 2013 23:32:33 -0000
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vti_filesize:IR|148
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vti_backlinkinfo:VX|
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