No _vti
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vti_encoding:SR|utf8-nl
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vti_timelastmodified:TR|17 Aug 2013 23:32:36 -0000
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vti_extenderversion:SR|12.0.0.0
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vti_cacheddtm:TX|17 Aug 2013 23:32:36 -0000
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vti_filesize:IR|148
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vti_backlinkinfo:VX|
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<Solution name="llLookAt_any_axis">
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<Project name="llLookAt_any_axis" path="llLookAt_any_axis\llLookAt_any_axis.prj" active="true"/>
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</Solution>
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vti_encoding:SR|utf8-nl
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vti_timelastmodified:TR|08 Sep 2013 03:49:03 -0000
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vti_extenderversion:SR|12.0.0.6211
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vti_backlinkinfo:VX|
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vti_author:SR|alien\\fred
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vti_modifiedby:SR|alien\\fred
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vti_timecreated:TR|18 Sep 2013 20:38:56 -0000
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// :CATEGORY:Useful Subroutines
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// :NAME:llLookAt_any_axis
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// :AUTHOR:LSL Wiki
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// :CREATED:2010-02-01 16:11:49.660
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// :EDITED:2013-09-18 15:38:56
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// :ID:484
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// :NUM:651
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// :REV:1.0
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// :WORLD:Second Life
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// :DESCRIPTION:
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// llLookAt_any_axis
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// :CODE:
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// AXIS_* constants, represent the unit vector 1 unit on the specified axis.
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vector AXIS_UP = <0,0,1>;
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vector AXIS_LEFT = <0,1,0>;
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vector AXIS_FWD = <1,0,0>;
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// getRotToPointAxisAt()
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// Gets the rotation to point the specified axis at the specified position.
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// @param axis The axis to point. Easiest to just use an AXIS_* constant.
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// @param target The target, in region-local coordinates, to point the axis at.
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// @return The rotation necessary to point axis at target.
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// Created by Ope Rand, modifyed by Christopher Omega
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rotation getRotToPointAxisAt(vector axis, vector target) {
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return llGetRot() * llRotBetween(axis * llGetRot(), target - llGetPos());
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}
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// Strength and damping are values used to control how llRotLookAt and llLookAt move, these values are tunable.
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float strength = 1.0;
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@@ -1,6 +0,0 @@
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vti_encoding:SR|utf8-nl
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vti_timelastmodified:TR|17 Aug 2013 23:32:36 -0000
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vti_extenderversion:SR|12.0.0.0
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vti_cacheddtm:TX|17 Aug 2013 23:32:36 -0000
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vti_filesize:IR|273
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vti_backlinkinfo:VX|
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@@ -1,6 +0,0 @@
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<Project name="llLookAt_any_axis" guid="D836D589-6C00-1014-B904-200204C60A89">
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<Object name="Object" guid="D836D684-6C00-1014-B904-200204C60A89">
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<Script name="llLookAt_any_axis_1.lsl" guid="D836F7E5-6C00-1014-B904-200204C60A89">
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</Script>
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</Object>
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</Project>
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