Files
LSL-Scripts/Rene Free Lighting System/Renes Free Lighting System/_Main/light.lsl
2016-04-25 11:15:59 -05:00

190 lines
5.4 KiB
Plaintext

// :SHOW:1
// :CATEGORY:Light
// :NAME:Rene Free Lighting System
// :AUTHOR:Rene10957 Resident
// :KEYWORDS: light,lamp,lighting light
// :CREATED:2015-06-11 14:41:42
// :EDITED:2016-03-30 20:29:27
// :ID:1079
// :NUM:1782
// :REV:2.0
// :WORLD:Opensim
// :DESCRIPTION:
// Light Bulb for Menu-controlled lighting system with many features
// :CODE:
// :LICENSE: CC0 (Public Domain)
// Rene's Free Lighting System - Light Bulb
//
// Author: Rene10957 Resident
// Date: 31-05-2015
// License: CC0 (Public Domain).
// To the extent possible under law, Rene10957 has waived all copyright and related or neighboring rights.
// For more information, see http://creativecommons.org/publicdomain/zero/1.0/.
string title = "Light Bulb"; // title
string version = "2.0"; // version
integer linkSet = TRUE; // LINKSET mode
integer silent = TRUE; // silent startup
// Constants
integer switchChannel = -10957; // switch channel
integer particleChannel = -75901; // particle channel
integer feedbackChannel = -57910; // feedback channel
// Variables
key owner; // object owner
string particleMsg; // message for particle plugin (on/off, color, size)
// Functions
string getGroup()
{
string str = llStringTrim(llGetObjectDesc(), STRING_TRIM);
if (llToLower(str) == "(no description)" || str == "") str = "Default";
return str;
}
unpackMessage(string msg)
{
list msgList = llCSV2List(msg);
integer lightGroups = (integer)llList2String(msgList, 16);
if (lightGroups && llToLower(llList2String(msgList, 0)) != llToLower(getGroup())) return;
integer on = (integer)llList2String(msgList, 1);
vector color = (vector)llList2String(msgList, 2);
float intensity = (float)llList2String(msgList, 3);
float radius = (float)llList2String(msgList, 4);
float falloff = (float)llList2String(msgList, 5);
float alpha = (float)llList2String(msgList, 6);
float glow = (float)llList2String(msgList, 7);
integer fullbright = (integer)llList2String(msgList, 8);
vector primColor = (vector)llList2String(msgList, 9);
vector particleColor = (vector)llList2String(msgList, 10);
float particleSize = (float)llList2String(msgList, 11);
float particleInc = (float)llList2String(msgList, 12);
string particleTexture = llList2String(msgList, 13);
integer particlesOn = (integer)llList2String(msgList, 14);
string faces = llList2String(msgList, 15);
// Placeholder for 16 (see above)
// Forward 10 (particleColor), 11 (particleSize), 12 (particleInc), 13 (particleTexture) and 14 (particlesOn)
// to particle script (same prim)
if (particleMsg == "") particleInc = 999; // first message after script reset: set particle size to default
list pList = [particlesOn, particleColor, particleSize, particleInc, particleTexture];
particleMsg = llList2CSV(pList); // global variable
llMessageLinked(LINK_THIS, particleChannel, particleMsg, "");
// Set light and prim properties
list faceList = llParseString2List(faces, ["<", ",", " ", ">"], []);
integer length = llGetListLength(faceList);
integer face;
integer i;
llSetLinkPrimitiveParamsFast(LINK_THIS, [
PRIM_POINT_LIGHT, on, color, intensity, radius, falloff]);
for (i = 0; i < length; ++i) {
face = (integer)llList2String(faceList, i);
llSetLinkPrimitiveParamsFast(LINK_THIS, [
PRIM_COLOR, face, primColor, alpha,
PRIM_GLOW, face, glow,
PRIM_FULLBRIGHT, face, fullbright]);
}
}
resetParticleSize(string msg)
{
list msgList = llCSV2List(msg);
list pList = llListReplaceList(msgList, [999], 3, 3);
particleMsg = llList2CSV(pList); // global variable
llMessageLinked(LINK_THIS, particleChannel, particleMsg, "");
}
default
{
state_entry()
{
owner = llGetOwner();
if (linkSet) state sLinkSet;
else state sRegion;
}
}
state sLinkSet
{
state_entry()
{
if (!silent) llWhisper(0, title + " " + version + "-LINKSET ready");
}
on_rez(integer start_param)
{
llResetScript();
}
link_message(integer sender_number, integer number, string msg, key id)
{
if (number == switchChannel) {
unpackMessage(msg);
}
else if (number == feedbackChannel) {
if (msg == "READY") {
llSleep(0.2); // give new particle script time to reset
if (particleMsg) resetParticleSize(particleMsg); // start particles with default size
}
}
}
changed(integer change)
{
if (change & CHANGED_INVENTORY) {
llParticleSystem([]); // stop particles in case particle script was removed
if (particleMsg) llMessageLinked(LINK_THIS, particleChannel, particleMsg, ""); // start particles
}
}
}
state sRegion
{
state_entry()
{
llListen(switchChannel, "", "", "");
if (!silent) llWhisper(0, title + " " + version + "-REGION ready");
}
on_rez(integer start_param)
{
llResetScript();
}
listen(integer channel, string name, key id, string msg)
{
if (channel == switchChannel) if (llGetOwnerKey(id) == owner) unpackMessage(msg);
}
link_message(integer sender_number, integer number, string msg, key id)
{
if (number != feedbackChannel) return;
if (msg == "READY") {
llSleep(0.2); // give new particle script time to reset
if (particleMsg) resetParticleSize(particleMsg); // start particles with default size
}
}
changed(integer change)
{
if (change & CHANGED_INVENTORY) {
llParticleSystem([]); // stop particles in case particle script was removed
if (particleMsg) llMessageLinked(LINK_THIS, particleChannel, particleMsg, ""); // start particles
}
}
}