Files
PyUIBuilder/src/canvas/mainClass.js
2024-08-08 16:21:19 +05:30

215 lines
6.3 KiB
JavaScript

import React from "react"
import * as fabric from 'fabric'
import { FullscreenOutlined } from "@ant-design/icons"
import { Button, Tooltip } from "antd"
/**
* @deprecated - Fabric.js cannot be used as its limited to drawing, elements cannot be added to canvas
*/
class Canvas extends React.Component {
constructor(props) {
super(props)
/** @type {fabric.Canvas | null} */
this.fabricCanvas = null
this.canvasRef = React.createRef()
this.mousePressed = false
this.mousePos = {
startX: 0,
startY: 0
}
this.modes = {
DEFAULT: '',
PAN: 'pan',
}
this.currentMode = this.modes.DEFAULT
this.updateCanvasDimensions = this.updateCanvasDimensions.bind(this)
}
componentDidMount() {
this.initCanvas()
window.addEventListener("resize", this.updateCanvasDimensions)
this.updateCanvasDimensions()
}
componentWillUnmount() {
this.fabricCanvas.clear()
this.fabricCanvas.dispose()
window.removeEventListener("resize", this.updateCanvasDimensions)
}
updateCanvasDimensions() {
if (!this.canvasRef.current || !this.fabricCanvas) return
const parent = this.canvasRef.current.parentNode.parentNode // Get the outer container
this.fabricCanvas.setDimensions({
width: parent.clientWidth,
height: parent.clientHeight
})
this.fabricCanvas.calcOffset()
this.fabricCanvas.renderAll()
}
initCanvas(){
this.fabricCanvas = new fabric.Canvas(this.canvasRef.current, {
selection: false,
})
this.fabricCanvas.hoverCursor = this.fabricCanvas.moveCursor = 'pointer'
const rect = new fabric.Rect({
left: 100,
top: 100,
fill: 'red',
width: 200,
height: 100,
angle: 0
})
this.fabricCanvas.add(rect)
fabric.FabricImage.fromURL("https://images.unsplash.com/photo-1722898614949-c9a315e35209?q=80&w=1974&auto=format&fit=crop&ixlib=rb-4.0.3&ixid=M3wxMjA3fDB8MHxwaG90by1wYWdlfHx8fGVufDB8fHx8fA%3D%3D").then((img) => {
img.scale(0.2)
this.fabricCanvas.add(img)
})
// this.fabricCanvas.renderAll()
this.initEvents()
}
initEvents(){
this.fabricCanvas.on("mouse:down", (event) => {
this.mousePressed = true
if (this.fabricCanvas.getActiveObjects().length === 0){
this.currentMode = this.modes.PAN
}
this.mousePos.startX = event.e.clientX
this.mousePos.startY = event.e.clientY
this.fabricCanvas.setCursor("grab")
})
this.fabricCanvas.on("mouse:up", () => {
this.mousePressed = false
this.fabricCanvas.setCursor("default")
})
this.fabricCanvas.on("mouse:move", (event) => {
if (event.e.buttons === 1 && this.currentMode === this.modes.PAN){
this.fabricCanvas.setCursor("grab")
// TODO: add panning limits
const deltaX = event.e.clientX - this.mousePos.startX
const deltaY = event.e.clientY - this.mousePos.startY
this.fabricCanvas.relativePan({ x: deltaX, y: deltaY })
this.mousePos.startX = event.e.clientX
this.mousePos.startY = event.e.clientY
}
})
this.fabricCanvas.on("selection:created", () => {
console.log("selected")
this.currentMode = this.modes.DEFAULT
})
this.fabricCanvas.on('mouse:wheel', (opt) => {
// console.log("opt: ", opt)
let delta = opt.e.deltaY
let zoom = this.fabricCanvas.getZoom()
zoom *= 0.999 ** delta
if (zoom > 20) zoom = 20
if (zoom < 0.01) zoom = 0.01
this.fabricCanvas.zoomToPoint({ x: opt.e.offsetX, y: opt.e.offsetY }, zoom)
opt.e.preventDefault()
opt.e.stopPropagation()
})
}
getCanvasObjectsBoundingBox(padding = 0) {
const objects = this.fabricCanvas.getObjects()
if (objects.length === 0) {
return { left: 0, top: 0, width: this.fabricCanvas.width, height: this.fabricCanvas.height }
}
const boundingBox = objects.reduce((acc, obj) => {
const objBoundingBox = obj.getBoundingRect(true)
acc.left = Math.min(acc.left, objBoundingBox.left)
acc.top = Math.min(acc.top, objBoundingBox.top)
acc.right = Math.max(acc.right, objBoundingBox.left + objBoundingBox.width)
acc.bottom = Math.max(acc.bottom, objBoundingBox.top + objBoundingBox.height)
return acc
}, {
left: Infinity,
top: Infinity,
right: -Infinity,
bottom: -Infinity
})
// Adding padding
boundingBox.left -= padding
boundingBox.top -= padding
boundingBox.right += padding
boundingBox.bottom += padding
return {
left: boundingBox.left,
top: boundingBox.top,
width: boundingBox.right - boundingBox.left,
height: boundingBox.bottom - boundingBox.top
}
}
resetZoom(){
this.fabricCanvas.setViewportTransform([1,0,0,1,0,0])
}
resetPan(){
this.fabricCanvas.setViewportTransform([1,0,0,1,0,0])
}
render() {
return (
<div className="tw-relative tw-flex tw-w-full tw-h-full tw-max-h-[100vh] tw-overflow-auto">
<div className="tw-absolute tw-p-2 tw-bg-white tw-z-10 tw-min-w-[100px] tw-h-[50px] tw-gap-2
tw-top-4 tw-place-items-center tw-right-4 tw-shadow-md tw-rounded-md tw-flex">
<Tooltip title="Reset zoom">
<Button icon={<FullscreenOutlined />} />
</Tooltip>
</div>
<canvas className="tw-w-full tw-h-full" ref={this.canvasRef}/> {/* Don't add any bg color here */}
</div>
)
}
}
export default Canvas