//To scrub child prims too //This script also started with "The Scrubber" by Jopsy Pendragon, Feb 10 2006, Version 1 //Update Tigger Genira 27 November 2009 for self distribution //Update WDC Voom 8 November 2010 for better child action. //Instructions: Put this script in the root prim of a build which is giving you grief. //It will distribute itself to all the prims in the link set and reset/unset most persistant prim settings that can only be set by scripts. //Once it has sent the script to the child prims you MUST take the whole object into inventory. //Re-rez the object //Edit it and 'set all scripts to running in selection' string Me; integer Pin=3141; default { state_entry() { Me = llGetScriptName(); if(llGetLinkNumber() == 1) { //root prim llOwnerSay("Inserted in root, sending to child prims"); integer i; for (i = 2; i <= llGetNumberOfPrims(); i++) { key prim_key = llGetLinkKey (i); llRemoteLoadScriptPin (prim_key, Me, Pin, TRUE, 0); } llOwnerSay("Done"); } llSetSitText( "" ); llSetTouchText( "" ); llParticleSystem( [ ] ); llSetText( "", ZERO_VECTOR, 1.0 ); llTargetOmega( ZERO_VECTOR, 0, 0 ); llSetCameraAtOffset( ZERO_VECTOR ); llSetCameraEyeOffset( ZERO_VECTOR ); llSitTarget( ZERO_VECTOR, ZERO_ROTATION ); llSetTextureAnim( FALSE , ALL_SIDES, 1, 1, 0, 0, 0.0 ); integer iScriptCount = llGetInventoryNumber(INVENTORY_SCRIPT)-1; while(iScriptCount > -1) { if(llGetInventoryName(INVENTORY_SCRIPT,iScriptCount) != Me) { llRemoveInventory(llGetInventoryName(INVENTORY_SCRIPT,iScriptCount)); } iScriptCount--; } llOwnerSay("This Prim is Clean... "); llRemoveInventory( Me ); // vanish without a trace... } }