// :SHOW:1 // :CATEGORY:Gaming // :NAME:Falling walkway script // :AUTHOR:Ferd Frederix // :KEYWORDS:Game, Bridge // :REV:2.0 // :WORLD:OpenSim // :DESCRIPTION: // A part of a bridge or walkway that falls when walked on. // Put in a walkway and reset it. When an avatar walks on it, it will move downward 2 meters for one minute, then restore. // Place Hypergate water below the prim for them to fall into. // :CODE: Reset() { llSetStatus(STATUS_PHANTOM, FALSE); llVolumeDetect(FALSE); llSleep(0.1); llVolumeDetect(TRUE); } vector initPos; default { state_entry() { initPos = llGetPos(); Reset(); } collision_start(integer num) { if (osIsNpc(llDetectedKey(0))) return; vector newPos = initPos; newPos.z -= 2; llSetPos(newPos); llSetTimerEvent(60); } timer() { Reset(); llSetPos(initPos); llSetTimerEvent(0); } changed(integer what) { if (what & CHANGED_REGION_START) llResetScript(); } }