Files
LSL-Scripts/Flying Bee and Hive/Bee/Object/Bee wings.lsl
2015-08-09 16:54:31 -05:00

34 lines
904 B
Plaintext

// :CATEGORY:Flying Bee
// :NAME:Flying Bee and Hive
// :AUTHOR:Ferd Frederix
// :CREATED:2013-09-08 12:59:24
// :EDITED:2013-09-18 15:38:53
// :ID:995
// :NUM:1490
// :REV:1
// :WORLD:Second Life
// :DESCRIPTION:
// A free flying bee that gathers pollen and takes it to his hive
// :CODE:
default
{
state_entry()
{
integer nTextures = llGetInventoryNumber(INVENTORY_TEXTURE);
string texture1 = llGetInventoryName(INVENTORY_TEXTURE,0);
list data = llParseString2List(texture1,[";"],[]);
string X = llList2String(data,1);
string Y = llList2String(data,2);
string Z = llList2String(data,3);
integer sideX = (integer) X;
integer sideY = (integer) Y;
float speed = (float) Z;
llSetTextureAnim(ANIM_ON|LOOP,ALL_SIDES,sideX,sideY,1,1,speed);
llSetTexture(texture1,ALL_SIDES);
}
}