fixed code engine bugs

This commit is contained in:
paul
2025-03-10 10:37:57 +05:30
parent d1ef2fa3f8
commit 16bfd244e6
7 changed files with 19 additions and 56 deletions

View File

@@ -708,6 +708,7 @@ class Canvas extends React.Component {
x: (clientX - canvasRect.left) / this.state.zoom,
y: (clientY - canvasRect.top) / this.state.zoom,
}
// console.log("Final position1: ", finalPosition, container)
if (container === WidgetContainer.SIDEBAR) {
@@ -734,23 +735,12 @@ class Canvas extends React.Component {
const canvasBoundingRect = this.getCanvasBoundingRect()
// calculate the initial offset from the div to the cursor grab
// const initialOffset = {
// x: ((dragStartCursorPos.x - canvasBoundingRect.left) / this.state.zoom - this.state.currentTranslate.x) - initialPos.x,
// y: ((dragStartCursorPos.y - canvasBoundingRect.top) / this.state.zoom - this.state.currentTranslate.y) - initialPos.y
// }
const initialOffset = {
x: ((dragStartCursorPos.x - canvasBoundingRect.left) / this.state.zoom) - (initialPos.x/this.state.zoom),
y: ((dragStartCursorPos.y - canvasBoundingRect.top) / this.state.zoom) - (initialPos.y/this.state.zoom)
x: ((dragStartCursorPos.x - canvasBoundingRect.left) / this.state.zoom) - (initialPos.x / this.state.zoom),
y: ((dragStartCursorPos.y - canvasBoundingRect.top) / this.state.zoom) - (initialPos.y / this.state.zoom)
}
console.log("initial offset:")
// finalPosition = {
// x: finalPosition.x - initialOffset.x - this.state.currentTranslate.x,
// y: finalPosition.y - initialOffset.y - this.state.currentTranslate.y
// }
finalPosition = {
x: finalPosition.x - initialOffset.x,
y: finalPosition.y - initialOffset.y
@@ -921,46 +911,20 @@ class Canvas extends React.Component {
const { dragStartCursorPos, initialPos } = posMetaData
const canvasBoundingRect = this.getCanvasBoundingRect()
// TODO: the final position isn't adjusted for cursorpos
let finalPosition = {
x: (clientX - parentRect.left) / this.state.zoom,
y: (clientY - parentRect.top) / this.state.zoom,
}
// finalPosition = {
// x: finalPosition.x - parentRect.left - this.state.currentTranslate.x,
// y: finalPosition.y - parentRect.right - this.state.currentTranslate.y
// }
// const initialOffset = {
// x: ((dragStartCursorPos.x - canvasBoundingRect.left) / this.state.zoom - this.state.currentTranslate.x) - initialPos.x,
// y: ((dragStartCursorPos.y - canvasBoundingRect.top) / this.state.zoom - this.state.currentTranslate.y) - initialPos.y
// }
// TODO: add offset to get the cursor to the correct div
// const initialOffset = {
// x: ((dragStartCursorPos.x - canvasBoundingRect.left) / this.state.zoom - this.state.currentTranslate.x) - initialPos.x,
// y: ((dragStartCursorPos.y - canvasBoundingRect.top) / this.state.zoom - this.state.currentTranslate.y) - initialPos.y
// }
// FIXME: if the drag is from sidebar in layout absolute the position is wrong
const initialOffset = {
x: ((dragStartCursorPos.x - canvasBoundingRect.left) / this.state.zoom) - (initialPos.x/this.state.zoom),
y: ((dragStartCursorPos.y - canvasBoundingRect.top) / this.state.zoom) - (initialPos.y/this.state.zoom)
x: ((dragStartCursorPos.x - canvasBoundingRect.left) / this.state.zoom) - (initialPos.x / this.state.zoom),
y: ((dragStartCursorPos.y - canvasBoundingRect.top) / this.state.zoom) - (initialPos.y / this.state.zoom)
}
// finalPosition = {
// x: finalPosition.x - initialOffset.x - this.state.currentTranslate.x,
// y: finalPosition.y - initialOffset.y - this.state.currentTranslate.y
// }
// finalPosition = {
// x: (finalPosition.x - parentRect.left) / this.state.zoom,
// y: (finalPosition.y - parentRect.top) / this.state.zoom
// };
finalPosition = {
x: finalPosition.x - initialOffset.x,
y: finalPosition.y - initialOffset.y
@@ -1052,8 +1016,6 @@ class Canvas extends React.Component {
// Store the ref in the instance variable
this.widgetRefs.current[id] = widgetRef
console.log("widget ref: ", widgetRef)
// this.setWidgetRefs({...this.widgetRefs.current, [id]: widgetRef})
const newWidget = {